X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fimage-atlas-manager.cpp;h=fe01571da7421e1de521d51abe274d4c8cad7e47;hb=8e7cfd0c114bf778287cc6e67d0f42f3c866e205;hp=9697e5021395abe71a10eb8e719512246f7f7cee;hpb=257a9991486e4e05335212b21ecc1f5a0aacbc63;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/image-atlas-manager.cpp b/dali-toolkit/internal/visuals/image-atlas-manager.cpp index 9697e50..fe01571 100644 --- a/dali-toolkit/internal/visuals/image-atlas-manager.cpp +++ b/dali-toolkit/internal/visuals/image-atlas-manager.cpp @@ -51,7 +51,8 @@ TextureSet ImageAtlasManager::Add( Vector4& textureRect, const std::string& url, ImageDimensions size, FittingMode::Type fittingMode, - bool orientationCorrection ) + bool orientationCorrection, + AtlasUploadObserver* atlasUploadObserver ) { ImageDimensions dimensions = size; ImageDimensions zero; @@ -71,7 +72,7 @@ TextureSet ImageAtlasManager::Add( Vector4& textureRect, unsigned int i = 0; for( AtlasContainer::iterator iter = mAtlasList.begin(); iter != mAtlasList.end(); ++iter) { - if( (*iter).Upload( textureRect, url, size, fittingMode, orientationCorrection ) ) + if( (*iter).Upload( textureRect, url, size, fittingMode, orientationCorrection, atlasUploadObserver ) ) { return mTextureSetList[i]; } @@ -79,12 +80,12 @@ TextureSet ImageAtlasManager::Add( Vector4& textureRect, } CreateNewAtlas(); - mAtlasList.back().Upload( textureRect, url, size, fittingMode, orientationCorrection ); + mAtlasList.back().Upload( textureRect, url, size, fittingMode, orientationCorrection, atlasUploadObserver ); return mTextureSetList.back(); } TextureSet ImageAtlasManager::Add( Vector4& textureRect, - PixelData pixelData ) + PixelData pixelData ) { // big buffer, atlasing is not applied @@ -142,7 +143,7 @@ void ImageAtlasManager::CreateNewAtlas() } mAtlasList.push_back( newAtlas ); TextureSet textureSet = TextureSet::New(); - TextureSetImage( textureSet, 0u, newAtlas.GetAtlas() ); + textureSet.SetTexture( 0u, newAtlas.GetAtlas() ); mTextureSetList.push_back( textureSet ); }