X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-vector-image%2Fanimated-vector-image-visual.h;h=6eaead50c79f5de121d0a083224070027631f6fd;hb=160d5d7d3f87c50540f4083ac82458309a3a4610;hp=33c46b66edc12080c56a028af23068556bb72271;hpb=d77eb8256291852ab373718df3fc8fd937150974;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h index 33c46b6..6eaead5 100644 --- a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h +++ b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_ANIMATED_VECTOR_IMAGE_VISUAL_H /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -21,12 +21,16 @@ // EXTERNAL INCLUDES #include #include -#include +#include +#include +#include +#include // INTERNAL INCLUDES #include #include #include +#include namespace Dali { @@ -38,7 +42,6 @@ namespace Internal { class ImageVisualShaderFactory; -class VectorRasterizeThread; class AnimatedVectorImageVisual; using AnimatedVectorImageVisualPtr = IntrusivePtr< AnimatedVectorImageVisual >; @@ -53,7 +56,7 @@ using AnimatedVectorImageVisualPtr = IntrusivePtr< AnimatedVectorImageVisual >; * | url | STRING | * */ -class AnimatedVectorImageVisual: public Visual::Base +class AnimatedVectorImageVisual: public Visual::Base, public ConnectionTracker, public Integration::Processor { public: @@ -83,17 +86,17 @@ public: // from Visual /** * @copydoc Visual::Base::GetNaturalSize */ - virtual void GetNaturalSize( Vector2& naturalSize ) override; + void GetNaturalSize( Vector2& naturalSize ) override; /** * @copydoc Visual::Base::CreatePropertyMap */ - virtual void DoCreatePropertyMap( Property::Map& map ) const override; + void DoCreatePropertyMap( Property::Map& map ) const override; /** * @copydoc Visual::Base::CreateInstancePropertyMap */ - virtual void DoCreateInstancePropertyMap( Property::Map& map ) const override; + void DoCreateInstancePropertyMap( Property::Map& map ) const override; protected: @@ -114,27 +117,34 @@ protected: /** * @copydoc Visual::Base::DoSetProperties */ - virtual void DoSetProperties( const Property::Map& propertyMap ) override; + void DoSetProperties( const Property::Map& propertyMap ) override; /** * @copydoc Visual::Base::DoSetOnStage */ - virtual void DoSetOnStage( Actor& actor ) override; + void DoSetOnStage( Actor& actor ) override; /** * @copydoc Visual::Base::DoSetOffStage */ - virtual void DoSetOffStage( Actor& actor ) override; + void DoSetOffStage( Actor& actor ) override; /** * @copydoc Visual::Base::OnSetTransform */ - virtual void OnSetTransform() override; + void OnSetTransform() override; /** * @copydoc Visual::Base::OnDoAction */ - virtual void OnDoAction( const Property::Index actionId, const Property::Value& attributes ) override; + void OnDoAction( const Property::Index actionId, const Property::Value& attributes ) override; + +protected: // Implementation of Processor + + /** + * @copydoc Dali::Integration::Processor::Process() + */ + void Process() override; private: @@ -146,9 +156,54 @@ private: void DoSetProperty( Property::Index index, const Property::Value& value ); /** - * @brief Event callback from rasterize thread. This is called after the first frame is ready. + * @brief Called when the texture upload is completed. */ - void OnResourceReady(); + void OnUploadCompleted(); + + /** + * @brief Event callback from rasterize thread. This is called after the animation is finished. + */ + void OnAnimationFinished(); + + /** + * @brief Send animation data to the rasterize thread. + */ + void SendAnimationData(); + + /** + * @brief Set the vector image size. + */ + void SetVectorImageSize(); + + /** + * @brief Stop the animation. + */ + void StopAnimation(); + + /** + * @brief Trigger rasterization of the vector content. + */ + void TriggerVectorRasterization(); + + /** + * @brief Callback when the world scale factor changes. + */ + void OnScaleNotification( PropertyNotification& source ); + + /** + * @brief Callback when the size changes. + */ + void OnSizeNotification( PropertyNotification& source ); + + /** + * @brief Callback when the visibility of the actor is changed. + */ + void OnControlVisibilityChanged( Actor actor, bool visible, DevelActor::VisibilityChange::Type type ); + + /** + * @brief Callback when the visibility of the window is changed. + */ + void OnWindowVisibilityChanged( Window window, bool visible ); // Undefined AnimatedVectorImageVisual( const AnimatedVectorImageVisual& visual ) = delete; @@ -157,12 +212,18 @@ private: AnimatedVectorImageVisual& operator=( const AnimatedVectorImageVisual& visual ) = delete; private: - ImageVisualShaderFactory& mImageVisualShaderFactory; VisualUrl mUrl; + VectorAnimationTask::AnimationData mAnimationData; + VectorAnimationTaskPtr mVectorAnimationTask; + ImageVisualShaderFactory& mImageVisualShaderFactory; + PropertyNotification mScaleNotification; + PropertyNotification mSizeNotification; Vector2 mVisualSize; + Vector2 mVisualScale; WeakHandle< Actor > mPlacementActor; - std::unique_ptr< VectorRasterizeThread > mVectorRasterizeThread; - DevelAnimatedVectorImageVisual::Action::Type mActionStatus; + DevelImageVisual::PlayState::Type mPlayState; + bool mRendererAdded; + bool mRasterizationTriggered; }; } // namespace Internal