X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Frenderers%2Fcontrol-renderer-impl.h;h=5e19bc2fb4c4f297746f00d2cd7562844c85bdb0;hb=408a61e446173b2ede857332db1c4587b3f4c230;hp=4dea2d99af8305c641d21ec8afb0d5898c2c76f4;hpb=4c1f4bfb9eb5b956b64a6c9bf077217fc0ca9234;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/renderers/control-renderer-impl.h b/dali-toolkit/internal/controls/renderers/control-renderer-impl.h index 4dea2d9..5e19bc2 100644 --- a/dali-toolkit/internal/controls/renderers/control-renderer-impl.h +++ b/dali-toolkit/internal/controls/renderers/control-renderer-impl.h @@ -27,6 +27,7 @@ // INTERNAL INCLUDES #include #include +#include namespace Dali { @@ -37,8 +38,6 @@ namespace Toolkit namespace Internal { -class RendererFactoryCache; - /** * Base class for all Control rendering logic. A control may have multiple control renderers. * @@ -46,18 +45,18 @@ class RendererFactoryCache; * * The following properties are optional * - * | %Property Name | Type | - * |---------------------------|------------------| - * | custom-shader | MAP | + * | %Property Name | Type | + * |-------------------------|------------------| + * | customShader | MAP | * * where custom-shader is a map with the following properties: - * | %Property Name | Type | - * |---------------------------|------------------| - * | vertex-shader | STRING | - * | fragment-shader | STRING | - * | subdivide-grid-x | INT | - * | subdivide-grid-y | INT | - * | shader-hints | INT | + * | %Property Name | Type | + * |-------------------------|------------------| + * | vertexShader | STRING | + * | fragmentShader | STRING | + * | subdivideGridX | INT | + * | subdivideGridY | INT | + * | shaderHints | INT | */ class ControlRenderer : public BaseObject { @@ -68,10 +67,10 @@ public: * request the geometry and shader from the cache, if not available, create and save to the cache for sharing; * record the property values. * - * @param[in] factoryCache A pointer pointing to the RendererFactoryCache object + * @param[in] actor The Actor the renderer is applied to if, empty if the renderer has not been applied to any Actor * @param[in] propertyMap The properties for the requested ControlRenderer object. */ - void Initialize( RendererFactoryCache& factoryCache, const Property::Map& propertyMap ); + void Initialize( Actor& actor, const Property::Map& propertyMap ); /** * @copydoc Toolkit::ControlRenderer::SetSize @@ -137,8 +136,10 @@ protected: /** * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the RendererFactoryCache object */ - ControlRenderer(); + ControlRenderer( RendererFactoryCache& factoryCache ); /** * @brief A reference counted object may only be deleted by calling Unreference(). @@ -156,10 +157,10 @@ protected: /** * @brief Called by Initialize() allowing sub classes to respond to the Initialize event * - * @param[in] factoryCache A pointer pointing to the RendererFactoryCache object + * @param[in] actor The Actor the renderer is applied to if, empty if the renderer has not been applied to any Actor * @param[in] propertyMap The properties for the requested ControlRenderer object. */ - virtual void DoInitialize( RendererFactoryCache& factoryCache, const Property::Map& propertyMap ) = 0; + virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ) {}; protected: @@ -177,6 +178,21 @@ protected: */ virtual void DoSetOffStage( Actor& actor ); +protected: + /** + * @brief Gets the on stage state for this ControlRenderer + * + * @return Returns true if this ControlRenderer is on stage, false if it is off the stage + */ + bool GetIsOnStage() const; + + /** + * @brief Gets whether the Dali::Renderer is from a shared cache (and therefore any modifications will affect other users of that renderer) + * + * @return Returns true if the renderer is from shared cache, false otherwise + */ + bool GetIsFromCache() const; + private: // Undefined @@ -188,6 +204,7 @@ private: protected: struct Impl; Impl* mImpl; + RendererFactoryCache& mFactoryCache; }; } // namespace Internal