X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fprimitive%2Fprimitive-visual.h;h=c06d55c56e4dc8416ba3fecf057c20239fa98b6a;hb=97d688bcdfb692dd2ff535c1965077dd747cfcf6;hp=04f1d3d62cee023e5ac554b25cec8cbe846ce278;hpb=02318dd256a2edbef78a37cd40e153279385cc94;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/primitive/primitive-visual.h b/dali-toolkit/internal/visuals/primitive/primitive-visual.h index 04f1d3d..c06d55c 100644 --- a/dali-toolkit/internal/visuals/primitive/primitive-visual.h +++ b/dali-toolkit/internal/visuals/primitive/primitive-visual.h @@ -44,6 +44,8 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +// EXTERNAL INCLUDES +#include // INTERNAL INCLUDES #include @@ -58,6 +60,9 @@ namespace Toolkit namespace Internal { +class PrimitiveVisual; +typedef IntrusivePtr< PrimitiveVisual > PrimitiveVisualPtr; + /** * The visual which renders a simple 3D shape to the control's quad * @@ -97,16 +102,12 @@ class PrimitiveVisual: public Visual::Base public: /** - * @brief Constructor. + * @brief Create a new primitive visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @return A smart-pointer to the newly allocated visual. */ - PrimitiveVisual( VisualFactoryCache& factoryCache ); - - /** - * @brief A reference counted object may only be deleted by calling Unreference(). - */ - virtual ~PrimitiveVisual(); + static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache ); public: // from Visual @@ -138,9 +139,21 @@ public: // from Visual protected: /** - * @copydoc Visual::Base::DoInitialize + * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + */ + PrimitiveVisual( VisualFactoryCache& factoryCache ); + + /** + * @brief A reference counted object may only be deleted by calling Unreference(). + */ + virtual ~PrimitiveVisual(); + + /** + * @copydoc Visual::Base::DoSetProperties */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + virtual void DoSetProperties( const Property::Map& propertyMap ); /** * @copydoc Visual::Base::DoSetOnStage