X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftext-controls%2Ftext-editor-impl.cpp;h=b44029c454177ceb6532e2156a709c75eb0b09f8;hb=db765297ffcb69bff573cf14d138835b37afb697;hp=d3c01546e59b356e675f4701244f79dff4eb0232;hpb=e1f62b191823249c41ecbdf79ac33b082e5b8dc9;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp b/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp index d3c0154..b44029c 100644 --- a/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp +++ b/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp @@ -37,6 +37,7 @@ #include #include #include +#include #include #include #include @@ -158,6 +159,7 @@ DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextEditor, "strikethrough", DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextEditor, "inputStrikethrough", MAP, INPUT_STRIKETHROUGH ) DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextEditor, "characterSpacing", FLOAT, CHARACTER_SPACING ) DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextEditor, "relativeLineSize", FLOAT, RELATIVE_LINE_SIZE ) +DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit, TextEditor, "verticalAlignment", STRING, VERTICAL_ALIGNMENT ) DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "textChanged", SIGNAL_TEXT_CHANGED ) DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputStyleChanged", SIGNAL_INPUT_STYLE_CHANGED ) @@ -672,6 +674,31 @@ void TextEditor::ResizeActor(Actor& actor, const Vector2& size) } } +void TextEditor::OnPropertySet(Property::Index index, const Property::Value& propertyValue) +{ + DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnPropertySet index[%d]\n", index); + + switch(index) + { + case DevelActor::Property::USER_INTERACTION_ENABLED: + { + const bool enabled = propertyValue.Get(); + mController->SetUserInteractionEnabled(enabled); + if(mStencil) + { + float opacity = enabled ? 1.0f : mController->GetDisabledColorOpacity(); + mStencil.SetProperty(Actor::Property::OPACITY, opacity); + } + break; + } + default: + { + Control::OnPropertySet(index, propertyValue); // up call to control for non-handled properties + break; + } + } +} + void TextEditor::OnRelayout(const Vector2& size, RelayoutContainer& container) { DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor OnRelayout\n"); @@ -776,7 +803,7 @@ void TextEditor::OnRelayout(const Vector2& size, RelayoutContainer& container) void TextEditor::RenderText(Text::Controller::UpdateTextType updateTextType) { - CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType); + CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mCursorLayer, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType); if(mRenderableActor) { ApplyScrollPosition(); @@ -810,7 +837,10 @@ void TextEditor::OnKeyInputFocusGained() notifier.ContentSelectedSignal().Connect(this, &TextEditor::OnClipboardTextSelected); } - mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event + if(IsEditable() && mController->IsUserInteractionEnabled()) + { + mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event + } EmitKeyInputFocusSignal(true); // Calls back into the Control hence done last. } @@ -862,6 +892,11 @@ void TextEditor::OnTap(const TapGesture& gesture) mController->TapEvent(gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top); mController->AnchorEvent(localPoint.x - padding.start, localPoint.y - padding.top); + Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get(); + if (keyboardFocusManager) + { + keyboardFocusManager.SetCurrentFocusActor(Self()); + } SetKeyInputFocus(); } @@ -893,6 +928,11 @@ bool TextEditor::OnKeyEvent(const KeyEvent& event) // Make sure ClearKeyInputFocus when only key is up if(event.GetState() == KeyEvent::UP) { + Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get(); + if (keyboardFocusManager) + { + keyboardFocusManager.ClearFocus(); + } ClearKeyInputFocus(); }