X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fnpatch%2Fnpatch-visual.h;h=7816e84e5fb5b48ce0c7961ed675833177be6884;hb=0cc276cf527fec3032e5b02f631466105ec7827b;hp=d10e6870001b34861c1eaccbe84ca0856fcb8377;hpb=339af74b081016140d2d5e25dc8609913aabaa31;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/npatch/npatch-visual.h b/dali-toolkit/internal/visuals/npatch/npatch-visual.h index d10e687..7816e84 100644 --- a/dali-toolkit/internal/visuals/npatch/npatch-visual.h +++ b/dali-toolkit/internal/visuals/npatch/npatch-visual.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_N_PATCH_VISUAL_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -26,8 +26,10 @@ #include #include #include +#include // INTERNAL INCLUDES +#include #include #include @@ -56,7 +58,7 @@ typedef IntrusivePtr< NPatchVisual > NPatchVisualPtr; * | auxiliaryImage | STRING | * | auxiliaryImageAlpha | FLOAT | */ -class NPatchVisual: public Visual::Base +class NPatchVisual: public Visual::Base, public TextureUploadObserver { public: @@ -96,17 +98,17 @@ public: // from Visual /** * @copydoc Visual::Base::GetNaturalSize */ - virtual void GetNaturalSize( Vector2& naturalSize ); + void GetNaturalSize( Vector2& naturalSize ) override; /** * @copydoc Visual::Base::CreatePropertyMap */ - virtual void DoCreatePropertyMap( Property::Map& map ) const; + void DoCreatePropertyMap( Property::Map& map ) const override; /** * @copydoc Visual::Base::CreateInstancePropertyMap */ - virtual void DoCreateInstancePropertyMap( Property::Map& map ) const; + void DoCreateInstancePropertyMap( Property::Map& map ) const override; protected: @@ -125,22 +127,22 @@ protected: /** * @copydoc Visual::Base::DoSetProperties */ - virtual void DoSetProperties( const Property::Map& propertyMap ); + void DoSetProperties( const Property::Map& propertyMap ) override; /** * @copydoc Visual::Base::DoSetOnStage */ - virtual void DoSetOnStage( Actor& actor ); + void DoSetOnStage( Actor& actor ) override; /** * @copydoc Visual::Base::DoSetOffStage */ - virtual void DoSetOffStage( Actor& actor ); + void DoSetOffStage( Actor& actor ) override; /** * @copydoc Visual::Base::OnSetTransform */ - virtual void OnSetTransform(); + void OnSetTransform() override; private: @@ -206,8 +208,32 @@ private: */ Geometry CreateBorderGeometry( Uint16Pair gridSize ); + /** + * @brief Creates a renderer by using loaded resource. + */ + void SetResource(); + +private: + + /** + * @copydoc TextureUploadObserver::UploadCompleted + * + * To avoid rendering garbage pixels, renderer should be added to actor after the resources are ready. + * This callback is the place to add the renderer as it would be called once the loading is finished. + */ + void UploadComplete( bool loadSuccess, int32_t textureId, TextureSet textureSet, bool useAtlasing, const Vector4& atlasRect, bool preMultiplied ) override {} + + /** + * @copydoc TextureUploadObserver::LoadComplete + * + * To avoid rendering garbage pixels, renderer should be added to actor after the resources are ready. + * This callback is the place to add the renderer as it would be called once the loading is finished. + */ + void LoadComplete( bool loadSuccess, Devel::PixelBuffer pixelBuffer, const VisualUrl& url, bool preMultiplied ) override; + private: + WeakHandle mPlacementActor; ///< Weakhandle to contain Actor during texture loading NPatchLoader& mLoader; ///< reference to N patch loader for fast access VisualUrl mImageUrl; ///< The url to the N patch to load VisualUrl mAuxiliaryUrl; ///< An auxiliary image that can be displayed on top of the N-Patch