X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbubble-effect%2Fbubble-emitter-impl.cpp;h=9e95a7609a390ad583520feca3241d5c86c651af;hb=refs%2Fchanges%2F49%2F88249%2F1;hp=2904ece0222295ee57d18719335e5c97788ba778;hpb=05d9f7a25bd9f4320a0e1fece8ec0ede819afe7d;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.cpp b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.cpp index 2904ece..9e95a76 100644 --- a/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.cpp +++ b/dali-toolkit/internal/controls/bubble-effect/bubble-emitter-impl.cpp @@ -136,7 +136,7 @@ void BubbleEmitter::OnInitialize() mBubbleRoot.SetSize(mMovementArea); // Prepare the frame buffer to store the color adjusted background image - mEffectImage = FrameBufferImage::New( mMovementArea.width/4.f, mMovementArea.height/4.f, Pixel::RGBA8888, Dali::Image::UNUSED ); + mEffectImage = FrameBufferImage::New( mMovementArea.width/4.f, mMovementArea.height/4.f, Pixel::RGBA8888 ); // Generate the geometry, which is used by all bubbleActors mMeshGeometry = CreateGeometry( mNumBubblePerActor*mDensity );