X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.h;h=bdcb1939798e87a11951dd40c01bfd0d32121661;hb=23446c257d6ae1977bb69e53353fb1ccd5409432;hp=20b0bd99eaefe42ff9b4db4ba251394f8b687d56;hpb=38f0ea9fcdf1dc5037144fa19c8a52316c8af763;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/visual-base-impl.h b/dali-toolkit/internal/visuals/visual-base-impl.h index 20b0bd9..bdcb193 100644 --- a/dali-toolkit/internal/visuals/visual-base-impl.h +++ b/dali-toolkit/internal/visuals/visual-base-impl.h @@ -422,6 +422,11 @@ private: void RegisterMixColor(); /** + * Register the uniform on the DecoratedVisualRenderer and store the property index if necessary. + */ + void RegisterDecoration(); + + /** * Find the matching property on the renderer or shader. If it's a shader * property, register it on the renderer in order to animate it for this * visual independently.