X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fprimitive%2Fprimitive-visual.h;h=677df9d9fabc36313605a68ccc1cd28d90ee01a0;hb=1b19b2081740d17668cb240015ca42dac0d31eda;hp=59979f84906c0deaedd0df7759a3d3f0d878ae9c;hpb=29d3264d67c7dac9c3e7059140fa7eef3592a823;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/primitive/primitive-visual.h b/dali-toolkit/internal/visuals/primitive/primitive-visual.h index 59979f8..677df9d 100644 --- a/dali-toolkit/internal/visuals/primitive/primitive-visual.h +++ b/dali-toolkit/internal/visuals/primitive/primitive-visual.h @@ -105,21 +105,17 @@ public: * @brief Create a new primitive visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @param[in] properties A Property::Map containing settings for this visual * @return A smart-pointer to the newly allocated visual. */ - static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache ); + static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache, const Property::Map& properties ); public: // from Visual /** - * @copydoc Visual::Base::SetSize - */ - virtual void SetSize( const Vector2& size ); - - /** * @copydoc Visual::Base::GetNaturalSize */ - virtual void GetNaturalSize( Vector2& naturalSize ) const; + virtual void GetNaturalSize( Vector2& naturalSize ); /** * @copydoc Visual::Base::CreatePropertyMap @@ -127,14 +123,9 @@ public: // from Visual virtual void DoCreatePropertyMap( Property::Map& map ) const; /** - * @copydoc Visual::Base::DoSetProperty + * @copydoc Visual::Base::CreateInstancePropertyMap */ - virtual void DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ); - - /** - * @copydoc Visual::Base::DoGetProperty - */ - virtual Dali::Property::Value DoGetProperty( Dali::Property::Index index ); + virtual void DoCreateInstancePropertyMap( Property::Map& map ) const; protected: @@ -151,15 +142,20 @@ protected: virtual ~PrimitiveVisual(); /** - * @copydoc Visual::Base::DoInitialize + * @copydoc Visual::Base::DoSetProperties */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + virtual void DoSetProperties( const Property::Map& propertyMap ); /** * @copydoc Visual::Base::DoSetOnStage */ virtual void DoSetOnStage( Actor& actor ); + /** + * @copydoc Visual::Base::OnSetTransform + */ + virtual void OnSetTransform(); + private: //Simple struct to store the position and normal of a single vertex. @@ -329,7 +325,6 @@ private: Shader mShader; Geometry mGeometry; - Vector4 mColor; //Color of shape. Vector3 mObjectDimensions; //Dimensions of shape, scaled to be between 0.0 and 1.0. Vector3 mSceneCenter;