X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fimage-view%2Fimage-view-impl.cpp;h=0f893a3ad6b7ecd3324db6f3bec119620188e147;hb=f546dd5d83a968e573f8f053a01ce43df32c71a0;hp=36702a89b302cc933e4bf741c12d0a6a8e2d0e02;hpb=f11be450471738b68f98fa4c552b3a22482ae4de;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/image-view/image-view-impl.cpp b/dali-toolkit/internal/controls/image-view/image-view-impl.cpp old mode 100755 new mode 100644 index 36702a8..0f893a3 --- a/dali-toolkit/internal/controls/image-view/image-view-impl.cpp +++ b/dali-toolkit/internal/controls/image-view/image-view-impl.cpp @@ -31,6 +31,7 @@ #include #include #include +#include namespace Dali { @@ -95,6 +96,11 @@ void ImageView::OnInitialize() // ImageView can relayout in the OnImageReady, alternative to a signal would be to have a upcall from the Control to ImageView Dali::Toolkit::Control handle( GetOwner() ); handle.ResourceReadySignal().Connect( this, &ImageView::OnResourceReady ); + + DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) { + return std::unique_ptr< Dali::Accessibility::Accessible >( + new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::IMAGE ) ); + } ); } void ImageView::SetImage( const Property::Map& map )