X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.cpp;h=12b6b35c53572f17295d912f164c3b87bd5a84ee;hb=d0b03f52573948c53cdca89ec5e3be201737c3bb;hp=9cd41e074869c0c48a41277f5506dc23b68b3a5e;hpb=84c98859f482a168f4cc5f4d84b3a08c39b8902c;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/visual-base-impl.cpp b/dali-toolkit/internal/visuals/visual-base-impl.cpp index 9cd41e0..12b6b35 100644 --- a/dali-toolkit/internal/visuals/visual-base-impl.cpp +++ b/dali-toolkit/internal/visuals/visual-base-impl.cpp @@ -84,6 +84,13 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) DoSetProperties( propertyMap ); } +void Visual::Base::SetTransformAndSize( const Property::Map& transform, Size controlSize ) +{ + mImpl->mControlSize = controlSize; + mImpl->mTransform.SetPropertyMap( transform ); + OnSetTransform(); +} + void Visual::Base::SetName( const std::string& name ) { mImpl->mName = name; @@ -94,16 +101,6 @@ const std::string& Visual::Base::GetName() return mImpl->mName; } -void Visual::Base::SetSize( const Vector2& size ) -{ - mImpl->mSize = size; -} - -const Vector2& Visual::Base::GetSize() const -{ - return mImpl->mSize; -} - float Visual::Base::GetHeightForWidth( float width ) const { return 0.f; @@ -130,15 +127,18 @@ float Visual::Base::GetDepthIndex() const void Visual::Base::SetOnStage( Actor& actor ) { - // To display the actor correctly, renderer should not be added to actor until all required resources are ready. - // Thus the calling of actor.AddRenderer() should happen inside derived class as base class does not know the exact timing. - DoSetOnStage( actor ); - - if( mImpl->mRenderer ) + if( !IsOnStage() ) { - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, IsPreMultipliedAlphaEnabled()); - mImpl->mRenderer.SetProperty( Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex ); - mImpl->mFlags |= Impl::IS_ON_STAGE; // Only sets the flag if renderer exists + // To display the actor correctly, renderer should not be added to actor until all required resources are ready. + // Thus the calling of actor.AddRenderer() should happen inside derived class as base class does not know the exact timing. + DoSetOnStage( actor ); + + if( mImpl->mRenderer ) + { + mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, IsPreMultipliedAlphaEnabled()); + mImpl->mRenderer.SetProperty( Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex ); + mImpl->mFlags |= Impl::IS_ON_STAGE; // Only sets the flag if renderer exists + } } } @@ -214,11 +214,10 @@ void Visual::Base::SetProperty( Dali::Property::Index index, const Dali::Propert { if( index == Dali::Toolkit::Visual::DevelProperty::TRANSFORM ) { - Property::Map* map = propertyValue.GetMap(); - if( map ) + Property::Map* transformMap = propertyValue.GetMap(); + if( transformMap ) { - mImpl->mTransform.SetPropertyMap( *map ); - OnSetTransform(); + SetTransformAndSize( *transformMap, mImpl->mControlSize ); } }