X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbuttons%2Fcheck-box-button-impl.h;h=e80b8385836d64147b10d4c2a792d9cf7fb315c0;hb=408a61e446173b2ede857332db1c4587b3f4c230;hp=aacf221b5d58aaa7e9d87e717e77f65c5d4e270d;hpb=4eb683ee97fc0d8a7278b50252a467b843f869df;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/buttons/check-box-button-impl.h b/dali-toolkit/internal/controls/buttons/check-box-button-impl.h index aacf221..e80b838 100644 --- a/dali-toolkit/internal/controls/buttons/check-box-button-impl.h +++ b/dali-toolkit/internal/controls/buttons/check-box-button-impl.h @@ -20,12 +20,11 @@ // EXTERNAL INCLUDES #include -#include #include - // INTERNAL INCLUDES #include +#include #include "button-impl.h" @@ -65,55 +64,43 @@ private: */ virtual ~CheckBoxButton(); -private: // From Button - - /** - * @copydoc Toolkit::Internal::Button::OnButtonInitialize() + * Setup the ticking effect to the selected image. */ - virtual void OnButtonInitialize(); + void SetTickUVEffect(); + +private: // From Button - /** - * @copydoc Toolkit::Internal::Button::OnLabelSet() - */ - virtual void OnLabelSet(); /** - * @copydoc Toolkit::Internal::Button::OnSelected() + * @copydoc Toolkit::Internal::Button::OnButtonInitialize */ - virtual bool OnSelected(); + virtual void OnButtonInitialize(); /** - * @copydoc Toolkit::Internal::Button::OnDisabled() + * @copydoc Toolkit::Internal::Button::OnLabelSet */ - virtual bool OnDisabled(); + virtual void OnLabelSet( bool noPadding ); /** - * @copydoc Toolkit::Internal::Button::StopAllAnimations() + * @copydoc Toolkit::Internal::Button::OnDisabled */ - virtual void StopAllAnimations(); - -private: + virtual void OnDisabled(); /** - * Adds the actor to the transition animation. - * It creates a transition animation if needed and starts the animation. - * @param[in] actor The actor. + * @copydoc Toolkit::Internal::Button::PrepareForTranstionIn( Actor actor ) */ - void StartTransitionAnimation( Actor& actor ); + virtual void PrepareForTranstionIn( Actor actor ); /** - * Stops the transition animation. - * @param[in] remove If true, removes the fadeout actor from root. + * @copydoc Toolkit::Internal::Button::PrepareForTranstionOut( Actor actor ) */ - void StopTransitionAnimation( bool remove = true ); - - // slots + virtual void PrepareForTranstionOut( Actor actor ); /** - * Called when the transition animation finishes. + * @copydoc Toolkit::Internal::Button::OnTransitionInImage( Actor actor ) */ - void TransitionAnimationFinished( Dali::Animation& source ); + virtual void OnTransitionIn( Actor actor ); private: @@ -124,8 +111,7 @@ private: CheckBoxButton& operator=( const CheckBoxButton& ); private: - Animation mTransitionAnimation; ///< Animation used in the state transitions. - ShaderEffect mTickUVEffect; ///< ImageRegionEffect to expand the tick across + Actor mSelectedImage; }; } // namespace Internal