X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller-impl.h;h=3020e67d153083c0a804f758767ffbd5ce60dd9a;hb=ae643988e22f46fd0728e6327c1e537273269eb6;hp=34ea828bedf82d3c744589fbdbdb5e6329a2c11c;hpb=6c8205c3864658abbd163f61e27e9a7609dd4cbb;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/text/text-controller-impl.h b/dali-toolkit/internal/text/text-controller-impl.h index 34ea828..3020e67 100644 --- a/dali-toolkit/internal/text/text-controller-impl.h +++ b/dali-toolkit/internal/text/text-controller-impl.h @@ -19,7 +19,8 @@ */ // EXTERNAL INCLUDES -#include +#include +#include // INTERNAL INCLUDES #include @@ -41,12 +42,12 @@ struct Event // Used to queue input events until DoRelayout() enum Type { - KEYBOARD_FOCUS_GAIN_EVENT, - KEYBOARD_FOCUS_LOST_EVENT, CURSOR_KEY_EVENT, TAP_EVENT, PAN_EVENT, - GRAB_HANDLE_EVENT + GRAB_HANDLE_EVENT, + LEFT_SELECTION_HANDLE_EVENT, + RIGHT_SELECTION_HANDLE_EVENT }; union Param @@ -61,6 +62,7 @@ struct Event { p1.mInt = 0; p2.mInt = 0; + p3.mInt = 0; } Type type; @@ -106,7 +108,9 @@ struct EventData ~EventData(); DecoratorPtr mDecorator; ///< Pointer to the decorator - std::string mPlaceholderText; ///< The plaxe holder text + std::string mPlaceholderTextActive; ///< The text to display when the TextField is empty with key-input focus + std::string mPlaceholderTextInactive; ///< The text to display when the TextField is empty and inactive + Vector4 mPlaceholderTextColor; ///< The in/active placeholder text color /** * This is used to delay handling events until after the model has been updated. @@ -123,30 +127,37 @@ struct EventData State mState; ///< Selection mode, edit mode etc. CharacterIndex mPrimaryCursorPosition; ///< Index into logical model for primary cursor. - CharacterIndex mSecondaryCursorPosition; ///< Index into logical model for secondary cursor. - - bool mDecoratorUpdated : 1; ///< True if the decorator was updated during event processing. - bool mCursorBlinkEnabled : 1; ///< True if cursor should blink when active. - bool mGrabHandleEnabled : 1; ///< True if grab handle is enabled. - bool mGrabHandlePopupEnabled : 1; ///< True if the grab handle popu-up should be shown. - bool mSelectionEnabled : 1; ///< True if selection handles, highlight etc. are enabled. - bool mHorizontalScrollingEnabled : 1; ///< True if horizontal scrolling is enabled. - bool mVerticalScrollingEnabled : 1; ///< True if vertical scrolling is enabled. - bool mUpdateCursorPosition : 1; ///< True if the visual position of the cursor must be recalculated. - bool mScrollAfterUpdateCursorPosition : 1; ///< Whether to scroll after the cursor position is updated. + CharacterIndex mLeftSelectionPosition; ///< Index into logical model for left selection handle. + CharacterIndex mRightSelectionPosition; ///< Index into logical model for right selection handle. + + CharacterIndex mPreEditStartPosition; ///< Used to remove the pre-edit text if necessary. + Length mPreEditLength; ///< Used to remove the pre-edit text if necessary. + + bool mIsShowingPlaceholderText : 1; ///< True if the place-holder text is being displayed. + bool mPreEditFlag : 1; ///< True if the model contains text in pre-edit state. + bool mDecoratorUpdated : 1; ///< True if the decorator was updated during event processing. + bool mCursorBlinkEnabled : 1; ///< True if cursor should blink when active. + bool mGrabHandleEnabled : 1; ///< True if grab handle is enabled. + bool mGrabHandlePopupEnabled : 1; ///< True if the grab handle popu-up should be shown. + bool mSelectionEnabled : 1; ///< True if selection handles, highlight etc. are enabled. + bool mHorizontalScrollingEnabled : 1; ///< True if horizontal scrolling is enabled. + bool mVerticalScrollingEnabled : 1; ///< True if vertical scrolling is enabled. + bool mUpdateCursorPosition : 1; ///< True if the visual position of the cursor must be recalculated. + bool mUpdateLeftSelectionPosition : 1; ///< True if the visual position of the left selection handle must be recalculated. + bool mUpdateRightSelectionPosition : 1; ///< True if the visual position of the right selection handle must be recalculated. + bool mScrollAfterUpdateCursorPosition : 1; ///< Whether to scroll after the cursor position is updated. }; struct ModifyEvent { enum Type { - REPLACE_TEXT, ///< Replace the entire text - INSERT_TEXT, ///< Insert characters at the current cursor position - DELETE_TEXT ///< Delete a character at the current cursor position + TEXT_REPLACED, ///< The entire text was replaced + TEXT_INSERTED, ///< Insert characters at the current cursor position + TEXT_DELETED ///< Characters were deleted }; Type type; - std::string text; }; struct FontDefaults @@ -187,8 +198,10 @@ struct Controller::Impl mLayoutEngine(), mModifyEvents(), mControlSize(), + mTextColor( Color::BLACK ), mAlignmentOffset(), mOperationsPending( NO_OPERATION ), + mMaximumNumberOfCharacters( 50 ), mRecalculateNaturalSize( true ) { mLogicalModel = LogicalModel::New(); @@ -199,9 +212,6 @@ struct Controller::Impl mView.SetVisualModel( mVisualModel ); // Set the text properties to default - mVisualModel->SetTextColor( Color::WHITE ); - mVisualModel->SetShadowOffset( Vector2::ZERO ); - mVisualModel->SetShadowColor( Color::BLACK ); mVisualModel->SetUnderlineEnabled( false ); mVisualModel->SetUnderlineHeight( 0.0f ); } @@ -216,23 +226,93 @@ struct Controller::Impl */ void RequestRelayout(); + /** + * @brief Request a relayout using the ControlInterface. + */ + void QueueModifyEvent( ModifyEvent::Type type ) + { + ModifyEvent event; + event.type = type; + mModifyEvents.push_back( event ); + + // The event will be processed during relayout + RequestRelayout(); + } /** * @brief Helper to move the cursor, grab handle etc. */ bool ProcessInputEvents(); - void OnKeyboardFocus( bool hasFocus ); + /** + * @brief Helper to check whether any place-holder text is available. + */ + bool IsPlaceholderAvailable() const + { + return ( mEventData && + ( !mEventData->mPlaceholderTextInactive.empty() || + !mEventData->mPlaceholderTextActive.empty() ) + ); + } - void OnCursorKeyEvent( const Event& event ); + bool IsShowingPlaceholderText() const + { + return ( mEventData && mEventData->mIsShowingPlaceholderText ); + } + + /** + * @brief Called when placeholder-text is hidden + */ + void PlaceholderCleared() + { + if( mEventData ) + { + mEventData->mIsShowingPlaceholderText = false; + + // Remove mPlaceholderTextColor + mVisualModel->SetTextColor( mTextColor ); + } + } - void HandleCursorKey( int keyCode ); + void ClearPreEditFlag() + { + if( mEventData ) + { + mEventData->mPreEditFlag = false; + mEventData->mPreEditStartPosition = 0; + mEventData->mPreEditLength = 0; + } + } + + void ResetImfManager() + { + // Reset incase we are in a pre-edit state. + ImfManager imfManager = ImfManager::Get(); + if ( imfManager ) + { + imfManager.Reset(); // Will trigger a commit message + } + + ClearPreEditFlag(); + } + + void UpdateModel( OperationsMask operationsRequired ); + + /** + * @brief Retrieve the default fonts. + * + * @param[out] fonts The default font family, style and point sizes. + * @param[in] numberOfCharacters The number of characters in the logical model. + */ + void GetDefaultFonts( Dali::Vector& fonts, Length numberOfCharacters ); + + void OnCursorKeyEvent( const Event& event ); void OnTapEvent( const Event& event ); void OnPanEvent( const Event& event ); - void OnGrabHandleEvent( const Event& event ); + void OnHandleEvent( const Event& event ); void RepositionSelectionHandles( float visualX, float visualY ); @@ -285,6 +365,13 @@ struct Controller::Impl void UpdateCursorPosition(); /** + * @brief Updates the position of the given selection handle. + * + * @param[in] handleType One of the selection handles. + */ + void UpdateSelectionHandle( HandleType handleType ); + + /** * @biref Clamps the horizontal scrolling to get the control always filled with text. * * @param[in] actualSize The size of the laid out text. @@ -315,8 +402,10 @@ struct Controller::Impl LayoutEngine mLayoutEngine; ///< The layout engine. std::vector mModifyEvents; ///< Temporary stores the text set until the next relayout. Size mControlSize; ///< The size of the control. + Vector4 mTextColor; ///< The regular text color Vector2 mAlignmentOffset; ///< Vertical and horizontal offset of the whole text inside the control due to alignment. OperationsMask mOperationsPending; ///< Operations pending to be done to layout the text. + Length mMaximumNumberOfCharacters; ///< Maximum number of characters that can be inserted. bool mRecalculateNaturalSize:1; ///< Whether the natural size needs to be recalculated. };