X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fgraphics%2Fshaders%2Fprimitive-visual-shader.frag;h=678a85205ab5bb46c5e52caf5912e8b83380e7b1;hb=862dfd28532f834238394c7ec0a15069c9bd2188;hp=610b774a765ae35f67b366f705d563ed09e3dcee;hpb=542e587d36cb500e0c3b36635cf22b81b6608697;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/graphics/shaders/primitive-visual-shader.frag b/dali-toolkit/internal/graphics/shaders/primitive-visual-shader.frag index 610b774..678a852 100644 --- a/dali-toolkit/internal/graphics/shaders/primitive-visual-shader.frag +++ b/dali-toolkit/internal/graphics/shaders/primitive-visual-shader.frag @@ -1,7 +1,9 @@ +//Very simple fragment shader that merely applies the vertex shading to the color at each fragment. + precision mediump float; -varying mediump vec3vIllumination; -uniform lowpvec4uColor; -uniform lowpvec3mixColor; +varying mediump vec3 vIllumination; +uniform lowp vec4 uColor; +uniform lowp vec3 mixColor; void main() {