X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ffilters%2Femboss-filter.cpp;h=4bb7c3036c3441e23c5522b858cf32de32a550d4;hb=cc7bb8e3f22f9ef519c46444ca0ada0f2c5cf5f9;hp=c10d1225a93a6388db1b0d4bcaed0862a55f93e5;hpb=11ed6421771d05113ae1a6510167d8c2557ac20e;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/filters/emboss-filter.cpp b/dali-toolkit/internal/filters/emboss-filter.cpp index c10d122..4bb7c30 100644 --- a/dali-toolkit/internal/filters/emboss-filter.cpp +++ b/dali-toolkit/internal/filters/emboss-filter.cpp @@ -30,6 +30,7 @@ // INTERNAL INCLUDES #include #include +#include namespace Dali { @@ -123,13 +124,16 @@ void EmbossFilter::Enable() mActorForComposite.SetColor( Color::BLACK ); customShader[ Toolkit::Visual::Shader::Property::FRAGMENT_SHADER ] = COMPOSITE_FRAGMENT_SOURCE; - visualMap[ Toolkit::Visual::Property::SHADER ] = customShader; - visualMap[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::IMAGE; mRootActor.Add( mActorForComposite ); - InitializeVisual( mActorForComposite, mVisualForEmboss1, visualMap ); - InitializeVisual( mActorForComposite, mVisualForEmboss2, visualMap ); + Image dummyImage; // Dummy image, force creation of an image visual + + InitializeVisual( mActorForComposite, mVisualForEmboss1, dummyImage ); + Toolkit::GetImplementation( mVisualForEmboss1 ).SetCustomShader( customShader ); + + InitializeVisual( mActorForComposite, mVisualForEmboss2, dummyImage ); + Toolkit::GetImplementation( mVisualForEmboss2 ).SetCustomShader( customShader ); TextureSet textureSet1 = TextureSet::New(); TextureSetImage( textureSet1, 0, mImageForEmboss1 );