X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fcolor%2Fcolor-visual.cpp;h=0d5ad5454b45f41c1b1274bb1b4e07fafbc6e7c7;hb=refs%2Fchanges%2F82%2F96982%2F7;hp=cbe003697e0198df43081ed59f396a16949c6693;hpb=1ff26466c5458cda1de2997cd4e27b014ff0275a;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/color/color-visual.cpp b/dali-toolkit/internal/visuals/color/color-visual.cpp index cbe0036..0d5ad54 100644 --- a/dali-toolkit/internal/visuals/color/color-visual.cpp +++ b/dali-toolkit/internal/visuals/color/color-visual.cpp @@ -23,6 +23,7 @@ //INTERNAL INCLUDES #include +#include #include #include #include @@ -46,11 +47,24 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( uniform mediump mat4 uMvpMatrix;\n uniform mediump vec3 uSize;\n \n + + //Visual size and offset + uniform mediump vec2 offset;\n + uniform mediump vec2 size;\n + uniform mediump vec4 offsetSizeMode;\n + uniform mediump vec2 origin;\n + uniform mediump vec2 anchorPoint;\n + + vec4 ComputeVertexPosition()\n + {\n + vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n + vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n + return vec4( (aPosition + anchorPoint)*visualSize + (visualOffset + origin)*uSize.xy, 0.0, 1.0 );\n + }\n + void main()\n {\n - mediump vec4 vertexPosition = vec4(aPosition, 0.0, 1.0);\n - vertexPosition.xyz *= uSize;\n - gl_Position = uMvpMatrix * vertexPosition;\n + gl_Position = uMvpMatrix * ComputeVertexPosition();\n }\n ); @@ -89,13 +103,6 @@ void ColorVisual::DoSetProperties( const Property::Map& propertyMap ) } } -void ColorVisual::SetSize( const Vector2& size ) -{ - Visual::Base::SetSize( size ); - - // ToDo: renderer responds to the size change -} - void ColorVisual::DoSetOnStage( Actor& actor ) { InitializeRenderer(); @@ -106,7 +113,7 @@ void ColorVisual::DoSetOnStage( Actor& actor ) void ColorVisual::DoCreatePropertyMap( Property::Map& map ) const { map.Clear(); - map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR ); + map.Insert( Toolkit::VisualProperty::TYPE, Toolkit::Visual::COLOR ); map.Insert( Toolkit::ColorVisual::Property::MIX_COLOR, mMixColor ); } @@ -131,6 +138,14 @@ Dali::Property::Value ColorVisual::DoGetProperty( Dali::Property::Index index ) return Dali::Property::Value(); } +void ColorVisual::OnSetTransform() +{ + if( mImpl->mRenderer ) + { + mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT ); + } +} + void ColorVisual::InitializeRenderer() { Geometry geometry = mFactoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY ); @@ -154,6 +169,9 @@ void ColorVisual::InitializeRenderer() { mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); } + + //Register transform properties + mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT ); } void ColorVisual::SetColor(const Vector4& color)