X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fcolor%2Fcolor-visual.cpp;h=b6d5c6cf2fbd17a903cc182bd673fb2cc653ea84;hb=5f58a4de80835daf8db03a9e6b9c04cf5f556831;hp=1c32b407f708fa05830a1937525908d203bc3a2d;hpb=11ed6421771d05113ae1a6510167d8c2557ac20e;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/color/color-visual.cpp b/dali-toolkit/internal/visuals/color/color-visual.cpp index 1c32b40..b6d5c6c 100644 --- a/dali-toolkit/internal/visuals/color/color-visual.cpp +++ b/dali-toolkit/internal/visuals/color/color-visual.cpp @@ -23,6 +23,7 @@ //INTERNAL INCLUDES #include +#include #include #include #include @@ -46,11 +47,24 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( uniform mediump mat4 uMvpMatrix;\n uniform mediump vec3 uSize;\n \n + + //Visual size and offset + uniform mediump vec2 offset;\n + uniform mediump vec2 size;\n + uniform mediump vec4 offsetSizeMode;\n + uniform mediump vec2 origin;\n + uniform mediump vec2 anchorPoint;\n + + vec4 ComputeVertexPosition()\n + {\n + vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n + vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n + return vec4( (aPosition + anchorPoint)*visualSize + (visualOffset + origin)*uSize.xy, 0.0, 1.0 );\n + }\n + void main()\n {\n - mediump vec4 vertexPosition = vec4(aPosition, 0.0, 1.0);\n - vertexPosition.xyz *= uSize;\n - gl_Position = uMvpMatrix * vertexPosition;\n + gl_Position = uMvpMatrix * ComputeVertexPosition();\n }\n ); @@ -65,6 +79,11 @@ const char* FRAGMENT_SHADER = DALI_COMPOSE_SHADER( ); } +ColorVisualPtr ColorVisual::New( VisualFactoryCache& factoryCache ) +{ + return new ColorVisual( factoryCache ); +} + ColorVisual::ColorVisual( VisualFactoryCache& factoryCache ) : Visual::Base( factoryCache ), mMixColorIndex( Property::INVALID_INDEX ) @@ -75,46 +94,37 @@ ColorVisual::~ColorVisual() { } -void ColorVisual::DoInitialize( Actor& actor, const Property::Map& propertyMap ) +void ColorVisual::DoSetProperties( const Property::Map& propertyMap ) { Property::Value* color = propertyMap.Find( Toolkit::ColorVisual::Property::MIX_COLOR, COLOR_NAME ); if( !( color && color->Get(mMixColor) ) ) { - DALI_LOG_ERROR( "Fail to provide a color to the ColorVisual object" ); + DALI_LOG_ERROR( "Fail to provide a color to the ColorVisual object\n" ); } } -void ColorVisual::SetSize( const Vector2& size ) -{ - Visual::Base::SetSize( size ); - - // ToDo: renderer responds to the size change -} - -void ColorVisual::SetClipRect( const Rect& clipRect ) -{ - Visual::Base::SetClipRect( clipRect ); - - //ToDo: renderer responds to the clipRect change -} - -void ColorVisual::SetOffset( const Vector2& offset ) -{ - //ToDo: renderer applies the offset -} - void ColorVisual::DoSetOnStage( Actor& actor ) { InitializeRenderer(); + + actor.AddRenderer( mImpl->mRenderer ); } void ColorVisual::DoCreatePropertyMap( Property::Map& map ) const { map.Clear(); - map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR ); + map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::COLOR ); map.Insert( Toolkit::ColorVisual::Property::MIX_COLOR, mMixColor ); } +void ColorVisual::OnSetTransform() +{ + if( mImpl->mRenderer ) + { + mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT ); + } +} + void ColorVisual::InitializeRenderer() { Geometry geometry = mFactoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY ); @@ -133,11 +143,14 @@ void ColorVisual::InitializeRenderer() mImpl->mRenderer = Renderer::New( geometry, shader ); - mMixColorIndex = mImpl->mRenderer.RegisterProperty( COLOR_NAME, mMixColor ); + mMixColorIndex = mImpl->mRenderer.RegisterProperty( Toolkit::ColorVisual::Property::MIX_COLOR, COLOR_NAME, mMixColor ); if( mMixColor.a < 1.f ) { mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); } + + //Register transform properties + mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT ); } void ColorVisual::SetColor(const Vector4& color)