X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Fcontrols%2Fcontrol-impl.cpp;h=3aa01efa11de56d906235df189caabad357bdd5b;hb=2ec164cd618f93ccafe17b1d0b8ff16401ed4aef;hp=b79badd3a2e71f2949c4a7fa218021ba77a6fd4b;hpb=2d176ad7e81d50e266dced075281b7a2a92f6b45;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/public-api/controls/control-impl.cpp b/dali-toolkit/public-api/controls/control-impl.cpp index b79badd..3aa01ef 100644 --- a/dali-toolkit/public-api/controls/control-impl.cpp +++ b/dali-toolkit/public-api/controls/control-impl.cpp @@ -21,19 +21,16 @@ // EXTERNAL INCLUDES #include #include -#include #include #include #include -#include #include #include #include +#include #include // INTERNAL INCLUDES -#include -#include #include #include #include @@ -49,16 +46,6 @@ namespace Toolkit namespace { -const Scripting::StringEnum< Control::SizePolicy > SIZE_POLICY_STRING_TABLE[] = -{ - { "FIXED", Control::Fixed }, - { "MINIMUM", Control::Minimum }, - { "MAXIMUM", Control::Maximum }, - { "RANGE", Control::Range }, - { "FLEXIBLE", Control::Flexible }, -}; -const unsigned int SIZE_POLICY_STRING_TABLE_COUNT = sizeof( SIZE_POLICY_STRING_TABLE ) / sizeof( SIZE_POLICY_STRING_TABLE[0] ); - #if defined(DEBUG_ENABLED) Integration::Log::Filter* gLogFilter = Integration::Log::Filter::New(Debug::NoLogging, false, "LOG_CONTROL"); #endif @@ -105,100 +92,6 @@ struct Background } }; -/** - * Helper function to calculate a dimension given the policy of that dimension; the minimum & - * maximum values that dimension can be; and the allocated value for that dimension. - * - * @param[in] policy The size policy for that dimension. - * @param[in] minimum The minimum value that dimension can be. - * @param[in] maximum The maximum value that dimension can be. - * @param[in] allocated The value allocated for that dimension. - * - * @return The value that the dimension should be. - * - * @note This does not handle Control::Fixed policy. - */ -float Calculate( Control::SizePolicy policy, float minimum, float maximum, float allocated ) -{ - float size( allocated ); - - switch( policy ) - { - case Control::Fixed: - { - // Use allocated value - break; - } - - case Control::Minimum: - { - // Size is always at least the minimum. - size = std::max( allocated, minimum ); - break; - } - - case Control::Maximum: - { - // Size can grow but up to a maximum value. - size = std::min( allocated, maximum ); - break; - } - - case Control::Range: - { - // Size is at least the minimum and can grow up to the maximum - size = std::max( size, minimum ); - size = std::min( size, maximum ); - break; - } - - case Control::Flexible: - { - // Size grows or shrinks with no limits. - size = allocated; - break; - } - - default: - { - DALI_ASSERT_DEBUG( false && "This function was not intended to be used by any other policy." ); - break; - } - } - - return size; -} - -/** - * Creates a white coloured Mesh. - */ -Mesh CreateMesh() -{ - Vector3 white( Color::WHITE ); - - MeshData meshData; - - // Create vertices with a white color (actual color is set by actor color) - MeshData::VertexContainer vertices(4); - vertices[ 0 ] = MeshData::Vertex( Vector3( -0.5f, -0.5f, 0.0f ), Vector2::ZERO, white ); - vertices[ 1 ] = MeshData::Vertex( Vector3( 0.5f, -0.5f, 0.0f ), Vector2::ZERO, white ); - vertices[ 2 ] = MeshData::Vertex( Vector3( -0.5f, 0.5f, 0.0f ), Vector2::ZERO, white ); - vertices[ 3 ] = MeshData::Vertex( Vector3( 0.5f, 0.5f, 0.0f ), Vector2::ZERO, white ); - - // Specify all the faces - MeshData::FaceIndices faces; - faces.reserve( 6 ); // 2 triangles in Quad - faces.push_back( 0 ); faces.push_back( 3 ); faces.push_back( 1 ); - faces.push_back( 0 ); faces.push_back( 2 ); faces.push_back( 3 ); - - // Create the mesh data from the vertices and faces - meshData.SetMaterial( Material::New( "ControlMaterial" ) ); - meshData.SetVertices( vertices ); - meshData.SetFaceIndices( faces ); - meshData.SetHasColor( true ); - - return Mesh::New( meshData ); -} /** * Sets all the required properties for the background actor. @@ -213,11 +106,8 @@ void SetupBackgroundActor( Actor actor, Property::Index constrainingIndex, const actor.SetPositionInheritanceMode( USE_PARENT_POSITION_PLUS_LOCAL_POSITION ); actor.SetColorMode( USE_OWN_MULTIPLY_PARENT_COLOR ); actor.SetZ( BACKGROUND_ACTOR_Z_POSITION ); - - Constraint constraint = Constraint::New( constrainingIndex, - ParentSource( Actor::Property::SIZE ), - EqualToConstraint() ); - actor.ApplyConstraint( constraint ); + actor.SetRelayoutEnabled( true ); + actor.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS ); } } // unnamed namespace @@ -251,10 +141,7 @@ public: mLongPressGestureDetector(), mCurrentSize(), mNaturalSize(), - mWidthPolicy( Toolkit::Control::Fixed ), - mHeightPolicy( Toolkit::Control::Fixed ), mFlags( Control::CONTROL_BEHAVIOUR_NONE ), - mInsideRelayout( false ), mIsKeyboardNavigationSupported( false ), mIsKeyboardFocusGroup( false ), mInitialized( false ) @@ -329,7 +216,7 @@ public: break; } - case Toolkit::Control::Property::BACKGROUND: + case Toolkit::Control::Property::BACKGROUND_IMAGE: { if ( value.HasKey( "image" ) ) { @@ -338,7 +225,7 @@ public: if ( image ) { - controlImpl.SetBackground( image ); + controlImpl.SetBackgroundImage( image ); } } else if ( value.Get< Property::Map >().Empty() ) @@ -349,30 +236,6 @@ public: break; } - case Toolkit::Control::Property::WIDTH_POLICY: - { - controlImpl.mImpl->mWidthPolicy = Scripting::GetEnumeration< Toolkit::Control::SizePolicy >( value.Get< std::string >().c_str(), SIZE_POLICY_STRING_TABLE, SIZE_POLICY_STRING_TABLE_COUNT ); - break; - } - - case Toolkit::Control::Property::HEIGHT_POLICY: - { - controlImpl.mImpl->mHeightPolicy = Scripting::GetEnumeration< Toolkit::Control::SizePolicy >( value.Get< std::string >().c_str(), SIZE_POLICY_STRING_TABLE, SIZE_POLICY_STRING_TABLE_COUNT ); - break; - } - - case Toolkit::Control::Property::MINIMUM_SIZE: - { - controlImpl.SetMinimumSize( value.Get< Vector3 >() ); - break; - } - - case Toolkit::Control::Property::MAXIMUM_SIZE: - { - controlImpl.SetMaximumSize( value.Get< Vector3 >() ); - break; - } - case Toolkit::Control::Property::KEY_INPUT_FOCUS: { if ( value.Get< bool >() ) @@ -413,7 +276,7 @@ public: break; } - case Toolkit::Control::Property::BACKGROUND: + case Toolkit::Control::Property::BACKGROUND_IMAGE: { Property::Map map; @@ -434,30 +297,6 @@ public: break; } - case Toolkit::Control::Property::WIDTH_POLICY: - { - value = std::string( Scripting::GetEnumerationName< Toolkit::Control::SizePolicy >( controlImpl.mImpl->mWidthPolicy, SIZE_POLICY_STRING_TABLE, SIZE_POLICY_STRING_TABLE_COUNT ) ); - break; - } - - case Toolkit::Control::Property::HEIGHT_POLICY: - { - value = std::string( Scripting::GetEnumerationName< Toolkit::Control::SizePolicy >( controlImpl.mImpl->mHeightPolicy, SIZE_POLICY_STRING_TABLE, SIZE_POLICY_STRING_TABLE_COUNT ) ); - break; - } - - case Toolkit::Control::Property::MINIMUM_SIZE: - { - value = controlImpl.mImpl->GetMinimumSize(); - break; - } - - case Toolkit::Control::Property::MAXIMUM_SIZE: - { - value = controlImpl.mImpl->GetMaximumSize(); - break; - } - case Toolkit::Control::Property::KEY_INPUT_FOCUS: { value = controlImpl.HasKeyInputFocus(); @@ -469,79 +308,6 @@ public: return value; } - /** - * Helper to get minimum size - * @return minimum size - */ - inline const Vector3& GetMinimumSize() - { - if( mMinMaxSize.Count() > MIN_SIZE_INDEX ) - { - return mMinMaxSize[ MIN_SIZE_INDEX ]; - } - else - { - // its not been allocated so its ZERO - return Vector3::ZERO; - } - } - /** - * Helper to Set minimum size - * @param size to set - */ - inline void SetMinimumSize( const Vector3& size ) - { - if( mMinMaxSize.Count() > MIN_SIZE_INDEX ) - { - mMinMaxSize[ MIN_SIZE_INDEX ] = size; - } - else - { - // its not been allocated so push the new value there - mMinMaxSize.PushBack( size ); - } - } - - /** - * Helper to get maximum size - * @return maximum size - */ - inline const Vector3& GetMaximumSize() - { - if( mMinMaxSize.Count() > MAX_SIZE_INDEX ) - { - return mMinMaxSize[ MAX_SIZE_INDEX ]; - } - else - { - // its not been allocated so its MAX_SIZE - return MAX_SIZE; - } - } - - /** - * Helper to Set minimum size - * @param size to set - */ - inline void SetMaximumSize( const Vector3& size ) - { - if( mMinMaxSize.Count() > MAX_SIZE_INDEX ) - { - mMinMaxSize[ MAX_SIZE_INDEX ] = size; - } - else if( mMinMaxSize.Count() > MIN_SIZE_INDEX ) - { - // max has not been allocated, but min has - mMinMaxSize.PushBack( size ); - } - else - { - // min and max both unallocated so allocate both - mMinMaxSize.Resize( 2u ); // this will reserve and default construct two Vector3s - mMinMaxSize[ MAX_SIZE_INDEX ] = size; - } - } - // Data Control& mControlImpl; @@ -557,34 +323,22 @@ public: // @todo change all these to Vector2 when we have a chance to sanitize the public API as well Vector3 mCurrentSize; ///< Stores the current control's size, this is the negotiated size Vector3 mNaturalSize; ///< Stores the size set through the Actor's API. This is size the actor wants to be. Useful when reset to the initial size is needed. - Dali::Vector< Vector3 > mMinMaxSize; ///< Stores the minimum and maximum size if they are set - Toolkit::Control::SizePolicy mWidthPolicy :3; ///< Stores the width policy. 3 bits covers 8 values - Toolkit::Control::SizePolicy mHeightPolicy :3; ///< Stores the height policy. 3 bits covers 8 values - ControlBehaviour mFlags :6; ///< Flags passed in from constructor. Need to increase this size when new enums are added - bool mInsideRelayout:1; ///< Detect when were in Relayout - bool mIsKeyboardNavigationSupported:1; ///< Stores whether keyboard navigation is supported by the control. - bool mIsKeyboardFocusGroup:1; ///< Stores whether the control is a focus group. - bool mInitialized:1; + ControlBehaviour mFlags :6; ///< Flags passed in from constructor. Need to increase this size when new enums are added + bool mIsKeyboardNavigationSupported :1; ///< Stores whether keyboard navigation is supported by the control. + bool mIsKeyboardFocusGroup :1; ///< Stores whether the control is a focus group. + bool mInitialized :1; // Properties - these need to be members of Internal::Control::Impl as they need to function within this class. static PropertyRegistration PROPERTY_1; static PropertyRegistration PROPERTY_2; static PropertyRegistration PROPERTY_3; - static PropertyRegistration PROPERTY_4; - static PropertyRegistration PROPERTY_5; - static PropertyRegistration PROPERTY_6; - static PropertyRegistration PROPERTY_7; }; // Properties registered without macro to use specific member variables. PropertyRegistration Control::Impl::PROPERTY_1( typeRegistration, "background-color", Toolkit::Control::Property::BACKGROUND_COLOR, Property::VECTOR4, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); -PropertyRegistration Control::Impl::PROPERTY_2( typeRegistration, "background", Toolkit::Control::Property::BACKGROUND, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); -PropertyRegistration Control::Impl::PROPERTY_3( typeRegistration, "width-policy", Toolkit::Control::Property::WIDTH_POLICY, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); -PropertyRegistration Control::Impl::PROPERTY_4( typeRegistration, "height-policy", Toolkit::Control::Property::HEIGHT_POLICY, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); -PropertyRegistration Control::Impl::PROPERTY_5( typeRegistration, "minimum-size", Toolkit::Control::Property::MINIMUM_SIZE, Property::VECTOR3, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); -PropertyRegistration Control::Impl::PROPERTY_6( typeRegistration, "maximum-size", Toolkit::Control::Property::MAXIMUM_SIZE, Property::VECTOR3, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); -PropertyRegistration Control::Impl::PROPERTY_7( typeRegistration, "key-input-focus", Toolkit::Control::Property::KEY_INPUT_FOCUS, Property::BOOLEAN, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); +PropertyRegistration Control::Impl::PROPERTY_2( typeRegistration, "background-image", Toolkit::Control::Property::BACKGROUND_IMAGE, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); +PropertyRegistration Control::Impl::PROPERTY_3( typeRegistration, "key-input-focus", Toolkit::Control::Property::KEY_INPUT_FOCUS, Property::BOOLEAN, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); Toolkit::Control Control::New() { @@ -606,79 +360,21 @@ Control::~Control() delete mImpl; } -void Control::SetSizePolicy( Toolkit::Control::SizePolicy widthPolicy, Toolkit::Control::SizePolicy heightPolicy ) -{ - bool relayoutRequest( false ); - - if ( ( mImpl->mWidthPolicy != widthPolicy ) || ( mImpl->mHeightPolicy != heightPolicy ) ) - { - relayoutRequest = true; - } - - mImpl->mWidthPolicy = widthPolicy; - mImpl->mHeightPolicy = heightPolicy; - - // Ensure RelayoutRequest is called AFTER new policies have been set. - if ( relayoutRequest ) - { - RelayoutRequest(); - } -} - -void Control::GetSizePolicy( Toolkit::Control::SizePolicy& widthPolicy, Toolkit::Control::SizePolicy& heightPolicy ) const -{ - widthPolicy = mImpl->mWidthPolicy; - heightPolicy = mImpl->mHeightPolicy; -} - -void Control::SetMinimumSize( const Vector3& size ) -{ - const Vector3& minSize = mImpl->GetMinimumSize(); - if ( fabsf( minSize.width - size.width ) > Math::MACHINE_EPSILON_1000 || - fabsf( minSize.height - size.height ) > Math::MACHINE_EPSILON_1000 ) - { - mImpl->SetMinimumSize( size ); - - // Only relayout if our control is using the minimum or range policy. - if ( ( mImpl->mHeightPolicy == Toolkit::Control::Minimum ) || ( mImpl->mWidthPolicy == Toolkit::Control::Minimum ) || - ( mImpl->mHeightPolicy == Toolkit::Control::Range ) || ( mImpl->mWidthPolicy == Toolkit::Control::Range ) ) - { - RelayoutRequest(); - } - } -} - -const Vector3& Control::GetMinimumSize() const -{ - return mImpl->GetMinimumSize(); -} - -void Control::SetMaximumSize( const Vector3& size ) +Vector3 Control::GetNaturalSize() { - const Vector3& maxSize = mImpl->GetMaximumSize(); - if ( fabsf( maxSize.width - size.width ) > Math::MACHINE_EPSILON_1000 || - fabsf( maxSize.height - size.height ) > Math::MACHINE_EPSILON_1000 ) - { - mImpl->SetMaximumSize( size ); - - // Only relayout if our control is using the maximum or range policy. - if ( ( mImpl->mHeightPolicy == Toolkit::Control::Maximum ) || ( mImpl->mWidthPolicy == Toolkit::Control::Maximum ) || - ( mImpl->mHeightPolicy == Toolkit::Control::Range ) || ( mImpl->mWidthPolicy == Toolkit::Control::Range ) ) - { - RelayoutRequest(); - } - } + // could be overridden in derived classes. + return mImpl->mNaturalSize; } -const Vector3& Control::GetMaximumSize() const +float Control::CalculateChildSize( const Dali::Actor& child, Dimension dimension ) { - return mImpl->GetMaximumSize(); + // Could be overridden in derived classes. + return CalculateChildSizeBase( child, dimension ); } -Vector3 Control::GetNaturalSize() +bool Control::RelayoutDependentOnChildren( Dimension dimension ) { - // could be overridden in derived classes. - return mImpl->mNaturalSize; + return RelayoutDependentOnChildrenBase( dimension ); } float Control::GetHeightForWidth( float width ) @@ -768,17 +464,6 @@ void Control::SetBackgroundColor( const Vector4& color ) // Just set the actor color background.actor.SetColor( color ); } - else - { - // Create Mesh Actor - MeshActor meshActor = MeshActor::New( CreateMesh() ); - - SetupBackgroundActor( meshActor, Actor::Property::SCALE, color ); - - // Set the background actor before adding so that we do not inform deriving classes - background.actor = meshActor; - Self().Add( meshActor ); - } background.color = color; } @@ -792,7 +477,7 @@ Vector4 Control::GetBackgroundColor() const return Color::TRANSPARENT; } -void Control::SetBackground( Image image ) +void Control::SetBackgroundImage( Image image ) { Background& background( mImpl->GetBackground() ); @@ -864,116 +549,6 @@ bool Control::OnAccessibilityValueChange(bool isIncrease) return false; // Accessibility value change action is not handled by default } -void Control::NegotiateSize( const Vector2& allocatedSize, ActorSizeContainer& container ) -{ - Vector2 size; - - if ( mImpl->mWidthPolicy == Toolkit::Control::Fixed ) - { - if ( mImpl->mHeightPolicy == Toolkit::Control::Fixed ) - { - // If a control says it has a fixed size, then use the size set by the application / control. - Vector2 setSize( mImpl->mNaturalSize ); - if ( setSize != Vector2::ZERO ) - { - size = setSize; - - // Policy is set to Fixed, so if the application / control has not set one of the dimensions, - // then we should use the natural size of the control rather than the full allocation. - if ( EqualsZero( size.width ) ) - { - size.width = GetWidthForHeight( size.height ); - } - else if ( EqualsZero( size.height ) ) - { - size.height = GetHeightForWidth( size.width ); - } - } - else - { - // If that is not set then set the size to the control's natural size - size = Vector2( GetNaturalSize() ); - } - } - else - { - // Width is fixed so if the application / control has set it, then use that. - if ( !EqualsZero( mImpl->mNaturalSize.width ) ) - { - size.width = mImpl->mNaturalSize.width; - } - else - { - // Otherwise, set the width to what has been allocated. - size.width = allocatedSize.width; - } - - // Height is flexible so ask control what the height should be for our width. - size.height = GetHeightForWidth( size.width ); - - // Ensure height is within our policy rules - size.height = Calculate( mImpl->mHeightPolicy, GetMinimumSize().height, GetMaximumSize().height, size.height ); - } - } - else - { - if ( mImpl->mHeightPolicy == Toolkit::Control::Fixed ) - { - // Height is fixed so if the application / control has set it, then use that. - if ( !EqualsZero( mImpl->mNaturalSize.height ) ) - { - size.height = mImpl->mNaturalSize.height; - } - else - { - // Otherwise, set the height to what has been allocated. - size.height = allocatedSize.height; - } - - // Width is flexible so ask control what the width should be for our height. - size.width = GetWidthForHeight( size.height ); - - // Ensure width is within our policy rules - size.width = Calculate( mImpl->mWidthPolicy, mImpl->GetMinimumSize().width, mImpl->GetMaximumSize().width, size.width ); - } - else - { - // Width and height are BOTH flexible. - // Calculate the width and height using the policy rules. - size.width = Calculate( mImpl->mWidthPolicy, mImpl->GetMinimumSize().width, mImpl->GetMaximumSize().width, allocatedSize.width ); - size.height = Calculate( mImpl->mHeightPolicy, mImpl->GetMinimumSize().height, mImpl->GetMaximumSize().height, allocatedSize.height ); - } - } - - // If the width has not been set, then set to the allocated width. - // Also if the width set is greater than the allocated, then set to allocated (no exceed support). - if ( EqualsZero( size.width ) || ( size.width > allocatedSize.width ) ) - { - size.width = allocatedSize.width; - } - - // If the height has not been set, then set to the allocated height. - // Also if the height set is greater than the allocated, then set to allocated (no exceed support). - if ( EqualsZero( size.height ) || ( size.height > allocatedSize.height ) ) - { - size.height = allocatedSize.height; - } - - DALI_LOG_INFO( gLogFilter, Debug::Verbose, - "%p: Natural: [%.2f, %.2f] Allocated: [%.2f, %.2f] Set: [%.2f, %.2f]\n", - Self().GetObjectPtr(), - GetNaturalSize().x, GetNaturalSize().y, - allocatedSize.x, allocatedSize.y, - size.x, size.y ); - - // Avoids relayout again when OnSizeSet callback arrives as a function of us or deriving class calling SetSize() - mImpl->mInsideRelayout = true; - Self().SetSize( size ); - // Only relayout controls which requested to be relaid out. - OnRelayout( size, container ); - mImpl->mInsideRelayout = false; -} - void Control::SetAsKeyboardFocusGroup(bool isFocusGroup) { mImpl->mIsKeyboardFocusGroup = isFocusGroup; @@ -1093,10 +668,16 @@ Control::Control( ControlBehaviour behaviourFlags ) void Control::Initialize() { - // Calling deriving classes OnInitialize(); + // Test if the no size negotiation flag is not set + if( ( mImpl->mFlags & NO_SIZE_NEGOTIATION ) == 0 ) + { + // Size negotiate disabled by default, so turn it on for this actor + Self().SetRelayoutEnabled( true ); + } + if( mImpl->mFlags & REQUIRES_STYLE_CHANGE_SIGNALS ) { Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get(); @@ -1172,32 +753,6 @@ void Control::DisableGestureDetection(Gesture::Type type) } } -void Control::RelayoutRequest() -{ - // unfortunate double negative but thats to guarantee new controls get size negotiation - // by default and have to "opt-out" if they dont want it - if( !(mImpl->mFlags & NO_SIZE_NEGOTIATION) ) - { - Internal::RelayoutController::Request(); - } -} - -void Control::Relayout( Actor actor, const Vector2& size, ActorSizeContainer& container ) -{ - if ( actor ) - { - Toolkit::Control control( Toolkit::Control::DownCast( actor ) ); - if( control ) - { - control.GetImplementation().NegotiateSize( size, container ); - } - else - { - container.push_back( ActorSizePair( actor, size ) ); - } - } -} - void Control::OnInitialize() { } @@ -1263,16 +818,26 @@ void Control::OnControlSizeSet( const Vector3& size ) { } -void Control::OnRelayout( const Vector2& size, ActorSizeContainer& container ) +void Control::OnCalculateRelayoutSize( Dimension dimension ) { - unsigned int numChildren = Self().GetChildCount(); +} + +void Control::OnLayoutNegotiated( float size, Dimension dimension ) +{ +} - for( unsigned int i=0; imInsideRelayout ) && ( targetSize != mImpl->mNaturalSize ) ) + if( targetSize != mImpl->mNaturalSize ) { // Only updates size if set through Actor's API mImpl->mNaturalSize = targetSize;