X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fmesh%2Fmesh-visual.h;h=8a9010caf17c93b844a835e1f704276f442b5364;hb=5f58a4de80835daf8db03a9e6b9c04cf5f556831;hp=67e1fe1ae989595941e733d31f1999cfbcf29124;hpb=92a400c3857fbf6c1e63693f22c94dcffe50e522;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/mesh/mesh-visual.h b/dali-toolkit/internal/visuals/mesh/mesh-visual.h index 67e1fe1..8a9010c 100644 --- a/dali-toolkit/internal/visuals/mesh/mesh-visual.h +++ b/dali-toolkit/internal/visuals/mesh/mesh-visual.h @@ -21,6 +21,7 @@ // EXTERNAL INCLUDES #include #include +#include // INTERNAL INCLUDES #include @@ -36,6 +37,9 @@ namespace Toolkit namespace Internal { +class MeshVisual; +typedef IntrusivePtr< MeshVisual > MeshVisualPtr; + /** * The visual which renders a 3D object to the control's quad * @@ -56,38 +60,46 @@ class MeshVisual: public Visual::Base public: /** - * @brief Constructor. + * @brief Create a new mesh visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @return A smart-pointer to the newly allocated visual. */ - MeshVisual( VisualFactoryCache& factoryCache ); + static MeshVisualPtr New( VisualFactoryCache& factoryCache ); + +public: // from Visual /** - * @brief A reference counted object may only be deleted by calling Unreference(). + * @copydoc Visual::Base::CreatePropertyMap */ - virtual ~MeshVisual(); + virtual void DoCreatePropertyMap( Property::Map& map ) const; -public: // from Visual +protected: /** - * @copydoc Visual::SetSize + * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object */ - virtual void SetSize( const Vector2& size ); + MeshVisual( VisualFactoryCache& factoryCache ); /** - * @copydoc Visual::CreatePropertyMap + * @brief A reference counted object may only be deleted by calling Unreference(). */ - virtual void DoCreatePropertyMap( Property::Map& map ) const; + virtual ~MeshVisual(); -protected: + /** + * @copydoc Visual::Base::DoSetProperties + */ + virtual void DoSetProperties( const Property::Map& propertyMap ); /** - * @copydoc Visual::DoInitialize + * @copydoc Visual::Base::OnSetTransform */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + virtual void OnSetTransform(); /** - * @copydoc Visual::DoSetOnStage + * @copydoc Visual::Base::DoSetOnStage */ virtual void DoSetOnStage( Actor& actor );