X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-vector-image%2Fanimated-vector-image-visual.cpp;h=93c096624e41827e9813698cd5d6c8b9311d616a;hb=b05a852e155e887cb0e9e1018205c57bfbbfa334;hp=ea097e180f12940a898c7fb85195ab0cb693e110;hpb=98d143f42bcbff983cadb5caf0de67e8cc7528a4;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp index ea097e1..93c0966 100644 --- a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp +++ b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp @@ -94,25 +94,41 @@ AnimatedVectorImageVisual::AnimatedVectorImageVisual( VisualFactoryCache& factor mPlacementActor(), mPlayState( DevelImageVisual::PlayState::STOPPED ), mEventCallback( nullptr ), - mRendererAdded( false ) + mRendererAdded( false ), + mCoreShutdown(false) { // the rasterized image is with pre-multiplied alpha format mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA; mVectorAnimationTask->UploadCompletedSignal().Connect( this, &AnimatedVectorImageVisual::OnUploadCompleted ); mVectorAnimationTask->SetAnimationFinishedCallback( new EventThreadCallback( MakeCallback( this, &AnimatedVectorImageVisual::OnAnimationFinished ) ) ); + + auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager(); + vectorAnimationManager.AddObserver(*this); } AnimatedVectorImageVisual::~AnimatedVectorImageVisual() { - if( mEventCallback ) + if( ! mCoreShutdown ) { - mFactoryCache.GetVectorAnimationManager().UnregisterEventCallback( mEventCallback ); + auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager(); + vectorAnimationManager.RemoveObserver(*this); + + if( mEventCallback ) + { + mFactoryCache.GetVectorAnimationManager().UnregisterEventCallback( mEventCallback ); + } + + // Finalize animation task and disconnect the signal in the main thread + mVectorAnimationTask->UploadCompletedSignal().Disconnect( this, &AnimatedVectorImageVisual::OnUploadCompleted ); + mVectorAnimationTask->Finalize(); } +} - // Finalize animation task and disconnect the signal in the main thread - mVectorAnimationTask->UploadCompletedSignal().Disconnect( this, &AnimatedVectorImageVisual::OnUploadCompleted ); - mVectorAnimationTask->Finalize(); +void AnimatedVectorImageVisual::VectorAnimationManagerDestroyed() +{ + // Core is shutting down. Don't talk to the plugin any more. + mCoreShutdown = true; } void AnimatedVectorImageVisual::GetNaturalSize( Vector2& naturalSize ) @@ -254,8 +270,8 @@ void AnimatedVectorImageVisual::DoSetOnScene( Actor& actor ) if( mImpl->mCustomShader ) { - shader = Shader::New( mImpl->mCustomShader->mVertexShader.empty() ? mImageVisualShaderFactory.GetVertexShaderSource() : mImpl->mCustomShader->mVertexShader, - mImpl->mCustomShader->mFragmentShader.empty() ? mImageVisualShaderFactory.GetFragmentShaderSource() : mImpl->mCustomShader->mFragmentShader, + shader = Shader::New( mImpl->mCustomShader->mVertexShader.empty() ? mImageVisualShaderFactory.GetVertexShaderSource().data() : mImpl->mCustomShader->mVertexShader, + mImpl->mCustomShader->mFragmentShader.empty() ? mImageVisualShaderFactory.GetFragmentShaderSource().data() : mImpl->mCustomShader->mFragmentShader, mImpl->mCustomShader->mHints ); shader.RegisterProperty( PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT ); @@ -500,10 +516,11 @@ void AnimatedVectorImageVisual::StopAnimation() void AnimatedVectorImageVisual::TriggerVectorRasterization() { - if( !mEventCallback ) + if( !mEventCallback && !mCoreShutdown ) { mEventCallback = MakeCallback( this, &AnimatedVectorImageVisual::OnProcessEvents ); - mFactoryCache.GetVectorAnimationManager().RegisterEventCallback( mEventCallback ); + auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager(); + vectorAnimationManager.RegisterEventCallback( mEventCallback ); Stage::GetCurrent().KeepRendering( 0.0f ); // Trigger event processing } }