X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.cpp;h=8389fc0fb92da93445036c0c59c68e78ec519618;hb=3bcb53e9e30f5c72741f583191e20b2f2bc0d5b9;hp=7add0247e08f04212ae94b3094d9d567bd539686;hpb=eaebf2e8aa5903e4acbb37ae46050e009863146c;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/visual-base-impl.cpp b/dali-toolkit/internal/visuals/visual-base-impl.cpp old mode 100644 new mode 100755 index 7add024..8389fc0 --- a/dali-toolkit/internal/visuals/visual-base-impl.cpp +++ b/dali-toolkit/internal/visuals/visual-base-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2018 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -21,12 +21,15 @@ // EXTERNAL HEADER #include #include +#include #include //INTERNAL HEARDER #include #include +#include #include +#include #include #include @@ -35,7 +38,10 @@ namespace #if defined(DEBUG_ENABLED) Debug::Filter* gVisualBaseLogFilter = Debug::Filter::New( Debug::NoLogging, false, "LOG_VISUAL_BASE" ); #endif -} + +const char * const PRE_MULTIPLIED_ALPHA_PROPERTY( "preMultipliedAlpha" ); + +} // namespace namespace Dali { @@ -46,8 +52,18 @@ namespace Toolkit namespace Internal { -Visual::Base::Base( VisualFactoryCache& factoryCache ) -: mImpl( new Impl() ), +namespace +{ + +DALI_ENUM_TO_STRING_TABLE_BEGIN( VISUAL_FITTING_MODE ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FIT_KEEP_ASPECT_RATIO ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FILL ) +DALI_ENUM_TO_STRING_TABLE_END( VISUAL_FITTING_MODE ) + +} // namespace + +Visual::Base::Base( VisualFactoryCache& factoryCache, FittingMode fittingMode ) +: mImpl( new Impl(fittingMode) ), mFactoryCache( factoryCache ) { } @@ -82,29 +98,33 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) { if( matchKey == CUSTOM_SHADER ) { - matchKey = Property::Key( DevelVisual::Property::SHADER ); + matchKey = Property::Key( Toolkit::Visual::Property::SHADER ); } else if( matchKey == TRANSFORM ) { - matchKey = Property::Key( DevelVisual::Property::TRANSFORM ); + matchKey = Property::Key( Toolkit::Visual::Property::TRANSFORM ); } else if( matchKey == PREMULTIPLIED_ALPHA ) { - matchKey = Property::Key( DevelVisual::Property::PREMULTIPLIED_ALPHA ); + matchKey = Property::Key( Toolkit::Visual::Property::PREMULTIPLIED_ALPHA ); } else if( matchKey == MIX_COLOR ) { - matchKey = Property::Key( DevelVisual::Property::MIX_COLOR ); + matchKey = Property::Key( Toolkit::Visual::Property::MIX_COLOR ); } else if( matchKey == OPACITY ) { - matchKey = Property::Key( DevelVisual::Property::OPACITY ); + matchKey = Property::Key( Toolkit::Visual::Property::OPACITY ); + } + else if( matchKey == VISUAL_FITTING_MODE ) + { + matchKey = Property::Key( Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE ); } } switch( matchKey.indexKey ) { - case DevelVisual::Property::SHADER: + case Toolkit::Visual::Property::SHADER: { Property::Map shaderMap; if( value.Get( shaderMap ) ) @@ -114,7 +134,7 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) break; } - case DevelVisual::Property::TRANSFORM: + case Toolkit::Visual::Property::TRANSFORM: { Property::Map map; if( value.Get( map ) ) @@ -124,7 +144,7 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) break; } - case DevelVisual::Property::PREMULTIPLIED_ALPHA: + case Toolkit::Visual::Property::PREMULTIPLIED_ALPHA: { bool premultipliedAlpha = false; if( value.Get( premultipliedAlpha ) ) @@ -134,7 +154,7 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) break; } - case DevelVisual::Property::MIX_COLOR: + case Toolkit::Visual::Property::MIX_COLOR: { Vector4 mixColor; if( value.Get( mixColor ) ) @@ -151,7 +171,7 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) } break; } - case DevelVisual::Property::OPACITY: + case Toolkit::Visual::Property::OPACITY: { float opacity; if( value.Get( opacity ) ) @@ -161,6 +181,12 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) } break; } + case Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE: + { + Scripting::GetEnumerationProperty< Visual::FittingMode >( + value, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT, mImpl->mFittingMode ); + break; + } } } @@ -221,6 +247,11 @@ void Visual::Base::GetNaturalSize( Vector2& naturalSize ) naturalSize = Vector2::ZERO; } +void Visual::Base::DoAction( const Property::Index actionId, const Property::Value attributes ) +{ + OnDoAction( actionId, attributes ); +} + void Visual::Base::SetDepthIndex( int index ) { mImpl->mDepthIndex = index; @@ -276,15 +307,19 @@ void Visual::Base::CreatePropertyMap( Property::Map& map ) const Property::Map transform; mImpl->mTransform.GetPropertyMap( transform ); - map.Insert( DevelVisual::Property::TRANSFORM, transform ); + map.Insert( Toolkit::Visual::Property::TRANSFORM, transform ); bool premultipliedAlpha( IsPreMultipliedAlphaEnabled() ); - map.Insert( DevelVisual::Property::PREMULTIPLIED_ALPHA, premultipliedAlpha ); + map.Insert( Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, premultipliedAlpha ); // Note, Color and Primitive will also insert their own mix color into the map // which is ok, because they have a different key value range. - map.Insert( DevelVisual::Property::MIX_COLOR, mImpl->mMixColor ); // vec4 - map.Insert( DevelVisual::Property::OPACITY, mImpl->mMixColor.a ); + map.Insert( Toolkit::Visual::Property::MIX_COLOR, mImpl->mMixColor ); // vec4 + map.Insert( Toolkit::Visual::Property::OPACITY, mImpl->mMixColor.a ); + + auto fittingModeString = Scripting::GetLinearEnumerationName< FittingMode >( + mImpl->mFittingMode, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT ); + map.Insert( Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE, fittingModeString ); } void Visual::Base::CreateInstancePropertyMap( Property::Map& map ) const @@ -296,14 +331,14 @@ void Visual::Base::CreateInstancePropertyMap( Property::Map& map ) const mImpl->mCustomShader->CreatePropertyMap( map ); } - //map.Insert( DevelVisual::Property::DEPTH_INDEX, mImpl->mDepthIndex ); - //map.Insert( DevelVisual::Property::ENABLED, (bool) mImpl->mRenderer ); + //map.Insert( Toolkit::Visual::Property::DEPTH_INDEX, mImpl->mDepthIndex ); + //map.Insert( Toolkit::Visual::Property::ENABLED, (bool) mImpl->mRenderer ); } -void Visual::Base::EnablePreMultipliedAlpha( bool preMultipled ) +void Visual::Base::EnablePreMultipliedAlpha( bool preMultiplied ) { - if( preMultipled ) + if( preMultiplied ) { mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA; } @@ -314,7 +349,8 @@ void Visual::Base::EnablePreMultipliedAlpha( bool preMultipled ) if( mImpl->mRenderer ) { - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, preMultipled); + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, preMultiplied); + mImpl->mRenderer.RegisterProperty( PRE_MULTIPLIED_ALPHA_PROPERTY, static_cast( preMultiplied ) ); } } @@ -334,6 +370,11 @@ bool Visual::Base::IsOnStage() const return mImpl->mFlags & Impl::IS_ON_STAGE; } +void Visual::Base::OnDoAction( const Property::Index actionId, const Property::Value& attributes ) +{ + // May be overriden by derived class +} + void Visual::Base::RegisterMixColor() { // Only register if not already registered. @@ -342,7 +383,7 @@ void Visual::Base::RegisterMixColor() { mImpl->mMixColorIndex = DevelHandle::RegisterProperty( mImpl->mRenderer, - Toolkit::DevelVisual::Property::MIX_COLOR, + Toolkit::Visual::Property::MIX_COLOR, MIX_COLOR, Vector3(mImpl->mMixColor) ); } @@ -356,7 +397,7 @@ void Visual::Base::RegisterMixColor() { mImpl->mOpacityIndex = DevelHandle::RegisterProperty( mImpl->mRenderer, - Toolkit::DevelVisual::Property::OPACITY, + Toolkit::Visual::Property::OPACITY, OPACITY, mImpl->mMixColor.a ); } @@ -366,7 +407,7 @@ void Visual::Base::RegisterMixColor() { preMultipliedAlpha = 1.0f; } - mImpl->mRenderer.RegisterProperty( "preMultipliedAlpha", preMultipliedAlpha ); + mImpl->mRenderer.RegisterProperty( PRE_MULTIPLIED_ALPHA_PROPERTY, preMultipliedAlpha ); } void Visual::Base::SetMixColor( const Vector4& color ) @@ -411,25 +452,33 @@ void Visual::Base::RemoveResourceObserver( Visual::ResourceObserver& observer ) mImpl->mResourceObserver = NULL; } -void Visual::Base::ResourceReady() +void Visual::Base::ResourceReady(Toolkit::Visual::ResourceStatus resourceStatus) { - if( mImpl->mResourceReady ) + if( mImpl->mResourceStatus != resourceStatus ) { - // only inform the observer the first time the resource is ready - return; - } - mImpl->mResourceReady = true; + mImpl->mResourceStatus = resourceStatus; - if( mImpl->mResourceObserver ) - { - // observer is currently a control impl - mImpl->mResourceObserver->ResourceReady( *this ); + if( mImpl->mResourceObserver ) + { + // observer is currently a control impl + mImpl->mResourceObserver->ResourceReady( *this ); + } } } bool Visual::Base::IsResourceReady() const { - return mImpl->mResourceReady; + return ( mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY ); +} + +Toolkit::Visual::ResourceStatus Visual::Base::GetResourceStatus() const +{ + return mImpl->mResourceStatus; +} + +Visual::FittingMode Visual::Base::GetFittingMode() const +{ + return mImpl->mFittingMode; } Renderer Visual::Base::GetRenderer() @@ -520,14 +569,14 @@ void Visual::Base::AnimateProperty( Property::Map map; DoCreatePropertyMap( map ); - Property::Value* valuePtr = map.Find( Toolkit::DevelVisual::Property::TYPE ); + Property::Value* valuePtr = map.Find( Toolkit::Visual::Property::TYPE ); int visualType = -1; if( valuePtr ) { valuePtr->Get( visualType ); } - if( animator.propertyKey == Toolkit::DevelVisual::Property::MIX_COLOR || + if( animator.propertyKey == Toolkit::Visual::Property::MIX_COLOR || animator.propertyKey == MIX_COLOR || ( visualType == Toolkit::Visual::COLOR && animator.propertyKey == ColorVisual::Property::MIX_COLOR ) || @@ -536,7 +585,7 @@ void Visual::Base::AnimateProperty( { AnimateMixColorProperty( transition, animator ); } - else if(animator.propertyKey == Toolkit::DevelVisual::Property::OPACITY || + else if(animator.propertyKey == Toolkit::Visual::Property::OPACITY || animator.propertyKey == OPACITY ) { AnimateOpacityProperty( transition, animator );