X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Ftext%2Ftext-visual.h;h=ef5890e93a1d5db2a9c1f9c0c96f8928d3c61abe;hb=1b78a757a60b1eb2d74204b96646bdda62cc8c1f;hp=82222768e374c434359884f4515164f18a60fbe2;hpb=0dba002791383a83d22f94e2584d85dbd67026d0;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/text/text-visual.h b/dali-toolkit/internal/visuals/text/text-visual.h index 8222276..ef5890e 100644 --- a/dali-toolkit/internal/visuals/text/text-visual.h +++ b/dali-toolkit/internal/visuals/text/text-visual.h @@ -18,6 +18,10 @@ * */ +// EXTERNAL INCLUDES +#include +#include + // INTERNAL INCLUDES #include #include @@ -81,6 +85,35 @@ public: */ static void ConvertStringKeysToIndexKeys( Property::Map& propertyMap ); + /** + * @brief Retrieve the text's controller. + * @param[in] visual The text visual. + * @return The text controller + */ + static Text::ControllerPtr GetController( Toolkit::Visual::Base visual ) + { + return GetVisualObject( visual ).mController; + }; + + /** + * @brief Set the index of the animatable text color property. + * @param[in] visual The text visual. + * @param[in] animatablePropertyIndex The index of the animatable property + */ + static void SetAnimatableTextColorProperty( Toolkit::Visual::Base visual, Property::Index animatablePropertyIndex ) + { + GetVisualObject( visual ).mAnimatableTextColorPropertyIndex = animatablePropertyIndex; + }; + + /** + * @brief Set the flag to trigger the textures to be initialized and renderer to be added to the control. + * @param[in] visual The text visual. + */ + static void EnableRendererUpdate( Toolkit::Visual::Base visual ) + { + GetVisualObject( visual ).mRendererUpdateNeeded = true; + }; + public: // from Visual::Base /** @@ -151,19 +184,66 @@ private: /** * @brief Updates the text's renderer. - * @param[in] initializeRendererAndTexture Set flag to true to initialize textures and add renderer to control. */ - void UpdateRenderer( bool initializeRendererAndTexture ); + void UpdateRenderer(); /** * @brief Removes the texture set from the renderer. */ void RemoveTextureSet(); + /** + * Get the texture of the text for rendering. + * @param[in] size The texture size. + * @param[in] hasMultipleTextColors Whether the text contains multiple colors. + * @param[in] containsEmoji Whether the text contains emoji. + * @param[in] styleEnabled Whether the text contains any styles (e.g. shadow, underline, etc.). + */ + TextureSet GetTextTexture( const Vector2& size, bool hasMultipleTextColors, bool containsEmoji, bool styleEnabled ); + + /** + * Get the text rendering shader. + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @param[in] hasMultipleTextColors Whether the text contains multiple colors. + * @param[in] containsEmoji Whether the text contains emoji. + * @param[in] styleEnabled Whether the text contains any styles (e.g. shadow, underline, etc.). + */ + Shader GetTextShader( VisualFactoryCache& factoryCache, bool hasMultipleTextColors, bool containsEmoji, bool styleEnabled ); + + /** + * @brief Retrieve the text's controller. + * @param[in] visual The text visual. + * @return The text controller + */ + static TextVisual& GetVisualObject( Toolkit::Visual::Base visual ) + { + return static_cast( visual.GetBaseObject() ); + }; + +private: + + /** + * Used as an alternative to boolean so that it is obvious whether the text contains single or multiple text colors, and emoji and styles. + */ + struct TextType + { + enum Type + { + SINGLE_COLOR_TEXT = 0, ///< The text contains single color only. + MULTI_COLOR_TEXT = 1, ///< The text contains multiple colors. + NO_EMOJI = 0, ///< The text contains no emoji. + HAS_EMOJI = 1, ///< The text contains emoji. + NO_STYLES = 0, ///< The text contains contains no styles. + HAS_SYLES = 1 ///< The text contains contains styles. + }; + }; + private: - Text::ControllerPtr mController; ///< The text's controller. - Text::TypesetterPtr mTypesetter; ///< The text's typesetter. - WeakHandle mControl; ///< The control where the renderer is added. + Text::ControllerPtr mController; ///< The text's controller. + Text::TypesetterPtr mTypesetter; ///< The text's typesetter. + WeakHandle mControl; ///< The control where the renderer is added. + Property::Index mAnimatableTextColorPropertyIndex; ///< The index of animatable text color property registered by the control. + bool mRendererUpdateNeeded:1; ///< The flag to indicate whether the renderer needs to be updated. }; } // namespace Internal