X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fcontrol%2Fcontrol-data-impl.cpp;h=6c5de97b049c102924ef5e748aefdaa705e5644d;hb=49d793abda445643e4b3b270c10af70aed3d2f52;hp=aa11d1455d9bd4bc85cb487a1714117b1f7f778b;hpb=6510379ea0355c08dfe00ad9221b8fb404418702;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/control/control-data-impl.cpp b/dali-toolkit/internal/controls/control/control-data-impl.cpp index aa11d14..6c5de97 100755 --- a/dali-toolkit/internal/controls/control/control-data-impl.cpp +++ b/dali-toolkit/internal/controls/control/control-data-impl.cpp @@ -298,8 +298,6 @@ void SetVisualsOffStage( const RegisteredVisualContainer& container, Actor paren // Properties registered without macro to use specific member variables. const PropertyRegistration Control::Impl::PROPERTY_1( typeRegistration, "styleName", Toolkit::Control::Property::STYLE_NAME, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); -const PropertyRegistration Control::Impl::PROPERTY_2( typeRegistration, "reservedProperty01", Toolkit::Control::Property::RESERVED_PROPERTY_01, Property::VECTOR4, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); -const PropertyRegistration Control::Impl::PROPERTY_3( typeRegistration, "reservedProperty02", Toolkit::Control::Property::RESERVED_PROPERTY_02, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); const PropertyRegistration Control::Impl::PROPERTY_4( typeRegistration, "keyInputFocus", Toolkit::Control::Property::KEY_INPUT_FOCUS, Property::BOOLEAN, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); const PropertyRegistration Control::Impl::PROPERTY_5( typeRegistration, "background", Toolkit::Control::Property::BACKGROUND, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); const PropertyRegistration Control::Impl::PROPERTY_6( typeRegistration, "margin", Toolkit::Control::Property::MARGIN, Property::EXTENTS, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); @@ -311,6 +309,7 @@ const PropertyRegistration Control::Impl::PROPERTY_11( typeRegistration, "leftFo const PropertyRegistration Control::Impl::PROPERTY_12( typeRegistration, "rightFocusableActorId", Toolkit::DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID,Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); const PropertyRegistration Control::Impl::PROPERTY_13( typeRegistration, "upFocusableActorId", Toolkit::DevelControl::Property::UP_FOCUSABLE_ACTOR_ID, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); const PropertyRegistration Control::Impl::PROPERTY_14( typeRegistration, "downFocusableActorId", Toolkit::DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); +const PropertyRegistration Control::Impl::PROPERTY_15( typeRegistration, "shadow", Toolkit::DevelControl::Property::SHADOW, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty ); Control::Impl::Impl( Control& controlImpl ) @@ -433,7 +432,7 @@ void Control::Impl::RegisterVisual( Property::Index index, Toolkit::Visual::Base StopObservingVisual( currentRegisteredVisual ); // If control staged and visual enabled then visuals will be swapped once ready - if( self.OnStage() && enabled ) + if( self.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) && enabled ) { // Check if visual is currently in the process of being replaced ( is in removal container ) RegisteredVisualContainer::Iterator visualQueuedForRemoval; @@ -523,7 +522,7 @@ void Control::Impl::RegisterVisual( Property::Index index, Toolkit::Visual::Base Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual ); // Put on stage if enabled and the control is already on the stage - if( ( enabled == VisualState::ENABLED ) && self.OnStage() ) + if( ( enabled == VisualState::ENABLED ) && self.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) ) { visualImpl.SetOnStage( self ); } @@ -587,7 +586,7 @@ void Control::Impl::EnableVisual( Property::Index index, bool enable ) (*iter)->enabled = enable; Actor parentActor = mControlImpl.Self(); - if ( mControlImpl.Self().OnStage() ) // If control not on Stage then Visual will be added when StageConnection is called. + if ( mControlImpl.Self().GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) ) // If control not on Stage then Visual will be added when StageConnection is called. { if ( enable ) { @@ -663,7 +662,7 @@ void Control::Impl::ResourceReady( Visual::Base& object) } // A visual is ready so control may need relayouting if staged - if ( self.OnStage() ) + if ( self.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) ) { mControlImpl.RelayoutRequest(); } @@ -983,6 +982,21 @@ void Control::Impl::SetProperty( BaseObject* object, Property::Index index, cons break; } + case Toolkit::DevelControl::Property::SHADOW: + { + const Property::Map* map = value.GetMap(); + if( map && !map->Empty() ) + { + controlImpl.mImpl->SetShadow( *map ); + } + else + { + // The shadow is an empty property map, so we should clear the shadow + controlImpl.mImpl->ClearShadow(); + } + break; + } + } } } @@ -1082,6 +1096,19 @@ Property::Value Control::Impl::GetProperty( BaseObject* object, Property::Index value = map; break; } + + case Toolkit::DevelControl::Property::SHADOW: + { + Property::Map map; + Toolkit::Visual::Base visual = controlImpl.mImpl->GetVisual( Toolkit::DevelControl::Property::SHADOW ); + if( visual ) + { + visual.CreatePropertyMap( map ); + } + + value = map; + break; + } } } @@ -1400,6 +1427,27 @@ DevelControl::VisualEventSignalType& Control::Impl::VisualEventSignal() return mVisualEventSignal; } +void Control::Impl::SetShadow( const Property::Map& map ) +{ + Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( map ); + visual.SetName("shadow"); + + if( visual ) + { + mControlImpl.mImpl->RegisterVisual( Toolkit::DevelControl::Property::SHADOW, visual, DepthIndex::BACKGROUND_EFFECT ); + + mControlImpl.RelayoutRequest(); + } +} + +void Control::Impl::ClearShadow() +{ + mControlImpl.mImpl->UnregisterVisual( Toolkit::DevelControl::Property::SHADOW ); + + // Trigger a size negotiation request that may be needed when unregistering a visual. + mControlImpl.RelayoutRequest(); +} + } // namespace Internal } // namespace Toolkit