X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-scroller.h;h=17824b6526e684216096fb8c14416a8ba28d161d;hb=c156fa43a739e26d4d1ad187848968248078839f;hp=d4f92b9910668aad550e3a3737add7f708525683;hpb=348f6480ca53f0a1c869d2da077ee3b5e3e405eb;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/text/text-scroller.h b/dali-toolkit/internal/text/text-scroller.h index d4f92b9..17824b6 100644 --- a/dali-toolkit/internal/text/text-scroller.h +++ b/dali-toolkit/internal/text/text-scroller.h @@ -65,7 +65,7 @@ public: * @param[in] alignmentOffset alignment of source text * */ - void SetParameters( Actor sourceActor, const Size& controlSize, const Size& offScreenSize, CharacterDirection direction, const Vector2 alignmentOffset ); + void SetParameters( Actor sourceActor, const Size& controlSize, const Size& offScreenSize, CharacterDirection direction, float alignmentOffset ); /** * @brief Set the gap distance to elapse before the text wraps around @@ -161,9 +161,9 @@ private: Property::Index mScrollDeltaIndex; // Property used by shader to represent distance to scroll Animation mScrollAnimation; // Animation used to update the mScrollDeltaIndex - int mScrollSpeed; ///< Speed which text should automatically scroll at - int mLoopCount; ///< Number of time the text should scroll - int mWrapGap; ///< Gap before text wraps around when scrolling + int mScrollSpeed; ///< Speed which text should automatically scroll at + int mLoopCount; ///< Number of time the text should scroll + float mWrapGap; ///< Gap before text wraps around when scrolling }; // TextScroller class