X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.h;h=cb0c7be01f9fccd4708bf1cae2d79a75f2db5b6f;hb=refs%2Fchanges%2F82%2F96982%2F7;hp=475a5faaa34769f0c8ea1fb5a7261aa4b6d8a53e;hpb=f4c1e7f52d49c3ce033b9ee4c3c7414b06a22d45;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/visual-base-impl.h b/dali-toolkit/internal/visuals/visual-base-impl.h index 475a5fa..cb0c7be 100644 --- a/dali-toolkit/internal/visuals/visual-base-impl.h +++ b/dali-toolkit/internal/visuals/visual-base-impl.h @@ -66,14 +66,10 @@ class Base : public BaseObject public: /** - * Initialisation of the visual, this API should only called by the VisualFactory: - * request the geometry and shader from the cache, if not available, create and save to the cache for sharing; - * record the property values. - * - * @param[in] actor The Actor the visual is applied to if, empty if the visual has not been applied to any Actor + * Setting the properties of the visual, this API should only called by the VisualFactory * @param[in] propertyMap The properties for the requested Visual object. */ - void Initialize( Actor& actor, const Property::Map& propertyMap ); + void SetProperties( const Property::Map& propertyMap ); /** * @copydoc Toolkit::Visual::Base::SetName @@ -88,12 +84,7 @@ public: /** * @copydoc Toolkit::Visual::Base::SetSize */ - virtual void SetSize( const Vector2& size ); - - /** - * @copydoc Toolkit::Visual::Base::GetSize - */ - const Vector2& GetSize() const; + void SetTransformAndSize( const Property::Map& transform, Size controlSize ); /** * @copydoc Toolkit::Visual::Base::GetHeightForWidth @@ -103,7 +94,7 @@ public: /** * @copydoc Toolkit::Visual::Base::GetNaturalSize */ - virtual void GetNaturalSize( Vector2& naturalSize ) const; + virtual void GetNaturalSize( Vector2& naturalSize ); /** * @copydoc Toolkit::Visual::Base::SetDepthIndex @@ -184,12 +175,17 @@ protected: virtual void DoCreatePropertyMap( Property::Map& map ) const = 0; /** - * @brief Called by Initialize() allowing sub classes to respond to the Initialize event + * @brief Called by SetProperties() allowing sub classes to set their properties * - * @param[in] actor The Actor the visual is applied to if, empty if the visual has not been applied to any Actor * @param[in] propertyMap The properties for the requested Visual object. */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ) {} + virtual void DoSetProperties( const Property::Map& propertyMap ) = 0; + + /** + * @brief Called when transform or control size changes + * ( Of use to SVG and Text visuals ) + */ + virtual void OnSetTransform() = 0; protected: