X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fnpatch-loader.cpp;h=0c6409d4bf0b230ee68a84d3e212bbfc5a283983;hb=a288a8710de15241b287c9b12211459b9dc9cd21;hp=5da7bd1f5b74bdd97da8c36f03ecf1d0d3607d2f;hpb=e320e3cd737833c295c98313fdd82f287f557a96;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/npatch-loader.cpp b/dali-toolkit/internal/visuals/npatch-loader.cpp index 5da7bd1..0c6409d 100644 --- a/dali-toolkit/internal/visuals/npatch-loader.cpp +++ b/dali-toolkit/internal/visuals/npatch-loader.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,9 +19,9 @@ #include // EXTERNAL HEADER +#include #include -#include -#include +#include namespace Dali { @@ -32,6 +32,255 @@ namespace Toolkit namespace Internal { +namespace NPatchBuffer +{ + +void GetRedOffsetAndMask( Dali::Pixel::Format pixelFormat, int& byteOffset, int& bitMask ) +{ + switch( pixelFormat ) + { + case Dali::Pixel::A8: + case Dali::Pixel::L8: + case Dali::Pixel::LA88: + { + byteOffset = 0; + bitMask = 0; + break; + } + case Dali::Pixel::RGB888: + case Dali::Pixel::RGB8888: + case Dali::Pixel::RGBA8888: + { + byteOffset = 0; + bitMask = 0xFF; + break; + } + case Dali::Pixel::BGR8888: + case Dali::Pixel::BGRA8888: + { + byteOffset = 2; + bitMask = 0xff; + break; + } + case Dali::Pixel::RGB565: + { + byteOffset = 0; + bitMask = 0xf8; + break; + } + case Dali::Pixel::BGR565: + { + byteOffset = 1; + bitMask = 0x1f; + break; + } + case Dali::Pixel::RGBA4444: + { + byteOffset = 0; + bitMask = 0xf0; + break; + } + case Dali::Pixel::BGRA4444: + { + byteOffset = 1; + bitMask = 0xf0; + break; + } + case Dali::Pixel::RGBA5551: + { + byteOffset = 0; + bitMask = 0xf8; + break; + } + case Dali::Pixel::BGRA5551: + { + byteOffset = 1; + bitMask = 0x1e; + break; + } + case Dali::Pixel::INVALID: + case Dali::Pixel::COMPRESSED_R11_EAC: + case Dali::Pixel::COMPRESSED_SIGNED_R11_EAC: + case Dali::Pixel::COMPRESSED_RG11_EAC: + case Dali::Pixel::COMPRESSED_SIGNED_RG11_EAC: + case Dali::Pixel::COMPRESSED_RGB8_ETC2: + case Dali::Pixel::COMPRESSED_SRGB8_ETC2: + case Dali::Pixel::COMPRESSED_RGB8_ETC1: + case Dali::Pixel::COMPRESSED_RGB_PVRTC_4BPPV1: + case Dali::Pixel::COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: + case Dali::Pixel::COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: + case Dali::Pixel::COMPRESSED_RGBA8_ETC2_EAC: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_4x4_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_5x4_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_5x5_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_6x5_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_6x6_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x5_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x6_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_8x8_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x5_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x6_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x8_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_10x10_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_12x10_KHR: + case Dali::Pixel::COMPRESSED_RGBA_ASTC_12x12_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: + case Dali::Pixel::COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: + { + DALI_LOG_ERROR("Pixel formats for compressed images are not compatible with simple masking-out of per-pixel alpha.\n"); + byteOffset=0; + bitMask=0; + break; + } + case Dali::Pixel::RGB16F: + case Dali::Pixel::RGB32F: + case Dali::Pixel::DEPTH_UNSIGNED_INT: + case Dali::Pixel::DEPTH_FLOAT: + case Dali::Pixel::DEPTH_STENCIL: + { + DALI_LOG_ERROR("Pixel format not compatible.\n"); + byteOffset=0; + bitMask=0; + break; + } + } +} + +Uint16Pair ParseRange( unsigned int& index, unsigned int width, unsigned char*& pixel, unsigned int pixelStride, int testByte, int testBits, int testValue ) +{ + unsigned int start = 0xFFFF; + for( ; index < width; ++index, pixel += pixelStride ) + { + if( ( pixel[ testByte ] & testBits ) == testValue ) + { + start = index; + ++index; + pixel += pixelStride; + break; + } + } + + unsigned int end = width; + for( ; index < width; ++index, pixel += pixelStride ) + { + if( ( pixel[ testByte ] & testBits ) != testValue ) + { + end = index; + ++index; + pixel += pixelStride; + break; + } + } + + return Uint16Pair( start, end ); +} + +void ParseBorders( Devel::PixelBuffer& pixelBuffer, NPatchLoader::Data* data ) +{ + data->stretchPixelsX.Clear(); + data->stretchPixelsY.Clear(); + + Pixel::Format pixelFormat = pixelBuffer.GetPixelFormat(); + + int alphaByte = 0; + int alphaBits = 0; + Pixel::GetAlphaOffsetAndMask( pixelFormat, alphaByte, alphaBits ); + + int testByte = alphaByte; + int testBits = alphaBits; + int testValue = alphaBits; // Opaque == stretch + if( !alphaBits ) + { + GetRedOffsetAndMask( pixelFormat, testByte, testBits ); + testValue = 0; // Black == stretch + } + + unsigned int bytesPerPixel = Pixel::GetBytesPerPixel( pixelFormat ); + unsigned int width = pixelBuffer.GetWidth(); + unsigned int height = pixelBuffer.GetHeight(); + unsigned char* srcPixels = pixelBuffer.GetBuffer(); + unsigned int srcStride = width * bytesPerPixel; + + // TOP + unsigned char* top = srcPixels + bytesPerPixel; + unsigned int index = 0; + + for( ; index < width - 2; ) + { + Uint16Pair range = ParseRange( index, width - 2, top, bytesPerPixel, testByte, testBits, testValue ); + if( range.GetX() != 0xFFFF ) + { + data->stretchPixelsX.PushBack( range ); + } + } + + // LEFT + unsigned char* left = srcPixels + srcStride; + index = 0; + for( ; index < height - 2; ) + { + Uint16Pair range = ParseRange( index, height - 2, left, srcStride, testByte, testBits, testValue ); + if( range.GetX() != 0xFFFF ) + { + data->stretchPixelsY.PushBack( range ); + } + } + + // If there are no stretch pixels then make the entire image stretchable + if( data->stretchPixelsX.Size() == 0 ) + { + data->stretchPixelsX.PushBack( Uint16Pair( 0, width - 2 ) ); + } + if( data->stretchPixelsY.Size() == 0 ) + { + data->stretchPixelsY.PushBack( Uint16Pair( 0, height - 2 ) ); + } +} + +void SetLoadedNPatchData( NPatchLoader::Data* data, Devel::PixelBuffer& pixelBuffer ) +{ + if( data->border == Rect< int >( 0, 0, 0, 0 ) ) + { + NPatchBuffer::ParseBorders( pixelBuffer, data ); + + // Crop the image + pixelBuffer.Crop( 1, 1, pixelBuffer.GetWidth() - 2, pixelBuffer.GetHeight() - 2 ); + } + else + { + data->stretchPixelsX.PushBack( Uint16Pair( data->border.left, ( (pixelBuffer.GetWidth() >= static_cast< unsigned int >( data->border.right )) ? pixelBuffer.GetWidth() - data->border.right : 0 ) ) ); + data->stretchPixelsY.PushBack( Uint16Pair( data->border.top, ( (pixelBuffer.GetHeight() >= static_cast< unsigned int >( data->border.bottom )) ? pixelBuffer.GetHeight() - data->border.bottom : 0 ) ) ); + } + + data->croppedWidth = pixelBuffer.GetWidth(); + data->croppedHeight = pixelBuffer.GetHeight(); + + PixelData pixels = Devel::PixelBuffer::Convert( pixelBuffer ); // takes ownership of buffer + + Texture texture = Texture::New( TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight() ); + texture.Upload( pixels ); + + data->textureSet = TextureSet::New(); + data->textureSet.SetTexture( 0u, texture ); + + data->loadCompleted = true; +} + +} // namespace NPatchBuffer + NPatchLoader::NPatchLoader() { } @@ -40,11 +289,14 @@ NPatchLoader::~NPatchLoader() { } -std::size_t NPatchLoader::Load( const std::string& url, const Rect< int >& border ) +std::size_t NPatchLoader::Load( TextureManager& textureManager, TextureUploadObserver* textureObserver, const std::string& url, const Rect< int >& border, bool& preMultiplyOnLoad, bool synchronousLoading ) { std::size_t hash = CalculateHash( url ); OwnerContainer< Data* >::SizeType index = UNINITIALIZED_ID; const OwnerContainer< Data* >::SizeType count = mCache.Count(); + int cachedIndex = -1; + Data* data; + for( ; index < count; ++index ) { if( mCache[ index ]->hash == hash ) @@ -52,68 +304,88 @@ std::size_t NPatchLoader::Load( const std::string& url, const Rect< int >& borde // hash match, check url as well in case of hash collision if( mCache[ index ]->url == url ) { - return index+1u; // valid indices are from 1 onwards - } - } - } - // got to the end so no match, decode N patch and append new item to cache - if( border == Rect< int >( 0, 0, 0, 0 ) ) - { - NinePatchImage ninePatch = NinePatchImage::New( url ); - if( ninePatch ) - { - BufferImage croppedImage = ninePatch.CreateCroppedBufferImage(); - if( croppedImage ) - { - Data* data = new Data(); - data->hash = hash; - data->url = url; - data->textureSet = TextureSet::New(); - TextureSetImage( data->textureSet, 0u, croppedImage ); - data->croppedWidth = croppedImage.GetWidth(); - data->croppedHeight = croppedImage.GetHeight(); - data->stretchPixelsX = ninePatch.GetStretchPixelsX(); - data->stretchPixelsY = ninePatch.GetStretchPixelsY(); - mCache.PushBack( data ); - - return mCache.Count(); // valid ids start from 1u + // Use cached data + if( mCache[ index ]->border == border ) + { + if( mCache[ index ]->loadCompleted ) + { + return index + 1u; // valid indices are from 1 onwards + } + data = mCache[ index ]; + cachedIndex = index + 1u; // valid indices are from 1 onwards + break; + } + else + { + if( mCache[ index ]->loadCompleted ) + { + // Same url but border is different - use the existing texture + Data* data = new Data(); + data->hash = hash; + data->url = url; + data->croppedWidth = mCache[ index ]->croppedWidth; + data->croppedHeight = mCache[ index ]->croppedHeight; + + data->textureSet = mCache[ index ]->textureSet; + + StretchRanges stretchRangesX; + stretchRangesX.PushBack( Uint16Pair( border.left, ( (data->croppedWidth >= static_cast< unsigned int >( border.right )) ? data->croppedWidth - border.right : 0 ) ) ); + + StretchRanges stretchRangesY; + stretchRangesY.PushBack( Uint16Pair( border.top, ( (data->croppedHeight >= static_cast< unsigned int >( border.bottom )) ? data->croppedHeight - border.bottom : 0 ) ) ); + + data->stretchPixelsX = stretchRangesX; + data->stretchPixelsY = stretchRangesY; + data->border = border; + + data->loadCompleted = mCache[ index ]->loadCompleted; + + mCache.PushBack( data ); + + return mCache.Count(); // valid ids start from 1u + } + } } } } - else + + if( cachedIndex == -1 ) { - // Load image from file - PixelData pixels = SyncImageLoader::Load( url ); - if( pixels ) - { - Data* data = new Data(); - data->hash = hash; - data->url = url; - data->croppedWidth = pixels.GetWidth(); - data->croppedHeight = pixels.GetHeight(); + data = new Data(); + data->loadCompleted = false; + data->hash = hash; + data->url = url; + data->border = border; - Texture texture = Texture::New( TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight() ); - texture.Upload( pixels, 0, 0, 0, 0, pixels.GetWidth(), pixels.GetHeight() ); + mCache.PushBack( data ); - data->textureSet = TextureSet::New(); - data->textureSet.SetTexture( 0u, texture ); + cachedIndex = mCache.Count(); + } - NinePatchImage::StretchRanges stretchRangesX; - stretchRangesX.PushBack( Uint16Pair( border.left, data->croppedWidth - border.right ) ); + auto preMultiplyOnLoading = preMultiplyOnLoad ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD + : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY; + Devel::PixelBuffer pixelBuffer = textureManager.LoadPixelBuffer( url, Dali::ImageDimensions(), FittingMode::DEFAULT, + SamplingMode::BOX_THEN_LINEAR, synchronousLoading, + textureObserver, true, preMultiplyOnLoading ); - NinePatchImage::StretchRanges stretchRangesY; - stretchRangesY.PushBack( Uint16Pair( border.top, data->croppedHeight - border.bottom ) ); + if( pixelBuffer ) + { + NPatchBuffer::SetLoadedNPatchData( data, pixelBuffer ); + preMultiplyOnLoad = ( preMultiplyOnLoading == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD ) ? true : false; + } - data->stretchPixelsX = stretchRangesX; - data->stretchPixelsY = stretchRangesY; + return cachedIndex; +} - mCache.PushBack( data ); +void NPatchLoader::SetNPatchData( std::size_t id, Devel::PixelBuffer& pixelBuffer ) +{ + Data* data; + data = mCache[ id - 1u ]; - return mCache.Count(); // valid ids start from 1u - } + if( !data->loadCompleted ) + { + NPatchBuffer::SetLoadedNPatchData( data, pixelBuffer ); } - - return 0u; } bool NPatchLoader::GetNPatchData( std::size_t id, const Data*& data )