X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-image%2Frolling-image-cache.h;h=e01f17fa794c98f797f8c7ac5cbdcfb9e4ca24c2;hb=18710845f847ebd798faaa621df2e95e4783c0c4;hp=76a79ecf2c6dc54d9414b5f12597437b672f492d;hpb=01db027faaf245de80dfee0928fbd6f72360f7bd;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/animated-image/rolling-image-cache.h b/dali-toolkit/internal/visuals/animated-image/rolling-image-cache.h index 76a79ec..e01f17f 100644 --- a/dali-toolkit/internal/visuals/animated-image/rolling-image-cache.h +++ b/dali-toolkit/internal/visuals/animated-image/rolling-image-cache.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_ROLLING_IMAGE_CACHE_H /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,10 +18,9 @@ */ // EXTERNAL INCLUDES - -#include +#include #include -#include +#include namespace Dali { @@ -29,7 +28,6 @@ namespace Toolkit { namespace Internal { - /** * Class to manage a rolling cache of images, where the cache size * is smaller than the total number of images. @@ -40,79 +38,98 @@ public: /** * Constructor. * @param[in] textureManager The texture manager - * @param[in] urlList List of urls to cache - * @param[in] observer FrameReady observer - * @param[in] cacheSize The size of the cache - * @param[in] batchSize The size of a batch to load + * @param[in] urlList List of urls to cache + * @param[in] maskingData Masking data to be applied. + * @param[in] observer FrameReady observer + * @param[in] cacheSize The size of the cache + * @param[in] batchSize The size of a batch to load + * @param[in] interval Time interval between each frame * * This will start loading textures immediately, according to the * batch and cache sizes. */ - RollingImageCache( TextureManager& textureManager, - UrlList& urlList, - ImageCache::FrameReadyObserver& observer, - uint16_t cacheSize, - uint16_t batchSize ); + RollingImageCache(TextureManager& textureManager, + UrlList& urlList, + TextureManager::MaskingDataPointer& maskingData, + ImageCache::FrameReadyObserver& observer, + uint16_t cacheSize, + uint16_t batchSize, + uint32_t interval); /** * Destructor */ - virtual ~RollingImageCache(); + ~RollingImageCache() override; /** - * Get the first frame. If it's not ready, this will trigger the - * sending of FrameReady() when the image becomes ready. + * @copydoc Internal::ImageCache::Frame() */ - virtual TextureSet FirstFrame(); + TextureSet Frame(uint32_t frameIndex) override; /** - * Get the next frame. If it's not ready, this will trigger the - * sending of FrameReady() when the image becomes ready. - * This will trigger the loading of the next batch. + * @copydoc Internal::ImageCache::FirstFrame() */ - virtual TextureSet NextFrame(); + TextureSet FirstFrame() override; -private: /** - * @return true if the front frame is ready + * @copydoc Internal::ImageCache::GetFrameInterval() */ - bool IsFrontReady() const; + uint32_t GetFrameInterval(uint32_t frameIndex) const override; /** - * Load the next batch of images + * @copydoc Internal::ImageCache::GetCurrentFrameIndex() */ - void LoadBatch(); + int32_t GetCurrentFrameIndex() const override; /** - * Find the matching image frame, and set it to ready + * @copydoc Internal::ImageCache::GetTotalFrameCount() */ - void SetImageFrameReady( TextureManager::TextureId textureId ); + int32_t GetTotalFrameCount() const override; /** - * Get the texture set of the front frame. - * @return the texture set + * @copydoc Internal::ImageCache::ClearCache() + */ + void ClearCache() override; + +private: + /** + * @brief Check whether the front frame is ready or not. + * + * @return true if the front frame is ready + */ + bool IsFrontReady() const; + + /** + * @brief Load the next batch of images + * + * @param[in] frameIndex starting frame index of batch to be loaded. + */ + void LoadBatch(uint32_t frameIndex); + + /** + * @brief Get the texture set of the front frame. + * + * @return the texture set of the front of Cache. */ TextureSet GetFrontTextureSet() const; /** - * Get the texture id of the given index + * @brief Get the texture id of the given index + * + * @param[in] index index of the queue. */ - TextureManager::TextureId GetCachedTextureId( int index ) const; + TextureManager::TextureId GetCachedTextureId(int index) const; /** - * Check if the front frame has become ready - if so, inform observer - * @param[in] wasReady Readiness before call. + * @brief Pop front entity of Cache. */ - void CheckFrontFrame( bool wasReady ); + void PopFrontCache(); protected: - virtual void UploadComplete( - bool loadSuccess, - int32_t textureId, - TextureSet textureSet, - bool useAtlasing, - const Vector4& atlasRect, - bool preMultiplied ) override; + /** + * @copydoc Toolkit::TextureUploadObserver::LoadComplete() + */ + void LoadComplete(bool loadSuccess, TextureInformation textureInformation) override; private: /** @@ -121,11 +138,11 @@ private: struct ImageFrame { unsigned int mUrlIndex = 0u; - bool mReady = false; + bool mReady = false; }; - std::vector& mImageUrls; - CircularQueue mQueue; + std::vector& mImageUrls; + CircularQueue mQueue; }; } // namespace Internal