X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fimage-visual-shader-factory.cpp;h=beb4f096a5205b6ab2121fb2ea83f7978973d156;hb=ed9ccaa5e1a2532d0f8a677d5d4e219b125a82ab;hp=45d0e3ff62b6019e66bfcb1065afad01bc526301;hpb=86acab0180d9009540098a96f960193d6a0164d9;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/image-visual-shader-factory.cpp b/dali-toolkit/internal/visuals/image-visual-shader-factory.cpp index 45d0e3f..beb4f09 100644 --- a/dali-toolkit/internal/visuals/image-visual-shader-factory.cpp +++ b/dali-toolkit/internal/visuals/image-visual-shader-factory.cpp @@ -39,13 +39,13 @@ const Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f); const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( attribute mediump vec2 aPosition;\n uniform highp mat4 uMvpMatrix;\n - uniform highp vec3 uSize;\n + uniform mediump vec3 uSize;\n uniform mediump vec4 pixelArea; varying mediump vec2 vTexCoord;\n \n //Visual size and offset uniform mediump vec2 offset;\n - uniform highp vec2 size;\n + uniform mediump vec2 size;\n uniform mediump vec4 offsetSizeMode;\n uniform mediump vec2 origin;\n uniform mediump vec2 anchorPoint;\n