X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-image%2Ffixed-image-cache.cpp;h=726cd39fd13810702282217caa3b729e80c60e41;hb=453a02269ec66b61d23debab49fd2e7afed7d9e1;hp=37645000cd4ef8f3eab86f41581055927e85c407;hpb=c20463e1d4a77117810c67adfec49bcdfab5efde;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/visuals/animated-image/fixed-image-cache.cpp b/dali-toolkit/internal/visuals/animated-image/fixed-image-cache.cpp index 3764500..726cd39 100644 --- a/dali-toolkit/internal/visuals/animated-image/fixed-image-cache.cpp +++ b/dali-toolkit/internal/visuals/animated-image/fixed-image-cache.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -45,30 +45,30 @@ FixedImageCache::FixedImageCache( FixedImageCache::~FixedImageCache() { - for( std::size_t i = 0; i < mImageUrls.size() ; ++i ) + if( mTextureManagerAlive ) { - mTextureManager.Remove( mImageUrls[i].mTextureId ); + for( std::size_t i = 0; i < mImageUrls.size() ; ++i ) + { + mTextureManager.Remove( mImageUrls[i].mTextureId, this ); + } } } -TextureSet FixedImageCache::FirstFrame() +TextureSet FixedImageCache::Frame( uint32_t frameIndex ) { - TextureSet textureSet = GetFrontTextureSet(); - - if( ! textureSet ) + while( frameIndex > mFront ) { - mWaitingForReadyFrame = true; + ++mFront; + if( mFront >= mImageUrls.size() ) + { + mFront = 0; + } + LoadBatch(); } - return textureSet; -} + mFront = frameIndex; -TextureSet FixedImageCache::NextFrame() -{ TextureSet textureSet; - ++mFront; - mFront %= mImageUrls.size(); - if( IsFrontReady() == true ) { textureSet = GetFrontTextureSet(); @@ -78,11 +78,26 @@ TextureSet FixedImageCache::NextFrame() mWaitingForReadyFrame = true; } - LoadBatch(); + return textureSet; +} + +TextureSet FixedImageCache::FirstFrame() +{ + TextureSet textureSet = GetFrontTextureSet(); + + if( ! textureSet ) + { + mWaitingForReadyFrame = true; + } return textureSet; } +uint32_t FixedImageCache::GetFrameInterval( uint32_t frameIndex ) +{ + return 0u; +} + bool FixedImageCache::IsFrontReady() const { return ( mReadyFlags.size() > 0 && mReadyFlags[mFront] == true ); @@ -93,7 +108,7 @@ void FixedImageCache::LoadBatch() // Try and load up to mBatchSize images, until the cache is filled. // Once the cache is filled, mUrlIndex exceeds mImageUrls size and // no more images are loaded. - bool frontFrameReady = IsFrontReady();; + bool frontFrameReady = IsFrontReady(); for( unsigned int i=0; i< mBatchSize && mUrlIndex < mImageUrls.size(); ++i ) { @@ -113,14 +128,17 @@ void FixedImageCache::LoadBatch() AtlasUploadObserver* atlasObserver = nullptr; ImageAtlasManagerPtr imageAtlasManager = nullptr; Vector4 textureRect; + Dali::ImageDimensions textureRectSize; + auto preMultiply = TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY; mTextureManager.LoadTexture( url, ImageDimensions(), FittingMode::SCALE_TO_FILL, SamplingMode::BOX_THEN_LINEAR, maskInfo, - synchronousLoading, mImageUrls[ mUrlIndex ].mTextureId, textureRect, + synchronousLoading, mImageUrls[ mUrlIndex ].mTextureId, textureRect, textureRectSize, atlasingStatus, loadingStatus, Dali::WrapMode::Type::DEFAULT, Dali::WrapMode::Type::DEFAULT, this, - atlasObserver, imageAtlasManager, ENABLE_ORIENTATION_CORRECTION, TextureManager::ReloadPolicy::CACHED ); + atlasObserver, imageAtlasManager, ENABLE_ORIENTATION_CORRECTION, TextureManager::ReloadPolicy::CACHED, + preMultiply ); if( loadingStatus == false ) // not loading, means it's already ready. { @@ -164,7 +182,8 @@ void FixedImageCache::UploadComplete( int32_t textureId, TextureSet textureSet, bool useAtlasing, - const Vector4& atlasRect ) + const Vector4& atlasRect, + bool preMultiplied) { bool frontFrameReady = IsFrontReady(); @@ -183,6 +202,17 @@ void FixedImageCache::UploadComplete( } } +void FixedImageCache::LoadComplete( + bool loadSuccess, + Devel::PixelBuffer pixelBuffer, + const VisualUrl& url, + bool preMultiplied ) +{ + // LoadComplete is called if this TextureUploadObserver requested to load + // an image that will be returned as a type of PixelBuffer by using a method + // TextureManager::LoadPixelBuffer. +} + } //namespace Internal } //namespace Toolkit -} //namespace Dali +} //namespace Dali \ No newline at end of file