X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftool-bar%2Ftool-bar-impl.cpp;h=183fde2fc9006cd47b926ef7aea580d31f6daf54;hb=93636543988d72ae45810bdf2347c2b0de8946f2;hp=274ca560c1eb0f975b9d99438bf6ec372d403258;hpb=3826dbe84a1b03ec20e4ceba0e8132533e4cac33;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/tool-bar/tool-bar-impl.cpp b/dali-toolkit/internal/controls/tool-bar/tool-bar-impl.cpp index 274ca56..183fde2 100644 --- a/dali-toolkit/internal/controls/tool-bar/tool-bar-impl.cpp +++ b/dali-toolkit/internal/controls/tool-bar/tool-bar-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,14 +19,12 @@ #include "tool-bar-impl.h" // EXTERNAL INCLUDES -#include #include #include #include // INTERNAL INCLUDES -#include -#include +#include namespace Dali { @@ -57,7 +55,7 @@ Toolkit::ToolBar ToolBar::New() // Create the implementation, temporarily owned on stack IntrusivePtr< ToolBar > internalToolBar = new ToolBar(); - // Pass ownership to Toolkit::View + // Pass ownership to Toolkit::Toolbar Toolkit::ToolBar toolBar( *internalToolBar ); // Second-phase init of the implementation @@ -67,25 +65,6 @@ Toolkit::ToolBar ToolBar::New() return toolBar; } -void ToolBar::SetBackground( Actor background ) -{ - Lock lock( mInitializing ); - - // ToolBar image - background.SetParentOrigin( Dali::ParentOrigin::TOP_CENTER ); - background.SetAnchorPoint( Dali::AnchorPoint::TOP_CENTER ); - background.SetSize( Vector2( mToolBarSize.width, mToolBarSize.height ) ); - - RenderableActor renderableActor = RenderableActor::DownCast( background ); - if ( renderableActor ) - { - renderableActor.SetSortModifier( 1.f ); - } - - Self().Add( background ); - mBackground = background; -} - void ToolBar::AddControl( Actor control, float relativeSize, Toolkit::Alignment::Type alignment, const Toolkit::Alignment::Padding& padding ) { // Work out index and update bases and offsets for further insertions. @@ -125,9 +104,9 @@ void ToolBar::AddControl( Actor control, float relativeSize, Toolkit::Alignment: // Create an alignment container where to place the control. Toolkit::Alignment alignmentContainer = Toolkit::Alignment::New( alignment ); - alignmentContainer.SetSizeScalePolicy( FIT_WITH_ASPECT_RATIO ); + alignmentContainer.SetProperty( Actor::Property::SIZE_SCALE_POLICY, SizeScalePolicy::FIT_WITH_ASPECT_RATIO ); alignmentContainer.SetPadding( padding ); - alignmentContainer.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS ); + alignmentContainer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); alignmentContainer.Add( control ); // Insert the control in the table view. @@ -296,7 +275,7 @@ void ToolBar::RemoveControl( Actor control ) } ToolBar::ToolBar() -: Control( CONTROL_BEHAVIOUR_NONE ), +: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ), mLayout(), mLeftOffset( 0 ), mCenterBase( 1 ), @@ -321,9 +300,9 @@ void ToolBar::OnInitialize() // Layout mLayout = Toolkit::TableView::New( 1, 1 ); - mLayout.SetName( "TOOLBAR_LAYOUT" ); - mLayout.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS ); - mLayout.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION ); + mLayout.SetProperty( Dali::Actor::Property::NAME, "TOOLBAR_LAYOUT" ); + mLayout.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); + mLayout.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); Self().Add( mLayout ); @@ -336,7 +315,7 @@ void ToolBar::OnInitialize() mLayout.SetRelativeWidth( 1, mRightRelativeSpace ); } -void ToolBar::OnControlChildAdd(Actor& child) +void ToolBar::OnChildAdd(Actor& child) { if( !mInitializing ) { @@ -351,15 +330,11 @@ void ToolBar::OnControlChildAdd(Actor& child) AddControl( child, DEFAULT_RELATIVE_SIZE, DEFAULT_ALIGNMENT, Toolkit::ToolBar::DEFAULT_PADDING ); } - // No OnControlChildRemove method required because Actors are added to the mLayout table view, so if an + // No OnChildRemove method required because Actors are added to the mLayout table view, so if an // actor is removed using the Actor::RemoveChild method it will not remove anything because the // actor is in mLayout not in Self(). -} -void ToolBar::OnControlSizeSet( const Vector3& targetSize ) -{ - mToolBarSize = targetSize; - mBackground.SetSize( Vector2( mToolBarSize.width, mToolBarSize.height ) ); + Control::OnChildAdd( child ); } } // namespace Internal