X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fstyling%2Fstyle-manager-impl.cpp;h=ba89d889659826d6765acd829dc5713ac1fd166d;hb=1b19b2081740d17668cb240015ca42dac0d31eda;hp=b38d23b0b815cc5f605086a52b853ebff024558f;hpb=cb30ef68af0383b073ba2d425d3d95c1e916cbb4;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/styling/style-manager-impl.cpp b/dali-toolkit/internal/styling/style-manager-impl.cpp index b38d23b..ba89d88 100644 --- a/dali-toolkit/internal/styling/style-manager-impl.cpp +++ b/dali-toolkit/internal/styling/style-manager-impl.cpp @@ -34,7 +34,7 @@ namespace { -const char* LANDSCAPE_QUALIFIER = "landscape"; +//const char* LANDSCAPE_QUALIFIER = "landscape"; const char* PORTRAIT_QUALIFIER = "portrait"; const char* FONT_SIZE_QUALIFIER = "fontsize"; @@ -133,8 +133,7 @@ void StyleManager::ApplyTheme( const std::string& themeFile ) void StyleManager::ApplyDefaultTheme() { - std::string empty; - SetTheme( empty ); + SetTheme( DEFAULT_THEME ); } const std::string& StyleManager::GetDefaultFontFamily() const @@ -233,10 +232,10 @@ void StyleManager::SetTheme( const std::string& themeFile ) // Always load the default theme first, then merge in the custom theme if present themeLoaded = LoadJSON( mThemeBuilder, DEFAULT_THEME ); + mThemeFile = themeFile; - if( ! themeFile.empty() ) + if( themeFile.compare(DEFAULT_THEME) != 0 ) { - mThemeFile = themeFile; themeLoaded = LoadJSON( mThemeBuilder, mThemeFile ); } @@ -295,23 +294,16 @@ bool StyleManager::LoadJSON( Toolkit::Builder builder, const std::string& jsonFi static void CollectQualifiers( std::vector& qualifiersOut ) { // Append the relevant qualifier for orientation - int orientation = 0; // Get the orientation from the system - switch( orientation ) - { - case 90: - case 270: - { - qualifiersOut.push_back( std::string( LANDSCAPE_QUALIFIER ) ); - break; - } - case 180: - case 0: // fall through - default: - { - qualifiersOut.push_back( std::string( PORTRAIT_QUALIFIER ) ); - break; - } - } + // int orientation = 0; // Get the orientation from the system + /* + //// To Do ///// + Getting orientation from the system, and determine Qualifie LANDSCAPE or PORTRAIT + orientation 0, 180 : PORTRAIT_QUALIFIER (default) + orientation 90, 270 : LANDSCAPE_QUALIFIER + */ + + qualifiersOut.push_back( std::string( PORTRAIT_QUALIFIER ) ); + } /**