X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ffocus-manager%2Fkeyboard-focus-manager-impl.cpp;h=4e26bc7d6e239cbd5a15a434833431bab4efebd5;hb=3265a393922d260aa89757fb623ff830b60c3f58;hp=93e5feb481a67597d79492ef84713c65dd266ce3;hpb=2ddfbb9e23a7c3fc30e604236c41e0ef6d2ed6a2;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp b/dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp index 93e5feb..4e26bc7 100644 --- a/dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp +++ b/dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp @@ -26,13 +26,14 @@ #include #include #include +#include +#include // INTERNAL INCLUDES #include #include #include #include -#include namespace Dali { @@ -46,6 +47,13 @@ namespace Internal namespace // unnamed namespace { +// Signals + +const char* const SIGNAL_PRE_FOCUS_CHANGE = "keyboard-pre-focus-change"; +const char* const SIGNAL_FOCUS_CHANGED = "keyboard-focus-changed"; +const char* const SIGNAL_FOCUS_GROUP_CHANGED = "keyboard-focus-group-changed"; +const char* const SIGNAL_FOCUSED_ACTOR_ACTIVATED = "keyboard-focused-actor-activated"; + #if defined(DEBUG_ENABLED) Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_KEYBOARD_FOCUS_MANAGER"); #endif @@ -72,8 +80,14 @@ BaseHandle Create() return handle; } + TypeRegistration KEYBOARD_FOCUS_MANAGER_TYPE( typeid(Dali::Toolkit::KeyboardFocusManager), typeid(Dali::BaseHandle), Create, true /* Create instance at startup */ ); +SignalConnectorType signalConnector1( KEYBOARD_FOCUS_MANAGER_TYPE, SIGNAL_PRE_FOCUS_CHANGE , &KeyboardFocusManager::DoConnectSignal ); +SignalConnectorType signalConnector2( KEYBOARD_FOCUS_MANAGER_TYPE, SIGNAL_FOCUS_CHANGED , &KeyboardFocusManager::DoConnectSignal ); +SignalConnectorType signalConnector3( KEYBOARD_FOCUS_MANAGER_TYPE, SIGNAL_FOCUS_GROUP_CHANGED , &KeyboardFocusManager::DoConnectSignal ); +SignalConnectorType signalConnector4( KEYBOARD_FOCUS_MANAGER_TYPE, SIGNAL_FOCUSED_ACTOR_ACTIVATED , &KeyboardFocusManager::DoConnectSignal ); + } // unnamed namespace Toolkit::KeyboardFocusManager KeyboardFocusManager::Get() @@ -458,7 +472,7 @@ Actor KeyboardFocusManager::GetFocusIndicatorActor() void KeyboardFocusManager::CreateDefaultFocusIndicatorActor() { // Create a focus indicator actor shared by all the keyboard focusable actors - Image borderImage = Image::New(FOCUS_BORDER_IMAGE_PATH); + Image borderImage = ResourceImage::New(FOCUS_BORDER_IMAGE_PATH); ImageActor focusIndicator = ImageActor::New(borderImage); focusIndicator.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION_PLUS_LOCAL_POSITION ); @@ -467,10 +481,7 @@ void KeyboardFocusManager::CreateDefaultFocusIndicatorActor() focusIndicator.SetPosition(Vector3(0.0f, 0.0f, 1.0f)); // Apply size constraint to the focus indicator - Constraint constraint = Constraint::New(Actor::SIZE, - ParentSource(Actor::SIZE), - EqualToConstraint()); - focusIndicator.ApplyConstraint(constraint); + focusIndicator.SetSizeMode( SIZE_EQUAL_TO_PARENT ); SetFocusIndicatorActor(focusIndicator); } @@ -720,21 +731,21 @@ bool KeyboardFocusManager::DoConnectSignal( BaseObject* object, ConnectionTracke Dali::BaseHandle handle( object ); bool connected( true ); - KeyboardFocusManager* manager = dynamic_cast(object); + KeyboardFocusManager* manager = dynamic_cast( object ); - if( Dali::Toolkit::KeyboardFocusManager::SIGNAL_PRE_FOCUS_CHANGE == signalName ) + if( 0 == strcmp( signalName.c_str(), SIGNAL_PRE_FOCUS_CHANGE ) ) { manager->PreFocusChangeSignal().Connect( tracker, functor ); } - if( Dali::Toolkit::KeyboardFocusManager::SIGNAL_FOCUS_CHANGED == signalName ) + if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUS_CHANGED ) ) { manager->FocusChangedSignal().Connect( tracker, functor ); } - if( Dali::Toolkit::KeyboardFocusManager::SIGNAL_FOCUS_GROUP_CHANGED == signalName ) + if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUS_GROUP_CHANGED ) ) { manager->FocusGroupChangedSignal().Connect( tracker, functor ); } - else if( Dali::Toolkit::KeyboardFocusManager::SIGNAL_FOCUSED_ACTOR_ACTIVATED== signalName ) + else if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUSED_ACTOR_ACTIVATED ) ) { manager->FocusedActorActivatedSignal().Connect( tracker, functor ); }