X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-factory-cache.h;h=b19bad417e86f5bba1cde4341c69d490208c4f1a;hb=fa834a987e844fb79531954c882581624aef0e68;hp=418b10ec9ac7f2905b4a33c6b75a9a79cd0b6d83;hpb=b8da2e53925b9abb9fa362560069e8ca4aa62f81;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/visual-factory-cache.h b/dali-toolkit/internal/visuals/visual-factory-cache.h index 418b10e..b19bad4 100644 --- a/dali-toolkit/internal/visuals/visual-factory-cache.h +++ b/dali-toolkit/internal/visuals/visual-factory-cache.h @@ -28,6 +28,7 @@ #include #include #include +#include namespace Dali { @@ -57,21 +58,38 @@ public: { COLOR_SHADER, COLOR_SHADER_ROUNDED_CORNER, + COLOR_SHADER_BORDERLINE, + COLOR_SHADER_ROUNDED_BORDERLINE, COLOR_SHADER_BLUR_EDGE, + COLOR_SHADER_ROUNDED_CORNER_BLUR_EDGE, BORDER_SHADER, BORDER_SHADER_ANTI_ALIASING, - GRADIENT_SHADER_LINEAR_USER_SPACE, GRADIENT_SHADER_LINEAR_BOUNDING_BOX, - GRADIENT_SHADER_RADIAL_USER_SPACE, - GRADIENT_SHADER_RADIAL_BOUNDING_BOX, - GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_CORNER, GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_CORNER, - GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_CORNER, + GRADIENT_SHADER_LINEAR_BOUNDING_BOX_BORDERLINE, + GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_BORDERLINE, + GRADIENT_SHADER_LINEAR_USER_SPACE, + GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_CORNER, + GRADIENT_SHADER_LINEAR_USER_SPACE_BORDERLINE, + GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_BORDERLINE, + GRADIENT_SHADER_RADIAL_BOUNDING_BOX, GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_CORNER, + GRADIENT_SHADER_RADIAL_BOUNDING_BOX_BORDERLINE, + GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_BORDERLINE, + GRADIENT_SHADER_RADIAL_USER_SPACE, + GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_CORNER, + GRADIENT_SHADER_RADIAL_USER_SPACE_BORDERLINE, + GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_BORDERLINE, IMAGE_SHADER, + IMAGE_SHADER_ROUNDED_CORNER, + IMAGE_SHADER_BORDERLINE, + IMAGE_SHADER_ROUNDED_BORDERLINE, IMAGE_SHADER_ATLAS_DEFAULT_WRAP, IMAGE_SHADER_ATLAS_CUSTOM_WRAP, - IMAGE_SHADER_ROUNDED_CORNER, + NATIVE_IMAGE_SHADER, + NATIVE_IMAGE_SHADER_ROUNDED_CORNER, + NATIVE_IMAGE_SHADER_BORDERLINE, + NATIVE_IMAGE_SHADER_ROUNDED_BORDERLINE, NINE_PATCH_SHADER, NINE_PATCH_MASK_SHADER, TEXT_SHADER_MULTI_COLOR_TEXT, @@ -164,12 +182,6 @@ public: static Geometry CreateGridGeometry(Uint16Pair gridSize); /** - * @brief Returns a new Texture to use when a visual has failed to correctly render - * @return The broken image texture. - */ - Texture GetBrokenVisualImage(); - - /** * @copydoc Toolkit::VisualFactory::SetPreMultiplyOnLoad() */ void SetPreMultiplyOnLoad(bool preMultiply); @@ -181,9 +193,16 @@ public: /** * @brief Set an image to be used when a visual has failed to correctly render - * @param[in] brokenImageUrl The broken image url. + * @param[in] brokenImageUrlList The broken image url list + */ + void SetBrokenImageUrl(std::string& defaultBrokenUrl, const std::vector& brokenImageUrlList); + + /** + * @brief Update the broken image Renderer object + * @param[in,out] renderer renderer for broken image + * @param[in] size the size of actor */ - void SetBrokenImageUrl(const std::string& brokenImageUrl); + void UpdateBrokenImageRenderer(Renderer& renderer, const Vector2& size); public: /** @@ -228,17 +247,92 @@ protected: VisualFactoryCache& operator=(const VisualFactoryCache& rhs); private: + /** + * @brief Returns a cached Texture to use when a visual has failed to correctly render + * @param[in] brokenIndex The index of broken image + * + * @return The broken image texture. + */ + Texture GetBrokenVisualImage(uint32_t brokenIndex); + + /** + * @brief Gets the Proper broken image index + * @param[in] size The size of actor + * + * @return The index of broken image + */ + int32_t GetProperBrokenImageIndex(const Vector2& size); + + /** + * @brief Apply a texture and uniforms + * + * @param[in,out] renderer The renderer for broken image + * @param[in] index The index of broken image + */ + void ApplyTextureAndUniforms(Renderer& renderer, int index); + + /** + * @brief Gets a geometry for npatch image + * + * @param[in] index the index of broken image + * @return The Geometry for NPatch + */ + Geometry GetNPatchGeometry(int index); + + /** + * @brief Gets the Npatch Shader object + * + * @param[in] index The index of broken image + * @return The Shader for NPatch + */ + Shader GetNPatchShader(int index); + + /** + * @brief Returns a broken image type + * @param[in] index BrokenImage index + * @return The broken image type. + */ + VisualUrl::Type GetBrokenImageVisualType(int index); + +private: + struct BrokenImageInfo + { + BrokenImageInfo() + :visualType(), + url(""), + npatchId(NPatchData::INVALID_NPATCH_DATA_ID), + texture(), + width(0), + height(0) + { + } + + ~BrokenImageInfo() + { + } + + // Data + VisualUrl::Type visualType; + std::string url; + NPatchData::NPatchDataId npatchId; + Texture texture; + uint32_t width; + uint32_t height; + }; + Geometry mGeometry[GEOMETRY_TYPE_MAX + 1]; Shader mShader[SHADER_TYPE_MAX + 1]; ImageAtlasManagerPtr mAtlasManager; TextureManager mTextureManager; NPatchLoader mNPatchLoader; - Texture mBrokenImageTexture; + SvgRasterizeThread* mSvgRasterizeThread; std::unique_ptr mVectorAnimationManager; - std::string mBrokenImageUrl; bool mPreMultiplyOnLoad; + std::vector mBrokenImageInfoContainer; + std::string mDefaultBrokenImageUrl; + bool mUseDefaultBrokenImageOnly; }; } // namespace Internal