X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fbloom-view%2Fbloom-view-impl.h;h=0377146123f9c271f4c0ccf4f993636ee5151b29;hb=0ab03fd31caa2fed67992675e3f2b69cc5b894c5;hp=4c92b9a99072a3311c58af3c873ba4f17aa6a0f3;hpb=f58b8383147de70affa1e3949cf1c6757d705d3c;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/bloom-view/bloom-view-impl.h b/dali-toolkit/internal/controls/bloom-view/bloom-view-impl.h index 4c92b9a..0377146 100644 --- a/dali-toolkit/internal/controls/bloom-view/bloom-view-impl.h +++ b/dali-toolkit/internal/controls/bloom-view/bloom-view-impl.h @@ -1,8 +1,8 @@ -#ifndef __DALI_TOOLKIT_INTERNAL_BLOOM_VIEW_H__ -#define __DALI_TOOLKIT_INTERNAL_BLOOM_VIEW_H__ +#ifndef DALI_TOOLKIT_INTERNAL_BLOOM_VIEW_H +#define DALI_TOOLKIT_INTERNAL_BLOOM_VIEW_H /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -22,13 +22,13 @@ #include #include #include -#include #include -#include +#include // INTERNAL INCLUDES #include -#include +#include +#include #include namespace Dali @@ -70,10 +70,6 @@ public: static Dali::Toolkit::BloomView New(); static Dali::Toolkit::BloomView New( const unsigned int numSamples, const float blurBellCurveWidth, const Pixel::Format renderTargetPixelFormat, const float downsampleWidthScale, const float downsampleHeightScale); - - void Add(Actor child); - void Remove(Actor child); - void Activate(); void Deactivate(); @@ -87,10 +83,17 @@ public: private: virtual void OnInitialize(); - virtual void OnControlSizeSet(const Vector3& targetSize); - virtual void OnStageDisconnection(); + virtual void OnSizeSet(const Vector3& targetSize); - virtual void OnControlStageConnection(); + /** + * @copydoc Control::OnChildAdd() + */ + virtual void OnChildAdd( Actor& child ); + + /** + * @copydoc Control::OnChildRemove() + */ + virtual void OnChildRemove( Actor& child ); void AllocateResources(); void CreateRenderTasks(); @@ -120,6 +123,8 @@ private: ///////////////////////////////////////////////////////////// // for creating a subtree for all user added child actors, so that we can have them exclusive to the mRenderChildrenTask and our other actors exclusive to our other tasks Actor mChildrenRoot; + // for creating a subtree for the internal actors + Actor mInternalRoot; ///////////////////////////////////////////////////////////// // for mapping offscreen renders to render target sizes @@ -128,15 +133,14 @@ private: ///////////////////////////////////////////////////////////// // for rendering all user added children to offscreen target - FrameBufferImage mRenderTargetForRenderingChildren; + FrameBuffer mRenderTargetForRenderingChildren; RenderTask mRenderChildrenTask; ///////////////////////////////////////////////////////////// // for extracting bright parts of image to an offscreen target - FrameBufferImage mBloomExtractTarget; // for rendering bright parts of image into separate texture, also used as target for gaussian blur + FrameBuffer mBloomExtractTarget; // for rendering bright parts of image into separate texture, also used as target for gaussian blur RenderTask mBloomExtractTask; - ShaderEffect mBloomExtractShader; - ImageActor mBloomExtractImageActor; + Actor mBloomExtractActor; ///////////////////////////////////////////////////////////// // for blurring extracted bloom @@ -145,13 +149,13 @@ private: ///////////////////////////////////////////////////////////// // for compositing bloom and children renders to offscreen target RenderTask mCompositeTask; - ShaderEffect mCompositeShader; - ImageActor mCompositeImageActor; + + Actor mCompositeActor; ///////////////////////////////////////////////////////////// // for holding blurred result - FrameBufferImage mOutputRenderTarget; - ImageActor mTargetImageActor; + FrameBuffer mOutputRenderTarget; + Actor mTargetActor; ///////////////////////////////////////////////////////////// // Properties for setting by user, e.g. by animations @@ -162,6 +166,8 @@ private: Property::Index mImageIntensityPropertyIndex; Property::Index mImageSaturationPropertyIndex; + bool mActivated:1; + private: // Undefined copy constructor. @@ -192,4 +198,4 @@ inline const Toolkit::Internal::BloomView& GetImpl( const Toolkit::BloomView& ob } // namespace Dali -#endif // __DALI_TOOLKIT_INTERNAL_BLOOM_VIEW_H__ +#endif // DALI_TOOLKIT_INTERNAL_BLOOM_VIEW_H