X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbubble-effect%2Fbubble-emitter-impl.h;h=cbc1fc37baabff9f512c630afc018876f01b5d06;hb=3ef357cc431d17b7be772f0f74acb080feab123e;hp=ef9438671609b7d5572ad15a749f2e6c82c11628;hpb=a2de9cf491172cd5da9dc9ed60b17683dab6d7bc;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h index ef94386..cbc1fc3 100644 --- a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h +++ b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h @@ -161,7 +161,7 @@ private: TextureSet mTextureSet; ///< The texture set which controls the bubble display std::vector mBubbleActors; ///< The meshActor vector, its size is mNumShader. - Vector2 mMovementArea; ///< The size of the bubble moving area, usually the same size as the background image actor. + Vector2 mMovementArea; ///< The size of the bubble moving area, usually the same size as the background. Vector2 mBubbleSizeRange; ///< The size range of the bubbles; x component is the low bound, and y component is the up bound. Vector3 mHSVDelta; ///< The HSV difference used to adjust the background image color.