X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbubble-effect%2Fbubble-emitter-impl.h;h=ef9438671609b7d5572ad15a749f2e6c82c11628;hb=726e147d14bb18ef193b102a36d8068b62db89ed;hp=40b4b7496ba75903d629c7be59a216631bfa072f;hpb=9fd0114ee708e9c197cc539b09acc6b8eaaf1c61;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h index 40b4b74..ef94386 100644 --- a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h +++ b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h @@ -20,7 +20,6 @@ // EXTERNAL INCLUDES #include -#include #include #include #include @@ -92,11 +91,6 @@ public: void SetBubbleDensity( unsigned int density ); /** - * @copydoc Toolkit::BubbleEmitter::SetBlendMode - */ - void SetBlendMode( bool enable ); - - /** * @copydoc Toolkit::BubbleEmitter::EmitBubble */ void EmitBubble( Animation& animation, const Vector2& emitPosition, const Vector2& direction, const Vector2& displacement ); @@ -163,10 +157,8 @@ private: FrameBufferImage mEffectImage; ///< The image stores the adjusted color of the background image.The bubbles pick color from this image. CameraActor mCameraActor; ///< The render task views the scene from the perspective of this actor. - Sampler mSamplerBackground; ///< The sampler which provides the background image to material - Sampler mSamplerBubbleShape; ///< The sampler which provides the bubble shape image to material Geometry mMeshGeometry; ///< The mesh geometry which contains the vertices and indices data - Material mMaterial; ///< The material which controls the bubble display + TextureSet mTextureSet; ///< The texture set which controls the bubble display std::vector mBubbleActors; ///< The meshActor vector, its size is mNumShader. Vector2 mMovementArea; ///< The size of the bubble moving area, usually the same size as the background image actor.