X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-vector-image%2Fanimated-vector-image-visual.cpp;h=1017ae0db906761abcc2d21c38ecfd925ed26d84;hb=refs%2Fchanges%2F63%2F274263%2F16;hp=c6604ada6704ec901b67fa8e4c39df40e841083e;hpb=b8da2e53925b9abb9fa362560069e8ca4aa62f81;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp index c6604ad..1017ae0 100644 --- a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp +++ b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2021 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,10 +23,12 @@ #include #include #include +#include // INTERNAL INCLUDES #include #include +#include #include #include #include @@ -43,6 +45,8 @@ namespace Internal { namespace { +const int CUSTOM_PROPERTY_COUNT(1); // pixel area, + const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f); // stop behavior @@ -96,7 +100,7 @@ AnimatedVectorImageVisual::AnimatedVectorImageVisual(VisualFactoryCache& factory mRedrawInScalingDown(true) { // the rasterized image is with pre-multiplied alpha format - mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA; + mImpl->mFlags |= Visual::Base::Impl::IS_PREMULTIPLIED_ALPHA; if(!mVectorAnimationTask->Load(mUrl.GetUrl())) { @@ -187,6 +191,15 @@ void AnimatedVectorImageVisual::DoCreateInstancePropertyMap(Property::Map& map) // Do nothing } +void AnimatedVectorImageVisual::EnablePreMultipliedAlpha(bool preMultiplied) +{ + // Make always enable pre multiplied alpha whether preMultiplied value is false. + if(!preMultiplied) + { + DALI_LOG_WARNING("Note : AnimatedVectorVisual cannot disable PreMultipliedAlpha\n"); + } +} + void AnimatedVectorImageVisual::DoSetProperties(const Property::Map& propertyMap) { // url already passed in from constructor @@ -283,30 +296,18 @@ void AnimatedVectorImageVisual::DoSetProperty(Property::Index index, const Prope void AnimatedVectorImageVisual::OnInitialize(void) { - Shader shader; - - if(mImpl->mCustomShader) - { - shader = Shader::New(mImpl->mCustomShader->mVertexShader.empty() ? mImageVisualShaderFactory.GetVertexShaderSource().data() : mImpl->mCustomShader->mVertexShader, - mImpl->mCustomShader->mFragmentShader.empty() ? mImageVisualShaderFactory.GetFragmentShaderSource().data() : mImpl->mCustomShader->mFragmentShader, - mImpl->mCustomShader->mHints); - - shader.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT); - } - else - { - shader = mImageVisualShaderFactory.GetShader(mFactoryCache, false, true, IsRoundedCornerRequired()); - } + Shader shader = GenerateShader(); Geometry geometry = mFactoryCache.GetGeometry(VisualFactoryCache::QUAD_GEOMETRY); - mImpl->mRenderer = Renderer::New(geometry, shader); + mImpl->mRenderer = DecoratedVisualRenderer::New(geometry, shader); + mImpl->mRenderer.ReserveCustomProperties(CUSTOM_PROPERTY_COUNT); TextureSet textureSet = TextureSet::New(); mImpl->mRenderer.SetTextures(textureSet); // Register transform properties - mImpl->mTransform.RegisterUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT); + mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT); } void AnimatedVectorImageVisual::DoSetOnScene(Actor& actor) @@ -318,14 +319,10 @@ void AnimatedVectorImageVisual::DoSetOnScene(Actor& actor) if(mLoadFailed) { - TextureSet textureSet = TextureSet::New(); - mImpl->mRenderer.SetTextures(textureSet); - - Texture brokenImage = mFactoryCache.GetBrokenVisualImage(); - textureSet.SetTexture(0u, brokenImage); - + Vector2 imageSize = Vector2::ZERO; + imageSize = actor.GetProperty(Actor::Property::SIZE).Get(); + mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize); actor.AddRenderer(mImpl->mRenderer); - ResourceReady(Toolkit::Visual::ResourceStatus::FAILED); } else @@ -405,6 +402,15 @@ void AnimatedVectorImageVisual::OnSetTransform() } } +void AnimatedVectorImageVisual::UpdateShader() +{ + if(mImpl->mRenderer) + { + Shader shader = GenerateShader(); + mImpl->mRenderer.SetShader(shader); + } +} + void AnimatedVectorImageVisual::OnDoAction(const Property::Index actionId, const Property::Value& attributes) { // Check if action is valid for this visual type and perform action if possible @@ -453,15 +459,6 @@ void AnimatedVectorImageVisual::OnDoAction(const Property::Index actionId, const } break; } - case DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY: - { - const Property::Map* map = attributes.GetMap(); - if(map) - { - DoSetProperties(*map); - } - break; - } } TriggerVectorRasterization(); @@ -627,6 +624,28 @@ void AnimatedVectorImageVisual::OnProcessEvents() mEventCallback = nullptr; // The callback will be deleted in the VectorAnimationManager } +Shader AnimatedVectorImageVisual::GenerateShader() const +{ + Shader shader; + if(mImpl->mCustomShader) + { + shader = Shader::New(mImpl->mCustomShader->mVertexShader.empty() ? mImageVisualShaderFactory.GetVertexShaderSource().data() : mImpl->mCustomShader->mVertexShader, + mImpl->mCustomShader->mFragmentShader.empty() ? mImageVisualShaderFactory.GetFragmentShaderSource().data() : mImpl->mCustomShader->mFragmentShader, + mImpl->mCustomShader->mHints); + + shader.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT); + } + else + { + shader = mImageVisualShaderFactory.GetShader( + mFactoryCache, + ImageVisualShaderFeature::FeatureBuilder() + .EnableRoundedCorner(IsRoundedCornerRequired()) + .EnableBorderline(IsBorderlineRequired())); + } + return shader; +} + } // namespace Internal } // namespace Toolkit