X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fpage-turn-view%2Fpage-turn-view-impl.h;h=8ef61483efed94ae52431d1ed765089df4c0f31f;hb=d9c164e4530e354cd14dc4a1a658070ba55e99b8;hp=dcc0b39cf91d8da85a63c7ef8c8ac8efe97b6bae;hpb=df5c192e17a7f8be8df32489111f5e6d09974680;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/page-turn-view/page-turn-view-impl.h b/dali-toolkit/internal/controls/page-turn-view/page-turn-view-impl.h index dcc0b39..8ef6148 100644 --- a/dali-toolkit/internal/controls/page-turn-view/page-turn-view-impl.h +++ b/dali-toolkit/internal/controls/page-turn-view/page-turn-view-impl.h @@ -27,12 +27,9 @@ // INTERNAL INCLUDES #include -#include -#include -#include -#include -#include -#include +#include +#include +#include namespace Dali { @@ -199,19 +196,14 @@ private: // from Control virtual void OnInitialize(); /** - * @copydoc Toolkit::Control::OnControlStageConncection + * @copydoc CustomActorImpl::OnStageConnection() */ - virtual void OnControlStageConnection(); + virtual void OnStageConnection( unsigned int depth ); /** - * @copydoc Toolkit::Control::OnControlStageDisConnection + * @copydoc CustomActorImpl::OnStageDisconnection() */ - virtual void OnControlStageDisconnection(); - - /** - * @copydoc Toolkit::Control::OnControlSizeSet - */ - virtual void OnControlSizeSet( const Vector3& size ); + virtual void OnStageDisconnection(); private: // implemented differently by PageTurnLandscapeView and PageTurnPortraitView @@ -324,9 +316,9 @@ protected: CameraActor mCameraActor; ///< The camera actor attached to the off screen tasks bool mPanning; ///< The boolean to indicate whether the pan gesture is continuing - std::vector mTurnEffect; ///< The group of PageTurnEffects - PageTurnBookSpineEffect mSpineEffectFront; ///< The book spine shader effect without flipping image content - PageTurnBookSpineEffect mSpineEffectBack; ///< The book spine shader effect with image content flipped + std::vector mTurnEffect; ///< The group of PageTurnEffects + ShaderEffect mSpineEffectFront; ///< The book spine shader effect without flipping image content + ShaderEffect mSpineEffectBack; ///< The book spine shader effect with image content flipped Vector2 mSpineShadowParameter; ///< The spine shadow parameter for all the above shader effects Vector2 mOriginalCenter; ///< The original center set to the PageTurnEffect Vector2 mCurrentCenter; ///< The current center set to the PageTurnEffect