X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ffilters%2Fspread-filter.cpp;h=3f3eaa61fb2f6445e0395554e620f3d88d98ee31;hb=c60ff2811be596e2fe072afb9de86d6dacfe964c;hp=3d911b92df8d1b895da1fd30083dc15670e8815c;hpb=57869973578f6a0b0f836d396c7232ddb8302c6b;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/filters/spread-filter.cpp b/dali-toolkit/internal/filters/spread-filter.cpp index 3d911b9..3f3eaa6 100644 --- a/dali-toolkit/internal/filters/spread-filter.cpp +++ b/dali-toolkit/internal/filters/spread-filter.cpp @@ -100,7 +100,7 @@ void SpreadFilter::Enable() mActorForInput.ScaleBy( Vector3(1.0f, -1.0f, 1.0f) ); // create internal offscreen for result of horizontal pass - mImageForHorz = FrameBufferImage::New( mTargetSize.width, mTargetSize.height, mPixelFormat, Image::Unused ); + mImageForHorz = FrameBufferImage::New( mTargetSize.width, mTargetSize.height, mPixelFormat, Image::UNUSED ); // create an actor to render mImageForHorz for vertical blur pass mActorForHorz = ImageActor::New( mImageForHorz );