X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.cpp;h=2e1a3125a97f04d7929dd8a382dbed4eeba78c79;hb=refs%2Fchanges%2F14%2F94014%2F4;hp=9d0c964646dcf6358e083f2316eaa69c7d9eefab;hpb=f29b744f4c9d27aeb355319712313876bb236bca;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/visual-base-impl.cpp b/dali-toolkit/internal/visuals/visual-base-impl.cpp index 9d0c964..2e1a312 100644 --- a/dali-toolkit/internal/visuals/visual-base-impl.cpp +++ b/dali-toolkit/internal/visuals/visual-base-impl.cpp @@ -23,7 +23,7 @@ #include //INTERNAL HEARDER -#include +#include #include #include @@ -36,21 +36,18 @@ namespace Toolkit namespace Internal { -namespace Visual -{ - -Base::Base( VisualFactoryCache& factoryCache ) +Visual::Base::Base( VisualFactoryCache& factoryCache ) : mImpl( new Impl() ), mFactoryCache( factoryCache ) { } -Base::~Base() +Visual::Base::~Base() { delete mImpl; } -void Base::SetCustomShader( const Property::Map& shaderMap ) +void Visual::Base::SetCustomShader( const Property::Map& shaderMap ) { if( mImpl->mCustomShader ) { @@ -58,13 +55,13 @@ void Base::SetCustomShader( const Property::Map& shaderMap ) } else { - mImpl->mCustomShader = new Impl::CustomShader( shaderMap ); + mImpl->mCustomShader = new Impl::CustomShader( shaderMap ); } } -void Base::Initialize( Actor& actor, const Property::Map& propertyMap ) +void Visual::Base::SetProperties( const Property::Map& propertyMap ) { - Property::Value* customShaderValue = propertyMap.Find( Toolkit::Visual::Property::SHADER, CUSTOM_SHADER ); + Property::Value* customShaderValue = propertyMap.Find( VisualProperty::SHADER, CUSTOM_SHADER ); if( customShaderValue ) { Property::Map shaderMap; @@ -74,34 +71,40 @@ void Base::Initialize( Actor& actor, const Property::Map& propertyMap ) } } - DoInitialize( actor, propertyMap ); + DoSetProperties( propertyMap ); } -void Base::SetSize( const Vector2& size ) +void Visual::Base::SetName( const std::string& name ) { - mImpl->mSize = size; + mImpl->mName = name; } -const Vector2& Base::GetSize() const +const std::string& Visual::Base::GetName() { - return mImpl->mSize; + return mImpl->mName; } -void Base::GetNaturalSize( Vector2& naturalSize ) const +void Visual::Base::SetSize( const Vector2& size ) { - naturalSize = Vector2::ZERO; + mImpl->mSize = size; } -void Base::SetClipRect( const Rect& clipRect ) +const Vector2& Visual::Base::GetSize() const { + return mImpl->mSize; +} + +float Visual::Base::GetHeightForWidth( float width ) const +{ + return 0.f; } -void Base::SetOffset( const Vector2& offset ) +void Visual::Base::GetNaturalSize( Vector2& naturalSize ) const { - mImpl->mOffset = offset; + naturalSize = Vector2::ZERO; } -void Base::SetDepthIndex( float index ) +void Visual::Base::SetDepthIndex( float index ) { mImpl->mDepthIndex = index; if( mImpl->mRenderer ) @@ -110,25 +113,25 @@ void Base::SetDepthIndex( float index ) } } -float Base::GetDepthIndex() const +float Visual::Base::GetDepthIndex() const { return mImpl->mDepthIndex; } -void Base::SetOnStage( Actor& actor ) +void Visual::Base::SetOnStage( Actor& actor ) { + // To display the actor correctly, renderer should not be added to actor until all required resources are ready. + // Thus the calling of actor.AddRenderer() should happen inside derived class as base class does not know the exact timing. DoSetOnStage( actor ); mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, IsPreMultipliedAlphaEnabled()); mImpl->mRenderer.SetProperty( Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex ); - actor.AddRenderer( mImpl->mRenderer ); - mImpl->mFlags |= Impl::IS_ON_STAGE; } -void Base::SetOffStage( Actor& actor ) +void Visual::Base::SetOffStage( Actor& actor ) { - if( GetIsOnStage() ) + if( IsOnStage() ) { DoSetOffStage( actor ); @@ -136,7 +139,17 @@ void Base::SetOffStage( Actor& actor ) } } -void Base::EnablePreMultipliedAlpha( bool preMultipled ) +void Visual::Base::CreatePropertyMap( Property::Map& map ) const +{ + DoCreatePropertyMap( map ); + + if( mImpl->mCustomShader ) + { + mImpl->mCustomShader->CreatePropertyMap( map ); + } +} + +void Visual::Base::EnablePreMultipliedAlpha( bool preMultipled ) { if(preMultipled) { @@ -153,42 +166,62 @@ void Base::EnablePreMultipliedAlpha( bool preMultipled ) } } -bool Base::IsPreMultipliedAlphaEnabled() const +bool Visual::Base::IsPreMultipliedAlphaEnabled() const { return mImpl->mFlags & Impl::IS_PREMULTIPLIED_ALPHA; } -void Base::DoSetOnStage( Actor& actor ) +void Visual::Base::DoSetOffStage( Actor& actor ) { + actor.RemoveRenderer( mImpl->mRenderer ); + mImpl->mRenderer.Reset(); } -void Base::DoSetOffStage( Actor& actor ) +bool Visual::Base::IsOnStage() const { - actor.RemoveRenderer( mImpl->mRenderer ); - mImpl->mRenderer.Reset(); + return mImpl->mFlags & Impl::IS_ON_STAGE; } -void Base::CreatePropertyMap( Property::Map& map ) const +bool Visual::Base::IsFromCache() const { - DoCreatePropertyMap( map ); + return mImpl->mFlags & Impl::IS_FROM_CACHE; +} - if( mImpl->mCustomShader ) +void Visual::Base::SetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ) +{ + DALI_ASSERT_ALWAYS( ( index > Property::INVALID_INDEX ) && + ( index > VISUAL_PROPERTY_BASE_START_INDEX ) && // Change the type of visual is not allowed. + "Property index is out of bounds" ); + + if( index < VISUAL_PROPERTY_START_INDEX ) { - mImpl->mCustomShader->CreatePropertyMap( map ); + // TODO set the properties of the visual base. + } + else + { + DoSetProperty( index, propertyValue ); } } -bool Base::GetIsOnStage() const +Dali::Property::Value Visual::Base::GetProperty( Dali::Property::Index index ) { - return mImpl->mFlags & Impl::IS_ON_STAGE; -} + DALI_ASSERT_ALWAYS( ( index > Property::INVALID_INDEX ) && + ( index >= VISUAL_PROPERTY_BASE_START_INDEX ) && + "Property index is out of bounds" ); -bool Base::GetIsFromCache() const -{ - return mImpl->mFlags & Impl::IS_FROM_CACHE; -} + Dali::Property::Value value; + + if( index < VISUAL_PROPERTY_START_INDEX ) + { + // TODO retrieve the properties of the visual base. + } + else + { + value = DoGetProperty( index ); + } -} // namespace Visual + return value; +} } // namespace Internal