X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fmesh%2Fmesh-visual.h;h=75b4a868364d6b3d8401a845ba3f6288220aeaae;hb=baeb5ad3a0b2b1535c48dfb25f3d7ace66cde857;hp=a05f84827452b7e9486074af9472615d58683527;hpb=d6fead18ff8cc7fca3feb1aa1789e47583796814;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/mesh/mesh-visual.h b/dali-toolkit/internal/visuals/mesh/mesh-visual.h index a05f848..75b4a86 100644 --- a/dali-toolkit/internal/visuals/mesh/mesh-visual.h +++ b/dali-toolkit/internal/visuals/mesh/mesh-visual.h @@ -21,6 +21,7 @@ // EXTERNAL INCLUDES #include #include +#include // INTERNAL INCLUDES #include @@ -36,6 +37,9 @@ namespace Toolkit namespace Internal { +class MeshVisual; +typedef IntrusivePtr< MeshVisual > MeshVisualPtr; + /** * The visual which renders a 3D object to the control's quad * @@ -56,25 +60,16 @@ class MeshVisual: public Visual::Base public: /** - * @brief Constructor. + * @brief Create a new mesh visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @return A smart-pointer to the newly allocated visual. */ - MeshVisual( VisualFactoryCache& factoryCache ); - - /** - * @brief A reference counted object may only be deleted by calling Unreference(). - */ - virtual ~MeshVisual(); + static MeshVisualPtr New( VisualFactoryCache& factoryCache ); public: // from Visual /** - * @copydoc Visual::Base::SetSize - */ - virtual void SetSize( const Vector2& size ); - - /** * @copydoc Visual::Base::CreatePropertyMap */ virtual void DoCreatePropertyMap( Property::Map& map ) const; @@ -92,9 +87,26 @@ public: // from Visual protected: /** - * @copydoc Visual::Base::DoInitialize + * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + */ + MeshVisual( VisualFactoryCache& factoryCache ); + + /** + * @brief A reference counted object may only be deleted by calling Unreference(). + */ + virtual ~MeshVisual(); + + /** + * @copydoc Visual::Base::DoSetProperties + */ + virtual void DoSetProperties( const Property::Map& propertyMap ); + + /** + * @copydoc Visual::Base::OnSetTransform */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + virtual void OnSetTransform(); /** * @copydoc Visual::Base::DoSetOnStage