X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fgradient%2Fgradient-visual.h;h=0dde8b45d41ef52b815002e12533d2e00f1dc4fd;hb=b8da2e53925b9abb9fa362560069e8ca4aa62f81;hp=6a6c60b985f6a8b0e4bc424fd9e381bdabdbfa25;hpb=4cd15baa1eaa620c0ef5e94e56d82fad17b888d5;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/gradient/gradient-visual.h b/dali-toolkit/internal/visuals/gradient/gradient-visual.h index 6a6c60b..0dde8b4 100644 --- a/dali-toolkit/internal/visuals/gradient/gradient-visual.h +++ b/dali-toolkit/internal/visuals/gradient/gradient-visual.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_GRADIENT_VISUAL_H /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,9 +18,12 @@ * */ +// EXTERNAL INCLUDES +#include + // INTERNAL INCLUDES -#include #include +#include namespace Dali { @@ -28,11 +31,11 @@ class Vector2; namespace Toolkit { - namespace Internal { - class Gradient; +class GradientVisual; +typedef IntrusivePtr GradientVisualPtr; /** * The visual which renders smooth transition of colors to the control's quad. @@ -66,10 +69,9 @@ class Gradient; * Valid values for spreadMethod are 'pad', 'repeat' and 'reflect.' * If not provided, 'objectBoundingBox' is used as default gradient units, and 'pad' is used as default spread method. */ -class GradientVisual: public Visual +class GradientVisual : public Visual::Base { public: - /** * Types of the gradient */ @@ -80,57 +82,64 @@ public: }; /** - * @brief Constructor. + * @brief Create a new gradient visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @param[in] properties A Property::Map containing settings for this visual + * @return A smart-pointer to the newly allocated visual. */ - GradientVisual( VisualFactoryCache& factoryCache ); + static GradientVisualPtr New(VisualFactoryCache& factoryCache, const Property::Map& properties); +public: // from Visual /** - * @brief A reference counted object may only be deleted by calling Unreference(). + * @copydoc Visual::Base::CreatePropertyMap */ - ~GradientVisual(); - -public: // from Visual + void DoCreatePropertyMap(Property::Map& map) const override; /** - * @copydoc Visual::SetSize + * @copydoc Visual::Base::CreateInstancePropertyMap */ - virtual void SetSize( const Vector2& size ); + void DoCreateInstancePropertyMap(Property::Map& map) const override; +protected: /** - * @copydoc Visual::SetClipRect + * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object */ - virtual void SetClipRect( const Rect& clipRect ); + GradientVisual(VisualFactoryCache& factoryCache); /** - * @copydoc Visual::SetOffset + * @brief A reference counted object may only be deleted by calling Unreference(). */ - virtual void SetOffset( const Vector2& offset ); + virtual ~GradientVisual(); /** - * @copydoc Visual::CreatePropertyMap + * @copydoc Visual::Base::OnInitialize */ - virtual void DoCreatePropertyMap( Property::Map& map ) const; + void OnInitialize() override; -protected: /** - * @copydoc Visual::DoInitialize + * @copydoc Visual::Base::DoSetProperties */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + void DoSetProperties(const Property::Map& propertyMap) override; /** - * @copydoc Visual::DoSetOnStage + * @copydoc Visual::Base::OnSetTransform */ - virtual void DoSetOnStage( Actor& actor ); + void OnSetTransform() override; -private: + /** + * @copydoc Visual::Base::DoSetOnScene + */ + void DoSetOnScene(Actor& actor) override; /** - * @brief Initialize the renderer with the geometry and shader from the cache, if not available, create and save to the cache for sharing. + * @copydoc Visual::Base::UpdateShader */ - void InitializeRenderer(); + void UpdateShader() override; +private: /** * New a gradient object with the given property map. * @@ -139,6 +148,12 @@ private: bool NewGradient(Type gradientType, const Property::Map& propertyMap); /** + * @brief Get a shader for the current properties. + * @return The shader for the current properties. + */ + Shader GetShader(); + + /** * Get the stop-offsets from the property. * The valid property type are ARRAY, VECTOR2, VECTOR3, VECTOR4. * @@ -148,16 +163,16 @@ private: static void GetStopOffsets(const Property::Value* value, Vector& stopOffsets); // Undefined - GradientVisual( const GradientVisual& gradientVisual ); + GradientVisual(const GradientVisual& gradientVisual); // Undefined - GradientVisual& operator=( const GradientVisual& gradientVisual ); + GradientVisual& operator=(const GradientVisual& gradientVisual); private: - - Matrix3 mGradientTransform; + Matrix3 mGradientTransform; IntrusivePtr mGradient; - Type mGradientType; + Type mGradientType; + bool mIsOpaque; ///< Set to false if any of the stop colors are not opaque }; } // namespace Internal