X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Ftext%2Ftext-visual.h;h=ebeb867edf87f1c0b137bbe44c440b6cad834d51;hb=1063a6000706a2212f12497bb09113d1633ea436;hp=9151ec7002f19c08d621b3b620753e087b5dedda;hpb=63f9b5207c2794cdc460d587723be89585872a51;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/text/text-visual.h b/dali-toolkit/internal/visuals/text/text-visual.h index 9151ec7..ebeb867 100644 --- a/dali-toolkit/internal/visuals/text/text-visual.h +++ b/dali-toolkit/internal/visuals/text/text-visual.h @@ -20,9 +20,8 @@ // INTERNAL INCLUDES #include -#include +#include #include -#include namespace Dali { @@ -69,49 +68,51 @@ class TextVisual : public Visual::Base public: /** - * @brief Constructor. + * @brief Create a new text visual. * - * @param[in] factoryCache The VisualFactoryCache object + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @param[in] properties A Property::Map containing settings for this visual + * @return A smart-pointer to the newly allocated visual. */ - TextVisual( VisualFactoryCache& factoryCache ); - - /** - * @brief A reference counted object may only be deleted by calling Unreference(). - */ - ~TextVisual(); - - /** - * - */ - void SetTextControlInterface( Text::ControlInterface* controlInterface ); + static TextVisualPtr New( VisualFactoryCache& factoryCache, const Property::Map& properties ); public: // from Visual::Base /** * @copydoc Visual::Base::GetHeightForWidth() */ - float GetHeightForWidth( float width ) const; + virtual float GetHeightForWidth( float width ); /** * @copydoc Visual::Base::GetNaturalSize() */ - virtual void SetSize( const Vector2& size ); + virtual void GetNaturalSize( Vector2& naturalSize ); /** - * @copydoc Visual::Base::GetNaturalSize() + * @copydoc Visual::Base::CreatePropertyMap() */ - virtual void GetNaturalSize( Vector2& naturalSize ) const; + virtual void DoCreatePropertyMap( Property::Map& map ) const; + +protected: /** - * @copydoc Visual::Base::CreatePropertyMap() + * @brief Constructor. + * + * @param[in] factoryCache The VisualFactoryCache object */ - virtual void DoCreatePropertyMap( Property::Map& map ) const; + TextVisual( VisualFactoryCache& factoryCache ); + + /** + * @brief A reference counted object may only be deleted by calling Unreference(). + */ + virtual ~TextVisual(); + + // from Visual::Base -protected: // from Visual::Base /** - * @copydoc Visual::Base::DoInitialize() + * @copydoc Visual::Base::DoSetProperties() */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + virtual void DoSetProperties( const Property::Map& propertyMap ); /** * @copydoc Visual::Base::DoSetOnStage() @@ -124,43 +125,35 @@ protected: // from Visual::Base virtual void DoSetOffStage( Actor& actor ); /** - *@copydoc Visual::Base::DoSetProperty + * @copydoc Visual::Base::OnSetTransform */ - virtual void DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ); - - /** - * @copydoc Visual::Base::DoGetProperty - */ - virtual Dali::Property::Value DoGetProperty( Dali::Property::Index index ); + virtual void OnSetTransform(); private: - /** - * @brief Render view, create and attach actor(s) to this TextView. - * @todo In a next patch a new text render back-end won't add extra actors. + * @brief Set the individual property to the given value. + * + * @param[in] index The index key used to reference this value within the initial property map. + * + * @param[in] propertyValue The value to set. */ - void RenderText(); + void DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ); /** - * @brief Stops the text auto scroll. + * @brief Updates the text's renderer. + * @param[in] initializeRendererAndTexture Set flag to true to initialize textures and add renderer to control. */ - void StopTextAutoScrolling(); + void UpdateRenderer( bool initializeRendererAndTexture ); /** - * @brief Set up Autoscrolling. + * @brief Removes the texture set from the renderer. */ - void SetUpAutoScrolling(); + void RemoveTextureSet(); private: - Text::ControllerPtr mController; ///< The text's controller. - Actor mSelf; - - Text::RendererPtr mRenderer; - Text::TextScrollerPtr mTextScroller; - Actor mRenderableActor; - - int mRenderingBackend; - bool mHasBeenStaged : 1; + Text::ControllerPtr mController; ///< The text's controller. + Text::TypesetterPtr mTypesetter; ///< The text's typesetter. + WeakHandle mControl; ///< The control where the renderer is added. }; } // namespace Internal