X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.h;h=7852bfcd10baa9a0bf9c0e9f436d86274e1224df;hb=e745d1583f3e730ebcc2abc1d0885c0052dcfbdd;hp=8fd91653cd1a2f9c784d261b11137a76907c3e2f;hpb=44835162f4c0107591223e60557ee62b79cab35a;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.h b/dali-toolkit/internal/visuals/svg/svg-visual.h index 8fd9165..7852bfc 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.h +++ b/dali-toolkit/internal/visuals/svg/svg-visual.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_SVG_VISUAL_H /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,11 +18,13 @@ * */ -//EXTERNAL INCLUDES -#include +// EXTERNAL INCLUDES +#include +#include // INTERNAL INCLUDES #include +#include struct NSVGimage; @@ -35,6 +37,9 @@ namespace Toolkit namespace Internal { +class SvgVisual; +typedef IntrusivePtr< SvgVisual > SvgVisualPtr; + /** * The visual which renders a svg image * @@ -50,39 +55,36 @@ class SvgVisual: public Visual::Base public: /** - * @brief Constructor. + * @brief Create the SVG Visual using the image URL. + * + * The visual will parse the SVG image once it is set. + * And rasterize it into BufferImage synchronously when the associated actor is put on stage, and destroy the BufferImage when it is off stage * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @param[in] imageUrl The URL to svg resource to use + * @param[in] properties A Property::Map containing settings for this visual + * @return A smart-pointer to the newly allocated visual. */ - SvgVisual( VisualFactoryCache& factoryCache ); + static SvgVisualPtr New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl, const Property::Map& properties ); /** - * @brief Constructor which creates the SVG Visual using the image URL. + * @brief Create the SVG Visual using the image URL. * * The visual will parse the SVG image once it is set. * And rasterize it into BufferImage synchronously when the associated actor is put on stage, and destroy the BufferImage when it is off stage * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object * @param[in] imageUrl The URL to svg resource to use + * @return A smart-pointer to the newly allocated visual. */ - SvgVisual( VisualFactoryCache& factoryCache, const std::string& imageUrl, ImageDimensions size = ImageDimensions() ); - - /** - * @brief A reference counted object may only be deleted by calling Unreference(). - */ - ~SvgVisual(); + static SvgVisualPtr New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl ); public: // from Visual /** * @copydoc Visual::Base::GetNaturalSize */ - virtual void GetNaturalSize( Vector2& naturalSize ) const; - - /** - * @copydoc Visual::Base::SetSize - */ - virtual void SetSize( const Vector2& size ); + virtual void GetNaturalSize( Vector2& naturalSize ); /** * @copydoc Visual::Base::CreatePropertyMap @@ -90,21 +92,28 @@ public: // from Visual virtual void DoCreatePropertyMap( Property::Map& map ) const; /** - * @copydoc Visual::Base::DoSetProperty + * @copydoc Visual::Base::CreateInstancePropertyMap */ - virtual void DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ); + virtual void DoCreateInstancePropertyMap( Property::Map& map ) const; + +protected: /** - * @copydoc Visual::Base::DoGetProperty + * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object */ - virtual Dali::Property::Value DoGetProperty( Dali::Property::Index index ); + SvgVisual( VisualFactoryCache& factoryCache ); -protected: + /** + * @brief A reference counted object may only be deleted by calling Unreference(). + */ + virtual ~SvgVisual(); /** - * @copydoc Visual::Base::DoInitialize + * @copydoc Visual::Base::DoSetProperties */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + virtual void DoSetProperties( const Property::Map& propertyMap ); /** * @copydoc Visual::Base::DoSetOnStage @@ -116,6 +125,11 @@ protected: */ virtual void DoSetOffStage( Actor& actor ); + /** + * @copydoc Visual::Base::OnSetTransform + */ + virtual void OnSetTransform(); + public: /** @@ -131,9 +145,8 @@ private: * @brief Parses the SVG Image from the set URL. * * @param[in] imageUrl The URL of the image to parse the SVG from. - * @param[in] size The required size of the SVG */ - void ParseFromUrl( const std::string& imageUrl, ImageDimensions size = ImageDimensions() ); + void ParseFromUrl( const VisualUrl& imageUrl ); /** * @bried Rasterize the svg with the given size, and add it to the visual. @@ -142,6 +155,13 @@ private: */ void AddRasterizationTask( const Vector2& size ); + /** + * Helper method to set individual values by index key. + * @param[in] index The index key of the value + * @param[in] value The value + */ + void DoSetProperty( Property::Index index, const Property::Value& value ); + // Undefined SvgVisual( const SvgVisual& svgRenderer ); @@ -151,10 +171,11 @@ private: private: Vector4 mAtlasRect; - std::string mImageUrl; + VisualUrl mImageUrl; NSVGimage* mParsedImage; WeakHandle mPlacementActor; - + Vector2 mVisualSize; + bool mAttemptAtlasing; ///< If true will attempt atlasing, otherwise create unique texture }; } // namespace Internal