X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller-impl.cpp;h=5e64f8796fec3a53a3afd7e36aa2a1d1829a1463;hb=0f006fbeb3f9dc630e3893887e8c6e5ae44b8e0a;hp=26fb42254684f0a2ede8ffcc09e9b52a73d246d8;hpb=e4f601ea17cf4b2bb7da1393a62520ec147437c5;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/text/text-controller-impl.cpp b/dali-toolkit/internal/text/text-controller-impl.cpp index 26fb422..5e64f87 100644 --- a/dali-toolkit/internal/text/text-controller-impl.cpp +++ b/dali-toolkit/internal/text/text-controller-impl.cpp @@ -436,6 +436,27 @@ void Controller::Impl::UpdateModel( OperationsMask operationsRequired ) glyph.advance = 0.f; } } + + if( mEventData && + mEventData->mPreEditFlag && + ( 0u != mVisualModel->mCharactersToGlyph.Count() ) ) + { + // Add the underline for the pre-edit text. + const GlyphIndex* const charactersToGlyphBuffer = mVisualModel->mCharactersToGlyph.Begin(); + const Length* const glyphsPerCharacterBuffer = mVisualModel->mGlyphsPerCharacter.Begin(); + + const GlyphIndex glyphStart = *( charactersToGlyphBuffer + mEventData->mPreEditStartPosition ); + const CharacterIndex lastPreEditCharacter = mEventData->mPreEditStartPosition + ( ( mEventData->mPreEditLength > 0u ) ? mEventData->mPreEditLength - 1u : 0u ); + const Length numberOfGlyphsLastCharacter = *( glyphsPerCharacterBuffer + lastPreEditCharacter ); + const GlyphIndex glyphEnd = *( charactersToGlyphBuffer + lastPreEditCharacter ) + ( numberOfGlyphsLastCharacter > 1u ? numberOfGlyphsLastCharacter - 1u : 0u ); + + GlyphRun underlineRun; + underlineRun.glyphIndex = glyphStart; + underlineRun.numberOfGlyphs = 1u + glyphEnd - glyphStart; + + // TODO: At the moment the underline runs are only for pre-edit. + mVisualModel->mUnderlineRuns.PushBack( underlineRun ); + } } void Controller::Impl::GetDefaultFonts( Vector& fonts, Length numberOfCharacters ) @@ -516,13 +537,16 @@ void Controller::Impl::OnTapEvent( const Event& event ) if( 1u == tapCount ) { - if( ! IsShowingPlaceholderText() ) + if( IsShowingRealText() ) { const float xPosition = event.p2.mFloat - mEventData->mScrollPosition.x - mAlignmentOffset.x; const float yPosition = event.p3.mFloat - mEventData->mScrollPosition.y - mAlignmentOffset.y; mEventData->mPrimaryCursorPosition = GetClosestCursorIndex( xPosition, yPosition ); + + // When the cursor position is changing, delay cursor blinking + mEventData->mDecorator->DelayCursorBlink(); } else {