X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fpopup%2Fpopup-impl.h;h=099e5e6f47adf648ef671290dd1733b6f941d772;hb=a505bf603895074e638b374097e6d5c649e2292e;hp=efdac513d18d86fbe066bb15a803ea84f1ccbdea;hpb=d04c5bdbb95cc98f90848c7a98b0b2804df6e5b8;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/popup/popup-impl.h b/dali-toolkit/internal/controls/popup/popup-impl.h index efdac51..099e5e6 100755 --- a/dali-toolkit/internal/controls/popup/popup-impl.h +++ b/dali-toolkit/internal/controls/popup/popup-impl.h @@ -25,10 +25,10 @@ // INTERNAL INCLUDES #include -#include -#include #include #include +#include +#include namespace Dali { @@ -131,11 +131,6 @@ public: */ PopupStylePtr GetStyle() const; - /** - * @copydoc Toolkit::Popup::MarkDirtyForRelayout - */ - void MarkDirtyForRelayout(); - protected: /** @@ -220,12 +215,12 @@ private: bool OnBackingTouched(Actor actor, const TouchEvent& event); /** - * Signal occurs when the mouse wheel event is occured on dimmed backing for the Popup. - * @param[in] actor The Actor got mouse wheel - * @param[in] event The Mouse Wheel Event. + * Signal occurs when the wheel event is occured on dimmed backing for the Popup. + * @param[in] actor The Actor got wheel + * @param[in] event The Wheel Event. * @return Whether to consume event or not. */ - bool OnBackingMouseWheelEvent(Actor actor, const MouseWheelEvent& event); + bool OnBackingWheelEvent(Actor actor, const WheelEvent& event); /** * Signal occurs when the dialog has been touched. @@ -259,7 +254,7 @@ private: /** * @copydoc Control::OnSetResizePolicy() */ - virtual void OnSetResizePolicy( ResizePolicy policy, Dimension dimension ); + virtual void OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension ); /** * @copydoc Control::OnKeyEvent() @@ -284,7 +279,7 @@ private: /** * @copydoc Control::GetNextKeyboardFocusableActor() */ - Actor GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocusNavigationDirection direction, bool loopEnabled); + Actor GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled); /** * Create the root actor for the footer @@ -326,7 +321,7 @@ private: Actor mBottomBg; ///< bottom button bar background. ImageActor is replaced with Actor due to hidden image. Actor mTailImage; ///< Stores the tail image - ActorContainer mButtons; ///< Keeps track of the buttons added to this popup. + std::vector< Actor > mButtons; ///< Keeps track of the buttons added to this popup. Toolkit::Popup::PopupState mState; ///< Popup current state. Animation mAnimation; ///< The animation instance managing state changing. bool mAlterAddedChild; ///< Flag used to control whether children are reparented or not.