X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-factory-impl.h;h=4a4ab4c978ae32edbdc536daa05604b86c1ae968;hb=ec476cb7dc7cbcbe0d211e0cd6c815e1bbf7cab9;hp=a9a6563a82828004caadc4b175163aa0828ecca8;hpb=aff52b6dbc13a5be62bbd5db2e4c76d3746d9e40;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/visual-factory-impl.h b/dali-toolkit/internal/visuals/visual-factory-impl.h index a9a6563..4a4ab4c 100644 --- a/dali-toolkit/internal/visuals/visual-factory-impl.h +++ b/dali-toolkit/internal/visuals/visual-factory-impl.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_VISUAL_FACTORY_IMPL_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -37,6 +37,7 @@ namespace Internal { class VisualFactoryCache; +class ImageVisualShaderFactory; /** * @copydoc Toolkit::VisualFactory @@ -66,11 +67,6 @@ public: Toolkit::Visual::Base CreateVisual( const Property::Map& propertyMap ); /** - * @copydoc Toolkit::VisualFactory::CreateVisual( const Image& ) - */ - Toolkit::Visual::Base CreateVisual( const Image& image ); - - /** * @copydoc Toolkit::VisualFactory::CreateVisual( const std::string&, ImageDimensions ) */ Toolkit::Visual::Base CreateVisual( const std::string& image, ImageDimensions size ); @@ -103,15 +99,21 @@ private: */ Internal::VisualFactoryCache& GetFactoryCache(); + /** + * Get the image visual shader factory, creating it if necessary. + */ + ImageVisualShaderFactory& GetImageVisualShaderFactory(); + VisualFactory(const VisualFactory&) = delete; VisualFactory& operator=(const VisualFactory& rhs) = delete; private: - std::unique_ptr mFactoryCache; - SlotDelegate< VisualFactory > mSlotDelegate; - bool mDebugEnabled:1; - bool mPreMultiplyOnLoad:1; ///< Local store for this flag + std::unique_ptr< VisualFactoryCache > mFactoryCache; + std::unique_ptr< ImageVisualShaderFactory > mImageVisualShaderFactory; + SlotDelegate< VisualFactory > mSlotDelegate; + bool mDebugEnabled:1; + bool mPreMultiplyOnLoad:1; ///< Local store for this flag }; /** @@ -133,7 +135,7 @@ void InitializeVisual( Actor& actor, Toolkit::Visual::Base& visual, ParameterTyp Toolkit::GetImplementation(visual).SetOffStage( actor ); } visual = Toolkit::VisualFactory::Get().CreateVisual( param0, param1 ); - if( visual && actor && actor.OnStage() ) + if( visual && actor && actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) ) { Toolkit::GetImplementation(visual).SetOnStage(actor); } @@ -156,7 +158,7 @@ void InitializeVisual( Actor& actor, Toolkit::Visual::Base& visual, ParameterTyp Toolkit::GetImplementation(visual).SetOffStage( actor ); } visual = Toolkit::VisualFactory::Get().CreateVisual( param ); - if( visual && actor && actor.OnStage() ) + if( visual && actor && actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) ) { Toolkit::GetImplementation(visual).SetOnStage(actor); }