X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fimage-view%2Fimage-view-impl.cpp;h=35f2def085a6bcddf6b52973723a9ee95111691c;hb=aa36b8baa804572ab59ab351edf89e1d217f9f04;hp=7c0c31adfb188d73366ad5efb37f204c785a4889;hpb=8af4520cb16fd6184b479e1fda6bd02590754ef1;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/image-view/image-view-impl.cpp b/dali-toolkit/internal/controls/image-view/image-view-impl.cpp index 7c0c31a..35f2def 100755 --- a/dali-toolkit/internal/controls/image-view/image-view-impl.cpp +++ b/dali-toolkit/internal/controls/image-view/image-view-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -64,7 +64,9 @@ DALI_TYPE_REGISTRATION_END() using namespace Dali; ImageView::ImageView() -: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ) +: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ), + mImageSize(), + mImageVisualPaddingSetByTransform( false ) { } @@ -109,18 +111,24 @@ void ImageView::SetImage( Image image ) mVisual = visual; } - DevelControl::RegisterVisual( *this, Toolkit::ImageView::Property::IMAGE, visual ); + if( !mShaderMap.Empty() ) + { + Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual ); + visualImpl.SetCustomShader( mShaderMap ); + } + + DevelControl::RegisterVisual( *this, Toolkit::ImageView::Property::IMAGE, visual ); } else { - // Unregister the exsiting visual + // Unregister the existing visual DevelControl::UnregisterVisual( *this, Toolkit::ImageView::Property::IMAGE ); // Trigger a size negotiation request that may be needed when unregistering a visual. RelayoutRequest(); } - Toolkit::DevelControl::RequestLayout( *this ); + // Signal that a Relayout may be needed } void ImageView::SetImage( const Property::Map& map ) @@ -139,6 +147,12 @@ void ImageView::SetImage( const Property::Map& map ) mVisual = visual; } + if( !mShaderMap.Empty() ) + { + Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual ); + visualImpl.SetCustomShader( mShaderMap ); + } + DevelControl::RegisterVisual( *this, Toolkit::ImageView::Property::IMAGE, visual ); } else @@ -150,13 +164,14 @@ void ImageView::SetImage( const Property::Map& map ) RelayoutRequest(); } - Toolkit::DevelControl::RequestLayout( *this ); + // Signal that a Relayout may be needed } void ImageView::SetImage( const std::string& url, ImageDimensions size ) { // Don't bother comparing if we had a visual previously, just drop old visual and create new one mUrl = url; + mImageSize = size; mImage.Reset(); mPropertyMap.Clear(); @@ -169,6 +184,12 @@ void ImageView::SetImage( const std::string& url, ImageDimensions size ) mVisual = visual; } + if( !mShaderMap.Empty() ) + { + Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual ); + visualImpl.SetCustomShader( mShaderMap ); + } + DevelControl::RegisterVisual( *this, Toolkit::ImageView::Property::IMAGE, visual ); } else @@ -180,7 +201,7 @@ void ImageView::SetImage( const std::string& url, ImageDimensions size ) RelayoutRequest(); } - Toolkit::DevelControl::RequestLayout( *this ); + // Signal that a Relayout may be needed } Image ImageView::GetImage() const @@ -289,7 +310,8 @@ void ImageView::OnRelayout( const Vector2& size, RelayoutContainer& container ) Extents padding = Self().GetProperty( Toolkit::Control::Property::PADDING ); const Visual::FittingMode fittingMode = Toolkit::GetImplementation(mVisual).GetFittingMode(); - if( ( padding != Extents() ) || // If padding is not zero + bool zeroPadding = ( padding == Extents() ); + if( ( !zeroPadding ) || // If padding is not zero ( fittingMode == Visual::FittingMode::FIT_KEEP_ASPECT_RATIO ) ) { Dali::LayoutDirection::Type layoutDirection = static_cast( @@ -301,6 +323,7 @@ void ImageView::OnRelayout( const Vector2& size, RelayoutContainer& container ) } auto finalOffset = Vector2( padding.start, padding.top ); + mImageVisualPaddingSetByTransform = true; // remove padding from the size to know how much is left for the visual auto finalSize = size - Vector2( padding.start + padding.end, padding.top + padding.bottom ); @@ -331,6 +354,15 @@ void ImageView::OnRelayout( const Vector2& size, RelayoutContainer& container ) .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) ); } + else if ( mImageVisualPaddingSetByTransform && zeroPadding ) // Reset offset to zero only if padding applied previously + { + mImageVisualPaddingSetByTransform = false; + // Reset the transform map + transformMap.Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2::ZERO ) + .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, + Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) ); + } + mVisual.SetTransformAndSize( transformMap, size ); } @@ -340,7 +372,7 @@ void ImageView::OnResourceReady( Toolkit::Control control ) { // Visual ready so update visual attached to this ImageView, following call to RelayoutRequest will use this visual. mVisual = DevelControl::GetVisual( *this, Toolkit::ImageView::Property::IMAGE ); - Toolkit::DevelControl::RequestLayout( *this ); + // Signal that a Relayout may be needed } /////////////////////////////////////////////////////////// @@ -388,18 +420,24 @@ void ImageView::SetProperty( BaseObject* object, Property::Index index, const Pr impl.SetImage( *map ); } // the property map contains only the custom shader - else if( ( impl.mVisual )&&( map->Count() == 1u )&&( shaderValue ) ) + else if( ( map->Count() == 1u )&&( shaderValue ) ) { Property::Map* shaderMap = shaderValue->GetMap(); if( shaderMap ) { - Internal::Visual::Base& visual = Toolkit::GetImplementation( impl.mVisual ); - visual.SetCustomShader( *shaderMap ); - if( imageView.OnStage() ) + impl.mShaderMap = *shaderMap; + + if( !impl.mUrl.empty() ) { - // force to create new core renderer to use the newly set shader - visual.SetOffStage( imageView ); - visual.SetOnStage( imageView ); + impl.SetImage( impl.mUrl, impl.mImageSize ); + } + else if( impl.mImage ) + { + impl.SetImage( impl.mImage ); + } + else if( !impl.mPropertyMap.Empty() ) + { + impl.SetImage( impl.mPropertyMap ); } } } @@ -453,9 +491,15 @@ Property::Value ImageView::GetProperty( BaseObject* object, Property::Index prop Scripting::CreatePropertyMap( impl.mImage, map ); value = map; } - else if( !impl.mPropertyMap.Empty() ) + else { - value = impl.mPropertyMap; + Property::Map map; + Toolkit::Visual::Base visual = DevelControl::GetVisual( impl, Toolkit::ImageView::Property::IMAGE ); + if( visual ) + { + visual.CreatePropertyMap( map ); + } + value = map; } break; }