X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbubble-effect%2Fbubble-emitter-impl.h;h=08185a0a25c972f9f0d4ad1031126e2a6f931872;hb=408a61e446173b2ede857332db1c4587b3f4c230;hp=c0169206abcd01d687ba007509b15b70a1aeb82b;hpb=1c5674a11a51310ee689d6daf4e6b7d94dec607e;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h index c016920..08185a0 100644 --- a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h +++ b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.h @@ -22,11 +22,13 @@ #include #include #include -#include #include #include -#include -#include +#include +#include +#include +#include +#include // INTERNAL INCLUDES #include @@ -161,8 +163,6 @@ private: FrameBufferImage mEffectImage; ///< The image stores the adjusted color of the background image.The bubbles pick color from this image. CameraActor mCameraActor; ///< The render task views the scene from the perspective of this actor. - Sampler mSamplerBackground; ///< The sampler which provides the background image to material - Sampler mSamplerBubbleShape; ///< The sampler which provides the bubble shape image to material Geometry mMeshGeometry; ///< The mesh geometry which contains the vertices and indices data Material mMaterial; ///< The material which controls the bubble display std::vector mBubbleActors; ///< The meshActor vector, its size is mNumShader. @@ -176,6 +176,7 @@ private: unsigned int mDensity; ///< How many bubbles will emit at each time, they are controlled by same uniforms in the shader. unsigned int mTotalNumOfBubble; ///< mNumBubblePerShader*mNumShader. unsigned int mCurrentBubble; ///< Keep track of the index for the newly emitted bubble + unsigned int mRandomSeed; ///< Seed to generate random number. bool mRenderTaskRunning; ///< If the background render task is currently running