X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-factory-cache.cpp;h=51c6bc2a23f2852b756af32f0f0772e8fc8b842c;hb=ea53884fdf98d37648819ca9a7855569e1a80cd9;hp=72245eda8f54e0949aa5ecca19932a275faef0b4;hpb=1972f043026a3e1bdcaad71c17859a8f324d1e6d;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/visual-factory-cache.cpp b/dali-toolkit/internal/visuals/visual-factory-cache.cpp index 72245ed..51c6bc2 100644 --- a/dali-toolkit/internal/visuals/visual-factory-cache.cpp +++ b/dali-toolkit/internal/visuals/visual-factory-cache.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -17,12 +17,19 @@ // CLASS HEADER #include "visual-factory-cache.h" -// EXTERNAL HEADER +// EXTERNAL INCLUDES #include +#include -// INTERNAL HEADER +// INTERNAL INCLUDES #include #include +#include + +namespace +{ +const char * const BROKEN_VISUAL_IMAGE_URL( DALI_IMAGE_DIR "broken.png"); +} namespace Dali { @@ -143,14 +150,14 @@ bool VisualFactoryCache::CleanRendererCache( const std::string& key ) return false; } -void VisualFactoryCache::CacheDebugVisual( Renderer& renderer ) +void VisualFactoryCache::CacheWireframeRenderer( Renderer& renderer ) { - mDebugVisual = renderer; + mWireframeRenderer = renderer; } -Renderer VisualFactoryCache::GetDebugVisual() +Renderer VisualFactoryCache::GetWireframeRenderer() { - return mDebugVisual; + return mWireframeRenderer; } Geometry VisualFactoryCache::CreateQuadGeometry() @@ -174,11 +181,27 @@ Geometry VisualFactoryCache::CreateQuadGeometry() // Create the geometry object Geometry geometry = Geometry::New(); geometry.AddVertexBuffer( quadVertices ); - geometry.SetGeometryType( Geometry::TRIANGLE_STRIP ); + geometry.SetType( Geometry::TRIANGLE_STRIP ); return geometry; } +ImageAtlasManagerPtr VisualFactoryCache::GetAtlasManager() +{ + if( !mAtlasManager ) + { + mAtlasManager = new ImageAtlasManager(); + mAtlasManager->SetBrokenImage( BROKEN_VISUAL_IMAGE_URL ); + } + + return mAtlasManager; +} + +NPatchLoader& VisualFactoryCache::GetNPatchLoader() +{ + return mNPatchLoader; +} + SvgRasterizeThread* VisualFactoryCache::GetSVGRasterizationThread() { if( !mSvgRasterizeThread ) @@ -261,11 +284,59 @@ Geometry VisualFactoryCache::CreateGridGeometry( Uint16Pair gridSize ) geometry.SetIndexBuffer( &indices[ 0 ], indices.Size() ); } - geometry.SetGeometryType( Geometry::TRIANGLE_STRIP ); + geometry.SetType( Geometry::TRIANGLE_STRIP ); + + return geometry; +} + +Geometry VisualFactoryCache::CreateBatchQuadGeometry( Vector4 texCoords ) +{ + const float halfWidth = 0.5f; + const float halfHeight = 0.5f; + struct QuadVertex { + QuadVertex( const Vector2& vertexPosition, const Vector2& vertexTexCoords ) + : position( vertexPosition ), + texCoords( vertexTexCoords ) + {} + Vector2 position; + Vector2 texCoords; + }; + + // special case, when texture takes whole space + if( texCoords == Vector4::ZERO ) + { + texCoords = Vector4(0.0f, 0.0f, 1.0f, 1.0f); + } + + QuadVertex quadVertexData[6] = + { + QuadVertex( Vector2(-halfWidth, -halfHeight ), Vector2(texCoords.x, texCoords.y) ), + QuadVertex( Vector2( halfWidth, -halfHeight ), Vector2(texCoords.z, texCoords.y) ), + QuadVertex( Vector2(-halfWidth, halfHeight ), Vector2(texCoords.x, texCoords.w) ), + QuadVertex( Vector2( halfWidth, -halfHeight ), Vector2(texCoords.z, texCoords.y) ), + QuadVertex( Vector2(-halfWidth, halfHeight ), Vector2(texCoords.x, texCoords.w) ), + QuadVertex( Vector2( halfWidth, halfHeight ), Vector2(texCoords.z, texCoords.w) ), + }; + + Property::Map vertexFormat; + vertexFormat[ "aPosition" ] = Property::VECTOR2; + vertexFormat[ "aTexCoord" ] = Property::VECTOR2; + PropertyBuffer vertexBuffer = PropertyBuffer::New( vertexFormat ); + vertexBuffer.SetData( quadVertexData, 6 ); + + // create geometry as normal, single quad + Geometry geometry = Geometry::New(); + geometry.AddVertexBuffer( vertexBuffer ); + geometry.SetType( Geometry::TRIANGLES ); return geometry; } +Image VisualFactoryCache::GetBrokenVisualImage() +{ + return ResourceImage::New( BROKEN_VISUAL_IMAGE_URL ); +} + } // namespace Internal } // namespace Toolkit